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Computer Graphics Programming in OpenGL with JAVA Second Edition Kindle Edition
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This is an easy introduction to OpenGL, well about as easy as a complex topic can get. The ideas are introduced in plain language and there are diagrams to help. The programs also help make the point of what exactly is being proposed - be prepared to read them in detail and you'll also find the code on the CD along with object models, figures and more.
You had better be fairly proficient in Java as you don't get any help in this area - and this is reasonable. If you know Java however this is a very good introduction to OpenGL and pipeline based graphics in general.
About the Author
John L. Clevenger is a computer science professor at California State University, Sacramento. --This text refers to the hardcover edition.
- File Size : 43482 KB
- Word Wise : Not Enabled
- Print Length : 556 pages
- Publisher : Mercury Learning and Information (September 24, 2018)
- Publication Date : September 24, 2018
- ASIN : B07HNF4YSN
- Language: : English
- Enhanced Typesetting : Enabled
- Text-to-Speech : Enabled
- X-Ray : Not Enabled
- Lending : Not Enabled
- Best Sellers Rank: #1,071,253 in Kindle Store (See Top 100 in Kindle Store)
- Customer Reviews:
Top reviews from the United States
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The content is well-written and is presented in a clear manner. The examples and pacing of the book are excellent, especially the included code CD.
It does not dive in depth to OpenGL, but it also does not claim to be. Rather, the authors go out of their way to point the reader to a wide range of external resources (e.g. OpenGL Super Bible, and the "big red book"). The information that IS presented is fantastic and provides a well-rounded start to graphics programming!