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Crash Bandicoot: Twinsanity - PlayStation 2

3.8 out of 5 stars 102 customer reviews
| 6 answered questions
Rated: Everyone
Metascore: 64 / 100
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Platform: PlayStation2
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  • Crash Bandicoot: Twinsanity - PlayStation 2
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About the Product

  • Face reactive enemies with complex AI, all looking to detect and hunt down Crash and his buddies(and Cortex)
  • Multiple Streaming worlds and hilarious new gameplay mechanics will have you laughing while you play
  • Choose from four playable new characters - Crash, Cortex, Nina Cortex (the evil doctor's niece) and the pairing of Crash and Cortex

Frequently Bought Together

  • Crash Bandicoot: Twinsanity - PlayStation 2
  • +
  • Crash Bandicoot: The Wrath of Cortex
  • +
  • Crash Nitro Kart - PlayStation 2
Total price: $149.52
Buy the selected items together

Product Description

A new adversaryThe Evil Twinshas invaded Crashs island paradise with plans of destruction. In a strange twist, Crash grudgingly pairs with his archenemy, Dr. Cortex in order to save the world. Through this unorthodox partnership, Cortex is abused as Crashs favorite weapon when Crash and Cortex are controlled as one. Additionally, this dynamic paired gameplay will include never-before-seen mechanics which also include cooperative level designs in which Crash must protect Cortex and vice-versa, albeit reluctantly!

Product Information

ASIN B0001CJEJU
Release date June 15, 2006
Customer Reviews
3.8 out of 5 stars 102 customer reviews

3.8 out of 5 stars
Best Sellers Rank #3,952 in videogames
#105 in Video Games > More Systems > PlayStation 2
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.2 x 0.8 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

By Michael J. Wilbur on July 29, 2005
After the horror that was Wrath of Cortex, I had fairly low expectations for this game. After playing through a good bit of it, I must say I was completely and utterly wrong. Finally, Traveller's Tales has injected life into a dying series. I honestly don't know why so many people gave this game a bad review.

Like most of the other Crash games, the difficulty can be rather high, but nothing a true gamer would balk at. The humor in the game had me rolling on many occasions, and unlike the minigames and alternate play style segments in similar platformer games, I found the minigame segments in Twinsanity to be both well done and fun. Playing as Cortex could be a bit dry at times, but Nina is fun to play as, and Crash is as silly as ever. The

This game takes the typical platforming formula of the Crash Bandicoot games and mixes it with the story-oriented style of Incredible Crisis, creating a game that you just can't put down.

In a time where gamers think Grand Theft Auto is an entertaining game series, Crash Bandicoot Twinsanity is a welcome breath of fresh air, good for children and adults alike...if they've got the skill to play a real game.

After the dissappointment that was Wrath of Cortex, it's good to see Crash Bandicoot in a game that is honestly good.

I can't wait to see what they come up with next.
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I've been a big Crash Bandicoot fan(like everyone else) since his days on the original Playstation. Pretty much collected every single game that has ever came out in the series. My biggest favorites were the Gameboy Advance titles, because I could take them on the go. Which brings me up to his latest title, Twinsanity. Admittedly, Vivendi Universal has given us something new with this game...pairing up Crash and Cortex, in fully immersive environments...but us Crash fans expected better. Something along the lines of Jak and Daxter or Sly Cooper woulda' been nice. Yet, that wasn't meant to be. Even so, It's not entirely bad. I will give this game its' props. It is an addictive game(albeit different, especially for Crash). There's alot to like about it. It's most certainly not the best Crash game ever made but it's not the worst either. As for this being the final nail in Crash's coffin, I seriously doubt it. Every videogame franchise has their moments of greatness, then their moments opposite that. I've seen few franchises who hadn't. What it boils down to in the end is whether you like it or not. Even though I expected better, it still is a great game that I like and recommend.
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While it's not the greatest Crash game to ever grace our console, it's definitely a challenging one that I'd recommend for fans of the series. Gameplay itself is solid, the learning curve isn't difficult, however the difficulty itself might get on your nerves. The story is pretty simple, though if you're not careful you'll end up repeating a level you've just done. It happens! Voice acting is pretty good, Cortex being my favourite, while at many points it's rather, bland or cliche, it does surprise you with a nice deal of comedy. Over all I'd still recommend this game, and encourage buyers to shoot for 100% completion. It's a great feeling once you do.
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ive played the crash bandicoot games since ps1. now i have a ps2 so i can play my old ps1 crash games . ive had issues with the camara like other reviews but overall the game is fun to play but the music not so much.
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After seeing that Wrath of Cortex followed the same tried-and-true gameplay formula that the original trio of Crash Bandicoot games has proudly boasted, you'd think that the marsupial's next platforming adventures would follow suit in this same way. Crash Twinsanity, however, actually manages to break the tradition and then some; not only does the structure end up feeling freshly different, but there's also new life sprinkled into various elements in general!

So what is so special about this game? Well, a lot! And the game wastes no time to let you know how much things have changed; from the moment you start playing, Neo Cortex disguises himself as Crash's sister Coco (donning an attempt to sound feminine no less!) to lure him into his newest trap, and as you start moving around, you'll realize that you can run around freely in the open 3D tropical jungle/beach. Yep! We're talking levels are at about the scope of 3D Mario game levels, if not a little bigger! And it feels GREAT, too! The game also moves at a silky-smooth 60 FPS, and takes full advantage of the PS2 controller, even allowing for a freely controllable camera (Crash even moves his head to complement those movements). Add in gorgeous-looking scenery vastly superior to previous installments, and you've got a Crash game that genuinely feels like the next big step in the franchise and not simply just a game that happens to be released for newer-gen consoles.

But enough about technical mumbo jumbo; let's talk humor! The Crash series hasn't particularly been low on this aspect, as the dialogues between the villains always tend to be amusing, but someone at Traveler's Tales seemed to think that wasn't enough and decided to crank the funniness to the MAX!
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