- Age Range: 10 and up
- Grade Level: 5 - 8
- Paperback: 336 pages
- Publisher: No Starch Press; 1 edition (June 30, 2017)
- Language: English
- ISBN-10: 1593277563
- ISBN-13: 978-1593277567
- Product Dimensions: 6.9 x 0.9 x 9.2 inches
- Shipping Weight: 1.6 pounds (View shipping rates and policies)
- Average Customer Review: 4.0 out of 5 stars See all reviews (1 customer review)
- Amazon Best Sellers Rank: #26,622 in Books (See Top 100 in Books)
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Coding iPhone Apps for Kids: A playful introduction to Swift Paperback – June 30, 2017
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A note from the Authors
Have you ever heard someone say, “I wish there was an app for that?” Maybe they were talking about a holiday card organizer or an app that can turn someone into a kitten. Well, you can be the person who makes that app! In this book, you’ll learn how to program in Swift, the language used for mobile applications that run on all Apple devices, and by the time you’ve finished reading, you’ll have developed apps you can run on your iPhone, iPad, or iPod touch.
Learning a programming language will give you skills in problem solving, communication, and creativity. For these reasons, and many more, programming is a highly useful skill to have. Even if you don’t intend to become a professional programmer, if you regularly use a computer or a mobile device, then learning to program can improve your life.
Programming is fun for so many reasons—you get to solve puzzles, impress people with your code creations, and feel pretty powerful once you know how to control a machine. So, above all, don’t forget to have fun!
About the Author
Gloria Winquist became hooked on iOS development in 2011 and has been programming professionally ever since. She works as an iOS developer at LumiraDx.
Matt McCarthy has released more than 20 apps as part of a two-person team, Tomato Interactive LLC. He works as a software engineer at LumiraDx.
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Top customer reviews
The one disappointment was the two "Resources" sections. The one within the text itself was a bit bland, spending half its space on dry Apple documentation, the other one being an advertisement for other (non-iOS development books) from this publisher.