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Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration Tapa dura – 8 Abril 2014

4.7 4.7 de 5 estrellas 10,281 calificaciones

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From a co-founder of Pixar Animation Studios—the Academy Award–winning studio behind Coco, Inside Out, and Toy Story—comes an incisive book about creativity in business and leadership for readers of Daniel Pink, Tom Peters, and Chip and Dan Heath.

NEW YORK TIMES BESTSELLER | NAMED ONE OF THE BEST BOOKS OF THE YEAR BY The Huffington PostFinancial TimesSuccessInc.Library Journal

Creativity, Inc. is a manual for anyone who strives for originality and the first-ever, all-access trip into the nerve center of Pixar Animation—into the meetings, postmortems, and “Braintrust” sessions where some of the most successful films in history are made. It is, at heart, a book about creativity—but it is also, as Pixar co-founder and president Ed Catmull writes, “an expression of the ideas that I believe make the best in us possible.”

For nearly twenty years, Pixar has dominated the world of animation, producing such beloved films as the
Toy Story trilogy, Monsters, Inc., Finding Nemo, The Incredibles, Up, WALL-E, and Inside Out, which have gone on to set box-office records and garner thirty Academy Awards. The joyousness of the storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, in this book, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable.

As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student at the University of Utah, where many computer science pioneers got their start, and then forged a partnership with George Lucas that led, indirectly, to his co-founding Pixar in 1986. Nine years later,
Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the thirteen movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on leadership and management philosophies that protect the creative process and defy convention, such as:

• Give a good idea to a mediocre team, and they will screw it up. But give a mediocre idea to a great team, and they will either fix it or come up with something better.
• If you don’t strive to uncover what is unseen and understand its nature, you will be ill prepared to lead.
• It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them.
• The cost of preventing errors is often far greater than the cost of fixing them.
• A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody.

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“Just might be the best business book ever written.”Forbes

“Achieving enormous success while holding fast to the highest artistic standards is a nice trick—and Pixar, with its creative leadership and persistent commitment to innovation, has pulled it off. This book should be required reading for any manager.”
—Charles Duhigg, author of The Power of Habit
 
“Steve Jobs—not a man inclined to hyperbole when asked about the qualities of others—once described Ed Catmull as ‘very wise,’ ‘very self-aware,’ ‘really thoughtful,’ ‘really, really smart,’ and possessing ‘quiet strength,’ all in a single interview. Any reader of
Creativity, Inc., Catmull’s new book on the art of running creative companies, will have to agree. Catmull, president of both Pixar and Walt Disney Animation, has written what just might be the most thoughtful management book ever.”Fast Company
 
“It’s one thing to be creative; it’s entirely another—and much more rare—to build a great and creative culture. Over more than thirty years, Ed Catmull has developed methods to root out and destroy the barriers to creativity, to marry creativity to the pursuit of excellence, and, most impressive, to sustain a culture of disciplined creativity during setbacks and success. Pixar’s unrivaled record, and the joy its films have added to our lives, gives his method the most important validation: It works.”
—Jim Collins, co-author of Built to Last and author of Good to Great
 
“Too often, we seek to keep the status quo working. This is a book about breaking it.”
—Seth Godin
 
“What is the secret to making more of the good stuff? Every so often Hollywood embraces a book that it senses might provide the answer. . . . Catmull’s book is quickly becoming the latest bible for the show business crowd.”
—The New York Times
 
“The most practical and deep book ever written by a practitioner on the topic of innovation.”
—Prof. Gary P. Pisano, Harvard Business School

“Business gurus love to tell stories about Pixar, but this is our first chance to hear the real story from someone who lived it and led it. Everyone interested in managing innovation—or just good managing—needs to read this book.”
—Chip Heath, co-author of Switch and Decisive
 
“A fascinating story about how some very smart people built something that profoundly changed the animation business and, along the way, popular culture . . . [
Creativity, Inc.] is a well-told tale, full of detail about an interesting, intricate business. For fans of Pixar films, it’s a must-read. For fans of management books, it belongs on the ‘value added’ shelf.”The Wall Street Journal
 
“Pixar uses technology only as a means to an end; its films are rooted in human concerns, not computer wizardry. The same can be said of
Creativity Inc., Ed Catmull’s endearingly thoughtful explanation of how the studio he co-founded generated hits such as the Toy Story trilogy, Up and Wall-E. . . . [Catmull] uses Pixar’s triumphs and near-disasters to outline a system for managing people in creative businesses—one in which candid criticism is delivered sensitively, while individuality and autonomy are not strangled by a robotic corporate culture.”Financial Times
 
