OK, so nobody really programs in BASIC anymore. Thing is, I have had this book since the 80s, my mother bought it for me to encourage me to learn how to code. When I was in the 8th grade, I used this book to create several text games on the Apple II and IBM PCs I had access to. Oh, how amazing it was for me to create my own Dungeons and Dragons-style games. I even developed my own code based on this book to make the game more and more like D&D.
Now, decades later, I had no idea where my original copy had gotten off to, so I bought another one. I've been buried in my graduate studies for so long now that between that, my kids and my day job I really wanted to do something for recreation. No idea why, but coding a text game sounded like a lot of fun. I bought another copy of this book, and I've been rediscovering not only my love of BASIC programming, but also of ancient BASIC game books with pages upon pages of code listings. Takes me WAY back to my childhood checking out tomes of code from the public library and designing games. Also - of typing in hours of code so I could fire a phaser with 200 energy at the Klingon at location 2,7.
This book is very useful to see the roots of modern gaming, and how the old text games were written. I recommend it for anyone my age for nostalgia, and anyone younger for knowing our gamer roots.
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