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About the Product
- 2-8 person multiplayer support via LAN or the Internet and New maps based on famous battles such as Villers-Bocage.
- 3 Immersive single player campaigns/storylines that utilize tank and infantry units, in both the Allied and Axis camps following D-Day.
- Direct Fire Control targeting system that allows players to aim and fire at any spot in real-time to capitalize on the changing battle conditions.
- New combat units available in multiplayer modes such as the all-terrain amphibious Schwimmwagen unit and the tank killing British air unit, the Hellcat.
- 3 New Multiplayer Modes: Become a tank commander in Panzerkrieg; Push back enemy lines in Assault; Defend against waves of attackers in Stonewall.
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Top Customer Reviews
This game is reminiscent to the recently released Men of War but prettier and contains much less micromanaging.
I do like the idea that you still accumulate resources and use them to upgrade your men based on the amount of kills incurred. Also some of your solders get new abilities based on the upgrades like calling in artillery strikes or healing your solders. Also I like that this game is a bit more fast paced than Men of War where ONE scenario could take a long time to play with sometimes overwhelming odds only problem is, sometimes it feels arcadey.
The controls are sometimes a bit touch and go as the direct firing system you have to learn to manage and switch over to access another squad without taking the present unit off of an objective.
One of my complaints right now is that sometimes the enemy AI doesn't respond to attacks and just sit there while fired on or sometimes they retreat from my units for no reason or that some kills on enemy armor is insanely quick.
But my biggest gripe of them all is there are ONLY 9 MISSIONS total?? (and it doesn't help that I am 5 missions in!) Ok...wait you mean to tell me this is called a 'standalone game' in which you don't need the original games and you ONLY OFFER 9 missions that you can breeze thru in a day or 2 Relic?Read more ›
Let's compare. Opposing Fronts came with: 2 new factions, 3 concentrations for each faction, consequently a huge number of new units. Tales of Valor comes with: I believe 6-7 new units, at least 3 of which you'll probably never use depending on your play style. Also 3 new game modes. I'll leave the campaigns aside for now. So on paper, you can see that OF had much more to offer to the game experience, however, ToV still looks decent. That's until you realize that at this point there is only ONE map for each of the 3 new modes. Not to mention the fact that so far OF owners such as myself cannot play as the British or Panzer Elite during Operation: Stonewall. So that means that the largest multi-player component to this latest expansion is going to become pretty stale pretty fast.
Now single-player-wise, I would say that the Tiger Ace campaign was pretty fun, however that one sports a grand total of 3 pretty short missions. Woop dee doo. The other campaigns are decent enough too, but really, does anybody buy CoH to play the campaigns?
Relic has been touting the addition of Direct Fire for weeks, however after having used it, I have to say their implementation of it in CoH is substantially more limited than I thought it would be. It's not allowed in multiplayer (unless you're doing panzerkreig), which honestly is a little puzzling to me.Read more ›
The single player campaigns are literally 3 missions long and take only 1 hour to complete each. So thats roughly $10 per hour of entertainment if you do not play RTS's online. There's an extreme lack of content here and its borderline gouging. The $40 previous add-on actually gave you some value with two fully featured campaigns but theres nothing to recommend here for the single player RTS fan.
I can only recommend purchasing if you are new to the series and like multiplayer RTSs because thats the only value in this purchasing this edition, you get all 4 factions to play online. Otherwise forget it until it the price drops to $10 because thats all this garbage is worth.
It feels more like a mod than a standalone game.
This can be played without owning any of the previous CoH titles, but the price doesn't reflect what you really get with this "expansion" pack.
If you don't own the previous CoH titles, do yourself a favor and get those before you try this one. CoH: Tales of Valor is only for the hard core CoH fan who just can't get enough.
On the positive side the gameplay is excellent as always, the cutscenes are well done and the graphics are top notch. Just wish there was more to the GAME.
Most Recent Customer Reviews
This was a nice add-on to the original game and added some nice features.Published 8 months ago by Shop13
Best game in the company of heroes series for me. I mostly play LAN multiplayer with my friends on this game and it is really good for that. Read morePublished 11 months ago by Mark Vlietstra
I love this game the best strategy game ever made so accurate fun as hell and has so much to do in this game its way worth ever cent to get this game and has a lot of awesome... Read morePublished on May 17, 2014 by lucian
While it does give you some new units to work with the scenarios are the shortest I have ever seen, kinda a ripoff. Read morePublished on May 9, 2014 by George W. Goodrich
I've been playing Coh for a while and I will always enjoy playing. Bought 3 copies. One for me and one for my 3 brothers. Read morePublished on March 4, 2014 by ze1999