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About the product
- Crash Bandicoot
- Crash Bandicoot 2: Cortex Strikes Back
- Crash Bandicoot Warped
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Crash Bandicoot N. Sane Trilogy
Your favorite marsupial, Crash Bandicoot, is back! He’s enhanced, entranced & ready-to-dance with the N. Sane Trilogy game collection. Now you can experience Crash Bandicoot like never before in Fur-K. Spin, jump, wump and repeat as you take on the epic challenges and adventures through the three games that started it all, Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped. Relive all your favorite Crash moments in their fully-remastered HD graphical glory and get ready to put some UMPH in your WUMP!
Original 3 Games Fully Remastered:
- 3 Full Games, 100+ Levels & 2 Playable Characters
- Experience N. Tense Platforming, Epic Challenges & Adventures
- Stunning New Animations & Graphics
- NEW! Play as Coco in ALL Three Games
- NEW! Time Trials in ALL Three Games
- NEW! Online Leaderboards
Dr. Neo Cortex has a plan to take over the world, and he wants to create genetically engineered animals to do his bidding. To create his minions, Cortex kidnaps as many animals as he can; Crash Bandicoot’s girlfriend just happens to be one of his victims. Take control of Crash as he runs, jumps, and spins through 30 levels of intense action on three different Australian islands. Only you can help Crash save the animals, save his girlfriend, and foil Dr. Cortex’s plot.
Crash Bandicoot 2: Cortex Strikes Back
The evil Dr. Neo Cortex is back…out this time to save the world? And he’s asking for help from his arch nemesis, Crash Bandicoot? Is this just a conniving plan to lure Crash into Cortex’s next dastardly experiment? Can Crash win again or will he join Cortex’s mindless zoo? Bigger free-roaming 3-D environments, all-new animations and a whole host of colorful characters – watch as our hero Crash, ice-skates, rodeo-rides a polar bear and jet-packs through zero-gravity in the continuing adventures of Crash Bandicoot 2: Cortex Strikes Back – This time he ain’t joking!
Crash Bandicoot Warped
Oh yeah…he’s back…AND he’s ready! It’s a Whole New Time-Traveling Adventure! All new-style gameplay action – scuba dive, ride a motorcycle, a baby T-Rex, and go free-roaming airborne in a plane! Play as Coco! Gallop along the Great Wall of China on a tiger, go extreme on a jet-ski and other high-flying surprises! Prove your skills with the new Super-charge Body Slam, Super Slide, Double Jump, Death-Tornado Spin and a Laser-Guided Bazooka. All new enemies include a new Big Boss, Uka Uka, N. Tropy, a menacing Dingodile and of course, the return of some favorites like N. Gin and Tiny. More Action. More Fun. More Puzzles and Secret Levels. And you didn’t think it could get any better!
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Gameplay wise, these are basically one-to one recreations of the original trilogy. I'm sure there's probably some small tweaks here and there that I don't notice, but it feels the same as playing the original games. The only really noticeable gameplay change is that Crash 1 now saves after every level, which is a welcome change from the bizarre save system the PS1 version had. You can also use the analogue sticks now, and I found myself switching between the d-pad and the analogue sticks depending on the situation, which was useful. Being so faithful though, means that some of the less savory bits of the original level designs are still problem points here. This isn't so much a problem for Crash 2 (I haven't played either version of Crash 3, yet), but Crash 1 has some needlessly brutal levels, such as The Native Fortress, which is so cheap and full of fake difficulty I moved on to Crash 2 instead. This is no fault of the remaster, I had problems with these levels in the originals too, but coming from today's platformers it may be jarring for new players. Crash 2 is still a phenomenal game, and it doesn't so much have bad levels as it has little gotchas here and there that feel a bit cheap, such as a jump in one of the snow levels where you basically have to be off the ledge before jumping to make it, or some spots in the levels where you're running away from something where you just can't see an obstacle coming up and have to memorize the layout after a few failures. With that said, the parts that are great are still great. Crash is still a joy to move and play as, spin attacking enemies is still super-satisfying, most of the levels are pretty well designed, and the boss fights are fantastic.
The visuals are incredible. Every level is filled to the brim with as much detail as possible, and yet it stays completely faithful to the original artistic idea of Crash Bandicoot. Some pretty amazing lighting is on display and you can now see every hair on Crash's hide, which is impressive to look at. What really takes the cake though, is the animation. The original games were a lot more expressive than other PS1 games of the time, featuring some pretty advanced lip sync for their era, and the remaster team has taken that up a notch for the N. Sane Trilogy. Every animation, be it an idle, a victory pose, or the beautifully reworked cutscenes, is fluid and full of character, looking more like something out of an animated movie moreso than a video game. The sounds are all there as well, from the amazing music to Crash screaming WHOA and everyone's favorite, BOODABOOGA.
Overall, this is a great value, considering you get three full games in one package, each remastered with astounding care and attention to detail. Some aspects of these games haven't aged well, so newcomers may want to try it at a friend's house or wait for a drop, but if you're a lifelong fan of classic Crash, feel safe jumping right in.