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Code Vein - PlayStation 4
- In the not too distant future, a mysterious disaster has brought collapse to the world as we know it. Towering skyscrapers, once symbols of prosperity, are now lifeless graves of humanity’s past pierced by the Thorns of Judgment. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
- At the center of the destruction lies a hidden society of Revenants called Vein. This final stronghold is where the remaining few fight to survive, blessed with Gifts of power in exchange for their memories and a thirst for blood.
- Create your own character and choose your partner as you venture out into a world of destruction, overrun by the Lost. Use your combined strength to coordinate your approach and defend each other from surprise attacks or overpowered enemies using your Blood Veil and various weapons.
- Choose from a myriad of weapons such as bayonets, axes and spears, to accommodate your favorite battle style. Apply strategy in your attacks through partnered coordination and Blood Veil enhancements, ready to bring down the most threatening enemies.
- Change the feel of the game depending on which partner you choose, each with their own combat style and background story.
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From the manufacturer
UNITE TO SURVIVE
Team and embark on a journey to the ends of hell to unlock your past and escape your living nightmare.
ESCAPE THE NIGHTMARE
Explore a world in the midst of collapse filled with ghoulish creatures known as The Lost, to recover your memories.
BENEATH THE VEIL
Use Blood Veils to drain your enemies and enhance your abilities.
A GREAT CHALLENGE BRINGS GREATER REWARDS
Brandish your weapons, pick your partner and take down even the most threatening of enemies.
IN THE FACE OF CERTAIN DEATH, WE RISE
In the not too distant future, a mysterious disaster has brought collapse to the world as we know it. Towering skyscrapers, once symbols of prosperity, are now lifeless graves of humanity’s past pierced by the Thorns of Judgment. At the center of the destruction lies a hidden society of Revenants called Vein. This final stronghold is where the remaining few fight to survive, blessed with Gifts of power in exchange for their memories and a thirst for blood. Give into the bloodlust fully and risk becoming one of the Lost, fiendish ghouls devoid of any remaining humanity. Wandering aimlessly in search of blood, the Lost will stop at nothing to satisfy their hunger. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Top reviews from the United States
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About half the levels are good and the other half are repetitive mazes. Most of the levels are connected organically but there's virtually no backtracking so there's no point. Code Vein starts off strong with an early area branching into 2 other levels but this is the only time in the entire game where you're able to choose your own path. Within each level, there are plenty of Dark-Souls 1-way-doors but this is offset by large stretches of linearity and a few mazelike levels that go on forever. At the start, Code Vein felt like a massive world waiting to be uncovered but by the end, it felt like a conveyor belt of video game levels that all offered the same experience.
Standard enemies are initially fun to fight but like the level design, you begin to see the pattern once you're halfway. There are only about 10 standard enemies that are recycled through the entire game. They might have a slightly altered look or a different weapon but there's very little variety. Worse, I was able to stun-lock virtually every standard enemy. Standard enemies are just too easy and pulling them 1 by 1 is more effective than ever. The lone exception is that about 5 times over the game, you'll encounter these trap/invasion fights where you get swarmed by 10-15 enemies. These are the only time the game ever gets difficult outside of bosses, yet they feel incredibly unfair and they can generally be skipped.
Fighting standard enemies alone was pretty easy but Code Vein also lets you take a party-member with you. As in another Souls-like "Ashen," I'm not sure how I feel about always having a partner in a Souls-like. It's not an outright bad idea but it's definitely not a good one either. It just makes the game too easy and drains the exploration of any tension. You can forego taking a partner if you want greater challenge but the bosses and trap-fights feel like they're tuned to 2 characters so I don't recommend it.
Speaking of bosses, these really felt off to me. At first, I couldn't quite place what I didn't like but I'm pretty sure now that it's the berserker mode. Like Bloodborne, bosses will go into a frenzy state at around 50% health. Unfortunately, Code Vein uses this as an opportunity to throw you off of a cliff. Bosses simply become impossible in this state, doubling their damage output, adding status effects, and moving much quicker with little down time. They chain 1 attack after another and it can feel impossible to heal or do any damage. This frenzy mechanic never bothered me in BB but I found it incredibly irritating here, as you repeatedly have no difficulties with the first half of the fight and quickly die in the latter half. Your squad made is your one saving grace and unfortunately, their performance will vary wildly. Sometimes, they'll last the whole fight and sometimes they'll die halfway in. Sometimes, the boss A.I. will get distracted by your partner and sometimes the boss will completely ignore your partner even though they're closer than you are. It really makes these bosses feel like a dice roll as you simply need to lean on your partner in the second half in order to have a chance.
Lastly, I'll touch on the RPG mechanics. Estus and weapon-levelling work exactly like Dark Souls but you no longer allocate stat-points when leveling. Instead, the game has a simple 1-size leveling system but you're able to build your own class. Like the rest of the game, this was initially intriguing but lost my interest eventually. It's just a pain in the butt to use effectively, as you have to buy skills, collect items, watch cutscenes, and sample different classes in order to get true mileage out of it. I ultimately stopped caring about it and used the same 2 abilities for the duration of the game and was able to plow through the game with just that. I ultimately find that this system offers less depth and player choice than the point-allocation in Dark Souls, while it adds a lot of tedium for what is basically just unlocking skills.
Yes, the character creator is amazing and probably the best I've ever seen. You can make your ultimate waifu as many reviews have pointed out. This, however, does not make for a good game. Virtually everything about Code Vein is good but not great. The story as well has some interesting things going on but it's irritating tropey anime characters and a confusing presentation will probably prevent you from caring. Code Vein is a passable Souls-like that doesn't have any single game-ruining problem. However, the inconsistent difficulty and repetitive combat and level-design will ultimately pull you out of the game
You also have allies to back you up, and let me tell you, these guys are lifesavers. They take the heat off of you, have healing skills to keep you going, do a ton of damage, . . . They're great. Now, if you're not an anime fan, you might find their personalities a little much to take. But these are some of the best AI partners I've seen in a while.
And just as a side note, the art and style is beautiful. I'm a sucker for anime, but I love it's take on the post-apocalypse. Whereas lots of anime like Ghibli films use a "Regrowth after apocalypse" approach and Fallout uses a more "Survival after the apocalypse" aesthetic, this is more "Tragedy after apocalypse." The world (or at least, one city) has been devastated, monsters roam the wastes, most people have been turned into vampires (Revanants), and food supplies are dwindling. Everything from the color choices to the locales gives you the impression that the twilight of civilization is fading into a long, dark night.
Look, I've played hard games. Games that force you to adopt strategies and memorize patterns if you want even a chance at winning (I'm looking at you, Otomedius Excellent.) And to be honest, I've never really been too big a fan of "Soulslike" games. But this, . . . this game I love. No, I haven't beaten it yet, and my opinion may change as the story progresses. But with every failure, you're encouraged to keep trying and keep hoping for a better outcome. In my book, that means it's doing a fantastic job.
Nice anime stylized graphics
Challenging boss fights
Stable fps in most areas
Music is fantastic
Cons: can be unstable in in between areas
Top reviews from other countries
100%'d the game including picking up every item in like 15 hours max.
Can be easily speedrun'd by amateurs in 2 hours. Casual play probably 6-8 hours.
Love the game, wish it had double the content though.
I wish this were harder and more challenging. You can play alone to make it harder, but it is fun to play with a female partner.