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Crackdown - Xbox 360
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About this item
- Players enforce justice against the backdrop of a crime-ridden metropolis that is massive in scale, monstrous in scope and meticulous in detail
- Cooperative gameplay for double the mayhem - Real Time Worlds focused on delivering dynamic, engaging cooperative gameplay for double the carnage, action and intensity
- 3D freeform gameplay -- explore and exploit the full width, depth and height of a city, as you face nonlinear objectives in a myriad of wild and creative ways
- All strategies and tactics are acceptable, provided players reclaim the streets -- players will be able to run at dazzling speeds, take death-defying leaps, handle the most incredible weapons, perform impossible vehicular maneuvers, move massive objects and deliver bone-crushing blows
- Use your environment as a weapon - Grab trash cans, vehicles, even people. Take your enemies' weapons, buid barricades, even arrange explosives to set them off later
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Product information
| ASIN | B000HCQK0A |
|---|---|
| Release date | February 20, 2007 |
| Customer Reviews |
4.4 out of 5 stars |
| Best Sellers Rank | #56,385 in Video Games (See Top 100 in Video Games) #1,417 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.75 x 5.5 x 0.75 inches; 4.8 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | 882224260596 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 4.8 ounces |
| Manufacturer | Microsoft Software |
| Date First Available | November 13, 2005 |
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Product Description
Product description
Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay -- a genre first -- and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets. More than 100 licensed tracks, spanning a wide range of styles and genres -- with 5.1 sound
Amazon.com
Pacific City is overridden; crime controls the streets. Three powerful gangs have taken the once-great metropolis hostage, and the police have proven powerless in their efforts to regain control. Only the Agency's deploying genetically enhanced agents of justice can provide citizens with some sense of hope. With an open-ended "sandbox" environment, players are free to explore the city and decide on the best tactics for each breathtaking scenario. Brace yourself. Justice is coming to Pacific City.
Next generation gaming has never been this open!
Three crime syndicates vie for control of the city. View larger.
Innumerable routes to objectives are available. View larger.
Your collection of weaponry increases rapidly. View larger.
Next-gen visuals pop off the screen! View larger.
A next-gen visual and gameplay style
Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will level up their Agent's strength, agility, firearms, explosives, and driving skills while scaling the fully vertical world. Enforce justice by any means necessary in Pacific City, a crime-ridden urban center primed to explode and ready for you to explore. Enter an interactive world where anything can be used as a weapon as you clean up the streets the only way you know how. Your way. Developed by Scotland's Real Time Worlds exclusively for Microsoft Game Studios and the Xbox 360 console, Crackdown is the brainchild of Dave Jones, the creative genius behind many innovative game titles such as Grand Theft Auto and Lemmings.
Harnessing the amazing power of Xbox 360, Crackdown players enforce justice against the backdrop of a crime-ridden metropolis that is massive in scale and meticulous in detail. The game's unique presentation employs a highly stylized rendering technique that turns it into a living, breathing graphical novel. You play the role of an enforcer for the city's "Agency," a law enforcement entity looking to take back neighborhoods and lives from three large crime syndicates. You are part of the new generation of crime fighters- an entirely new breed of genetically superior super-cops, designed to use the enemies' tactics against them.
Multiplayer mayhem
From the initial conception, Crackdown has been built to feature a dynamic and engaging co-op experience for double the action, carnage, and intensity. Never before has a game allowed two players to simultaneously explore and interact with an open-ended game environment. Will you work together to find new ways of detonating your impressive stash of explosives? Or will you race each other to the next batch of collectible ability orbs? The choice is always yours!
An impressive number of weapons and objects are also at your disposal. Low on ammo? Never a problem. Thanks to an amazing amount of props and a deep physics system, you can use whatever you get your hands on as a weapon: Trash cans, vehicles, even people. Set the scene for mass destruction with a game that remembers your actions better than you do. Gather vehicles to assemble barricades, build epic piles of explosives, push it to the limit. Crackdown can take it.
A sandbox full of opportunities
For the first time ever, every inch of an urban playground has been designed for you to explore and exploit. Use any route necessary as you take down the crime syndicates, going under, around, or through the environment however you choose. While previous "sandbox"-style titles have allowed you to merely walk or drive around the environment, Crackdown encourages players to find new routes to and from destinations. Often times, scaling a building or traveling beneath the surface will present new and unexpected challenges to the player- or provide an even more deadly option for the enemy.
Get the job done, no matter what it takes. Any strategy or tactic is acceptable, so long as you re-claim the streets. Unleash the awesome powers of your agent, developing his full genetic potential, becoming faster and stronger, learning bone-crushing moves, using outrageous weapons, and defying certain death at every turn.
