Conflict: Denied Ops - PC

2.9 out of 5 stars 24 customer reviews
Rated: Mature
Metascore: 58 / 100
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About the Product

  • Two-Man Tactics: Switch between team members at any time in single-player mode for maximum control, or have a friend join your game through either online, system link or split-screen.
  • Explode Your Enemies: Levels are built around massive fire fights with a continuous stream of enemies, and tons of exploding objects littered around the level to help your cause.
  • Destroy Everything: Obliterate your enemies with explosions, demolish buildings, blow through walls and destroy almost anything in the environment.
  • Accessible Action: In single-player mode, give commands to your team mate simply by pressing or holding a single button. Concentrate on the action, not complicated menus or control schemes.
  • Puncture-Tech: Utilize strategic destruction made possible with new Puncture-Tech technology developed by Pivotal Studios. Blast open new pathways, shoot unaware enemies through walls, or create holes in your cover to generate firing paths.

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Product Description

Platform: PC

Venezuela is left in a state of civil war after the government was brutally overthrown by a military coup. With factions fighting to reinstate democracy, the U.S. government has offered their assistance, though the new government regime has threatened to deploy nuclear weapons if the U.S. meddles in Venezuelan affairs. The threat needs to be neutralized, and the U.S can't risk nuclear war. The CIA Special Activities Division operates in isolation and secrecy. If captured, any link with the U.S. Government will be denied. Conflict: Denied Ops is a highly accessible co-op FPS featuring massive, extremely explosive firefights across destructible environments. Work as a team to utilize the specific skills of each operative and experience the ultimate in destructive satisfaction with tons of exploding objects and an endless barrage of terrorists who are begging to be blown to hell.

System Requirements:

Minimum Specifications: Recommended Specifications:
OS: Microsoft Windows 2000/ Microsoft Windows XP/ Microsoft Windows Vista
Processor: Pentium 4 2GHz or Athlon XP equivalent Intel Core 2 Duo / Athlon 64 X2 or Equivalent Multi-core CPU
RAM: 1024MB system Memory 2 GB system Memory
Video Card: 128mb Direct X 9.0c card with full Shader 3.0 support 256mb Direct X 9.0c card with full Shader 3.0 support (NVIDIA 7900GS or better)
Sound Card: Direct X 9.0c compatible sound card Sound Blaster X-Fi series soundcard
DVD-ROM: DVD-ROM drive
Hard Drive Space: 7 GB Free Space
Input Devices: Keyboard and mouse or Xbox 360 Controller
 


Product Information

Platform:PC
ASIN B000Z3VI3K
Release date February 13, 2008
Customer Reviews
2.9 out of 5 stars 24 customer reviews

2.9 out of 5 stars
Best Sellers Rank #38,979 in videogames
#6,192 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.5 x 1.2 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item can be shipped to select countries outside of the U.S. Learn More

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Customer Reviews

Top Customer Reviews

Platform for Display: PC
An interesting variation on the traditional FPS.

In this game you can alternate between being one of two different operatives (done with the use of the 'tab' key); one (Graves) is a demolition/sniper type and the other (Lang) is a heavy weapons/rocket launcher guy. The game play is set up so that you must co-operate with your partner; one person covers the other or mans a machine gun, etc. while the other person moves up or goes to do a particular task.

You get to use night vision, sniper rifles, rocket launcher, grenades and drive vehicles and use their weapons. Upgrades become available to weapons as the missions progress.

It took some time to adapt to a two person FPS; initially I'd forget about my partner and leave him behind only to remember him when I was caught up in some predicament. However, after dying for the umpteenth time, I finally got into the gist of playing the game as it was meant (cooperation between both main individuals).

This game appeared to have both flaws and some potential, and there were some likes and dislikes...I'll comment on a few.

1.)Initially the general movement/action of this game seemed confusing and difficult to understand UNTIL you get the hang of how and when to switch between your players. Once this 'co-op' concept was grasped and utilized the game seem to have a more spontaneous flow to it.

2A.)In this game the mission only fails if both heroes die. If one is seriously wounded (near death) then the other player can revive him and then both player continue on with their mission; this sounds quite interesting, however 'revival' seemed to take a lot of time (way too long) to occur.
2B.)And there is another concern...I happened to 'die' in an open area in the middle of an ongoing firefight.
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By DjPa on May 19, 2014
Platform for Display: PC Verified Purchase
I like it.....
Two-Man Tactics: Switch between team members at any time in single-player mode for maximum control, or have a friend join your game through either online, system link or split-screen.
Explode Your Enemies: Levels are built around massive fire fights with a continuous stream of enemies, and tons of exploding objects littered around the level to help your cause.
Destroy Everything: Obliterate your enemies with explosions, demolish buildings, blow through walls and destroy almost anything in the environment.
Accessible Action: In single-player mode, give commands to your team mate simply by pressing or holding a single button. Concentrate on the action, not complicated menus or control schemes.
Puncture-Tech: Utilize strategic destruction made possible with new Puncture-Tech technology developed by Pivotal Studios. Blast open new pathways, shoot unaware enemies through walls, or create holes in your cover to generate firing paths.
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Platform for Display: PC Verified Purchase
Installed it several times and it just won't work. It's a great concept for a game. Sure wished that it would play. Searched online for help and found that there is no cure and that this happens to others but not the majority.
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Platform for Display: PC Verified Purchase
This game could be at best described as OK. Graphics are average and game play is fair. The two-person setup is different, but somewhat cumbersome to get used to. The story line is somewhat entertaining.
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Platform for Display: PC
If I had known this game was ported from a console, I would not have bought it. It even has XBox controls in the game manual for Windows. Games ported over to PC are never as good because there are so many more options in a PC game then in a console game.

There is no kneeling and no jumping. To climb over obstacles or open doors, you have to approach the object and then press space when you see the icon on the screen.

Graphics are good, but they are not up to par for a first person shooter on a PC. This could have been a good game, but the developers chose to port the game to PC instead of developing it for the PC.
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Platform for Display: PC Verified Purchase
With over 50-plus games loaded on my gaming PC, and not enough time to even turn it on, I don't play some games very often. This is one that I should, but don't, as it is fun when you can remember what to do, and definitely a challenge.
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Platform for Display: PC
My first problem was when I tried to load this game on Vista . . . no deal. But that's OK, I'm running the 64 bit version of Vista and I kinda expect an occasional bug, that's why I keep a version of Windows XP on my system. So I loaded the game onto (into?) XP, no problem, and started to set it up . . . strange, it doesn't go up to 1920x1080 resolution? Pretty weird in this day and age. No matter, I hook my PC up to an old 1600x1200 monitor and . . Wow! The graphics are bad, I mean like REALLY BAD. This game looks outdated, more like old XBox than XBox 360. I kept thinking that there had to be some switch I had missed in the configuration menu, something set to "low" that could be set to "high" or "ultra." But all the settings were turned to "high" or "on" as the case may be, so this was as good as it gets.
I suppose, too, that I should admit that I Pre-ordered the game, which may add a little bit to the bias of my opinion. It wasn't like I really wanted this game in particular but there are so few FPS's out there right now, and the whole pre-order thing just seems to appeals to some sense of immediate gratification, like by clicking on that button you're one step closer to getting something you want. Strangely enough, out of the three games I have pre-ordered from Amazon over the last year, two of them have taken an especially long time to be delivered ("Conflict" being one of those games). . . which kind of defeats the whole compulsive nature of the pre-order in the first place. I realize that this isn't a criticism of the game but I don't know where else to complain about slow "pre-order" deliveries.
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