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Creating Adventure Games for Teens Paperback – November 5, 2012
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Introduction. 1. Adventures Through Time. 2. Introduction to MMF2 & SAM. 3. Your First Game - Dungeon of Text. 4. Text Adventures in Depth. 5. The Adventure Game Object. 6. Game - Time Traveler - Rome. 7. Graphic Text Adventures. 8. Game - Wild West. 9. Editors. 10. Creating Your First Editor. 11. Point and Click Adventures. 12. Game - Sherlock The Detective. 13. More Advanced Techniques. 14. Hidden Object Games. 15. Game - Lost & Found. 16. Hidden Object - Mini Games. 17. S.A.M. 18. Game Design Ideas. 19. Other considerations.
About the Author
Jason Darby is a game designer for one of Europe's leading game developers and publishers, working on a leading AAA game title for the PS3 and Xbox platforms. Jason is the author of a number of game-creation books, including Make Amazing Games in Minutes; Power User's Guide to Windows Development; Awesome Game Creation, Third Edition; Game Creation for Teens; Going to War: Creating Computer War Games; Picture Yourself Creating Video Games; and Wizards and Warriors: Massively Multiplayer Online Game Creation, all published by Cengage Learning. Jason has also had a number of articles published in the UK press, including in Retro Gamer and PC Format, both leading magazines in their field.
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Other customers should consider that this book requires previously a basic knowledge about the Multimedia Factory software features, so I suggest first to check it visiting the Clickteam web page and dowloading the demo.