Customer reviews
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Learn more how customers reviews work on AmazonReviewed in the United States on December 17, 2015
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As you go through the game getting kills your character levels up so to speak. You are able to level up your strength, agility, weapons skill, driving ability and explosives. Each one has its own distinctive advantage. With strength you are able to eventually pick up cars and even larger trucks. Agility allows you to scale buildings and jump very far. Weapons skill makes you more accurate and produces more damage. Driving ability gives you better control of the cars and even allows controlling of the car in midair. Explosives give you more powerful explosions.
This is a pretty fun game as are most sandbox games, because they give you ultimate freedom and the ability to just roam the city looking for things. There are three main ways to play the game. You can go around playing the missions and fighting the gangs. You can roam the streets looking for agility orbs on the tops of buildings and the hidden orbs which level up all the abilities. The third way to play the game is just kill anyone and everyone you want, gang members and citizens alike. The problem with this is the peacekeepers (fellow cops) will start hunting you down if you go this route. More importantly you will lose the skills you have gained.
My favorite parts of the game include: the superhuman abilities, which is quite a twist, the graphics while being cell shaded are pretty remarkable, and the fact that you can get to any part of the city whenever you want, no waiting until you've gotten to a certain mission. The best part of the game is unlike some of the newer hyped up big production games, this game is inherently fun. There is also a great depth to the city.
Unfortunately, the like many of the other GTA clones this one also lacks a few key components that will always keep GTA on top in terms of depth. First of all, there are only cars (or trucks) that can be driven in the game. There aren't even any motorcycles or boats, which made me just want to run around instead of even bothering with a car and hitting pedestrians. Secondly, the game as I said before doesn't have a whole lot of side quests. Aside from hunting down gang members, you can look for agility orbs, hidden orbs or do the races. Other than that the game can be a little repetitive.
After you level up all your skills, there isn't a whole lot to do at all. This is the curse of the sandbox genre. It is kind of like an illegal drug. It is immensely fun and exciting for a while, but then once the high is over, you feel unfulfilled. As was the case with this game I didn't want to have anything to do with it after playing through once. This game in particular lacked customization. There is no money involved at all. There is no garage to keep cars you own/stole. When it comes down to it, you own nothing in the game and you can't change your appearance or clothing. However, the game is just downright fun if you let loose, not caring about running over people or accidental friendly fire. Like very few new games these days it has the fun factor. I'd say I probably got a good 40 hours of playtime without getting every orb. In fact I spent over an hour just driving around at 150 mph in the agency supercar. Overall a good game worth buying--7/10.
Gameplay: Crackdown is, as previously stated, very similar to Grand Theft Auto in terms of gameplay. However, in Crackdown, there is one huge difference: you have superpowers. Or, rather, you acquire superpowers as you use certain skills. For example, the more punching you do, the more strength experience you get. The more dudes you run over, the more driving experience you get. Get to 100 xp and your skill in a particular level increases, to a maximum of 4 stars. In the end, you will be able to leap from rooftop to rooftop, punt a sedan several blocks, and use the most high-tech vehicles available. It is a ton of fun just to mess around with your massive powers. Also, you can take gang weapons to a checkpoint and store them for later use; this can also be done with vehicles but only at the main base, not the various scattered checkpoints.
Story: The story is not the main focus of Crackdown. Basically all of it comes in the form of a long cut-scene at the beginning of the game that basically says, "Bad guys have taken over the 3 islands of Pacific City, destroy them." and off you go. Along the way, when you get close to a location of a gang lord, you will recieve intel updates to inform you of the situation. In Crackdown, there are 3 gangs: Los Muertos, The Volk, and Shai-Gen, each of which has control of one of Pacific City's 3 islands. Within each gang, there is the leader and their underlings. While you can go after the leader right away, it is advised that you take out the underlings first, which weakens the leader's lair as well as has an impact on the gang as a whole-for example, if you take out a recruitment officer, there will be less gangsters on the street. It is a pretty great feeling when you completely eliminate one of the gangs and the streets are perfectly clean.
Graphics: Crackdown is full cel-shaded, and this is a good thing. It serves to give the game a unique, comic book style. The game runs very well on the 360 without any framerate drops, except when you create a massive chain explosion.
Sound: No real music to speak of other than when you're in a vehicle the radio will play various tracks.
CONCLUSION: Basically, if you yearn for a GTA-style game with a twist, this will satisfy-especially at the price it's at now. With lots of fun things to do other than taking out gangsters, the freedom allowed to you by Crackdown's world will surely entertain you for good while.










