- Paperback: 960 pages
- Publisher: Microsoft Press; 2nd edition (June 19, 2004)
- Language: English
- ISBN-10: 0735619670
- ISBN-13: 978-0735619678
- Product Dimensions: 7.3 x 2.1 x 8.9 inches
- Shipping Weight: 3.3 pounds (View shipping rates and policies)
- Average Customer Review: 463 customer reviews
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- #1 in Books > Computers & Technology > Networking & Cloud Computing > Data in the Enterprise > Client-Server Systems
- #3 in Books > Textbooks > Computer Science > Software Design & Engineering
- #6 in Books > Computers & Technology > Programming > Software Design, Testing & Engineering > Software Development
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Code Complete: A Practical Handbook of Software Construction, Second Edition 2nd Edition
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About the Author
Steve McConnell is recognized as one of the premier authors and voices in the development community. He is Chief Software Engineer of Construx Software and was the lead developer of Construx Estimate and of SPC Estimate Professional, winner of Software Development magazine's Productivity Award. He is the author of several books, including Code Complete and Rapid Development, both honored with Software Development magazine's Jolt Award.
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Top customer reviews
The Good: McConnell deserves credit for writing the first (and only?) readable encyclopedia of best practices on software quality, covering topics such as how to build classes, use data and control structures, debug, refactor, and code-tune. Yes, it would be nice if the book was updated to include substantive material on languages like Ruby or Python (cf. p. 65, Python "also contains some support for creating larger programs") but, in the words of Gertrude Stein, "Not everything can be about everything" -- though Code Complete does come pretty close. This book contains an astonishing number of practical points on a variety of topics. Here is a quasi-random selection: a) don't use booleans as status variables (chs. 5, 12), b) when you feel the need to override a function and have it do nothing, don't; refactor instead (ch. 6), c) when choosing variable names, avoid homonyms (ch. 11), d) if you decide to use a goto, indenting your code properly will be difficult or impossible (ch. 17), e) trying to improve software quality by increasing the amount of testing is like trying to lose weight by weighing yourself more often (ch. 22), f) make your code so good that you don't need comments, and then comment it to make it even better (ch. 32), and finally the oft-repeated g) you should try to program into your language, not in it (ch. 34). McConnell also sprinkles the text with classic words of wisdom, e.g. "The competent programmer is fully aware of the strictly limited size of his own skull" (Edsger Dijkstra), "Never debug standing up" (Gerald Weinberg), "Copy and paste is a design error" (David Parnas), "Any fool can defend his or her mistakes -- and most fools do." (Dale Carnegie). It is important to point out that even though this volume is encyclopedia-like, it does have both a sense of humor (e.g. "the encryption algorithm is so convoluted that it seems like it's been used on itself") and a clear authorial voice (e.g. "Though sometimes tempting, that's dumb."). Another example of the latter: in ch. 33, after quoting Edward Yourdon at length, McConnell adds "This lusty tribute to programming machismo is pure B.S. and an almost certain recipe for failure".
The Bad: overall the writing is very good, but the occasional infelicity reminds us that McConnell is human (e.g. p. 369 "A loop-with-exit loop is a loop in which", p. 809 "A program contains all the routines in a program."). In a technical book of this breadth, minor mistakes are bound to creep in. For example, in ch. 10 McConnell mentions the different possible levels of a variable's scope in C++, and then adds that in Java and C# one can also use namespaces, thus effectively ignoring the existence of the namespace concept in C++ (which is baffling, given that he then discusses precisely that topic in ch. 11). Another example, this one more serious, is McConnell's recommendation that you should use a pointer - not a reference - if you want to pass by reference in C++ (ch. 13), something which is contrary to C++ best practices (see e.g. Sutter & Alexandrescu, "C++ Coding Standards", Item 25). A less technical point: in ch.2 McConnell criticizes Frederick Brooks for writing (in 1975): "Plan to throw one away; you will, anyhow". I found this to be bizarre, given that in the 1995 edition of "The Mythical Man-Month" Brooks states in no uncertain terms that he has changed his mind on this: "This I now perceive to be wrong" (p. 265). Given that Code Complete 2 was published nearly 10 years later (in 2004), criticizing Brooks for his publicly repudiated former opinion seems improper. On a different note, although some of the on-line accompanying material is fascinating (e.g. the links to the original Dijkstra and Lawrence articles in ch. 17) many of the links are just electronic versions of McConnell's checklists or bibliographies, while some are simply disappointing. To name only a couple of these, as of this writing the link on p. 856 on the economics of XP is a dead link, while the one on p. 76 is downright embarrassing (it links to a google search for "emergent design"). Finally, even though the book has a dedicated website, no list of errata is provided there. If you dig deeper, you can find one on the O'Reilly website, but that is woefully inadequate, e.g. it contains no information on separate printings.
The most common criticism one hears about this book is that any decent software developer should already know the material covered in it. Ironically enough, this is true. To quote Dr. Johnson: "People need to be reminded more often than they need to be instructed".
But be careful, this book is not a how-to book and does not focus on any specific technology. You can be an ASP.NET developer working on MS Windows platform or a Python developer working on a GNU/Linux platform. If you are involved with a project that includes more than a few thousands line of code and you work as a part of a team then you owe yourself to have the knowledge described in the book.
I think I'll create a small file that includes all the checklists that are given at the end of the chapters as well as the further reading lists and send a copy of that every junior software developer I work with.
Its main forte is in the construction of software/code. However it delves quite succinctly into design and other areas. Giving you enough information in most cases to make well rounded decisions.
I would say there is information here that can be gleaned by any skill level, but I would recommend at least grasp of the basics if not a medium skill level or higher.