“A wonderful new book . . . Unlike most books written by founders, this isn’t some myth-heavy legacy project—it’s far closer to a blueprint. Catmull takes us inside the Pixar ecosystem and shows how they build and refine excellence, in revelatory detail. . . . If you do creative work, you should read it, now.”
—Daniel Coyle, author of The Talent Code
 
“A superb debut intended for managers in all fields of endeavor . . . He takes readers inside candid discussions and retreats at which participants, assuming the early versions of movies are bad, explore ways to improve them. Unusually rich in ideas, insights and experiences, the book celebrates the benefits of an open, nurturing work environment. An immensely readable and rewarding book that will challenge and inspire readers to make their workplaces hotbeds of creativity.”
Kirkus Reviews (starred review)
 
“Punctuated with surprising tales of how the company’s films were developed and the company’s financial struggles, Catmull shares insights about harnessing talent, creating teams, protecting the creative process, candid communications, organizational structures, alignment, and the importance of storytelling. . . . [
Creativity, Inc.] will delight and inspire creative individuals and their managers, as well as anyone who wants to work ‘in an environment that fosters creativity and problem solving.’”Publishers Weekly (starred review)
 
“For anyone managing anything, and particularly those trying to manage creative teams, Catmull is like a kind, smart godfather guiding us toward managing wisely, without losing our souls, and in a way that works toward greatness. Perhaps it’s all
Up from there.”The Christian Science Monitor

“Many have attempted to formulate and categorize inspiration and creativity. What Ed Catmull shares instead is his astute experience that creativity isn’t strictly a well of ideas, but an alchemy of people. In
Creativity, Inc. Ed reveals, with commonsense specificity and honesty, examples of how not to get in your own way and how to realize a creative coalescence of art, business, and innovation.”—George Lucas
 
“This is the best book ever written on what it takes to build a creative organization. It is the best because Catmull’s wisdom, modesty, and self-awareness fill every page. He shows how Pixar’s greatness results from connecting the specific little things they do (mostly things that anyone can do in any organization) to the big goal that drives everyone in the company: making films that make them feel proud of one another.”
—Robert I. Sutton, Stanford professor and author of The No A**hole Rule and co-author of Scaling Up Excellence

Biografía del autor

Ed Catmull is co-founder of Pixar Animation Studios and president of Pixar Animation and Disney Animation. He has been honored with five Academy Awards, including the Gordon E. Sawyer Award for lifetime achievement in the field of computer graphics, and the ACM A.M. Turing Award for major contributions of lasting importance to computing. He received his Ph.D. in computer science from the University of Utah. He lives in San Francisco with his wife and children.
 
Amy Wallace is a journalist whose work has appeared in GQ, The New Yorker, Wired, Los Angeles Times, and The New York Times Magazine. She currently serves as editor-at-large at Los Angeles Times magazine. Previously, she worked as a reporter and editor at the Los Angeles Times and wrote a monthly column for The New York Times Sunday Business section. She lives in Los Angeles.

Detalles del producto

  • Editorial ‏ : ‎ Random House; 1er edición (8 Abril 2014)
  • Idioma ‏ : ‎ Inglés
  • Tapa dura ‏ : ‎ 368 páginas
  • ISBN-10 ‏ : ‎ 0812993012
  • ISBN-13 ‏ : ‎ 978-0812993011
  • Dimensiones ‏ : ‎ 6.35 x 1.06 x 9.52 pulgadas
  • Opiniones de clientes:
    4.7 4.7 de 5 estrellas 10,281 calificaciones

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4.7 de 5 estrellas
10,281 calificaciones globales
Fascinating read about Pixar
5 de 5 estrellas
Fascinating read about Pixar
I had to read this for the grad program I am in and it was just a fascinating read. I loved learning about the history of Pixar and how Disney and Pixar created and implemented certain processes that come in handy in so many different fields. Great story and learning tool for anyone interested in design theory and how to manage teams.
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Opiniones destacadas de los Estados Unidos

Calificado en Estados Unidos el 20 de junio de 2017
Creativity Inc: Overcoming the Unseen Forces That Stand in The Way of True Inspiration is the intertwined stories of Ed Catmull and Pixar Animation. It’s more than that, though. It may be the best book you’ll ever read about how leaders and organizations can make it possible for people to use their whole creative brain power. I know that’s a bold statement. Here’s why I make it.

There is a vast literature out there about how individual people can tap into their natural, God-given creativity. There’s no one best book in this crop, but if you find one that works for you, that one’s the best as far as you’re concerned.

There’s not a lot about how organizations and leaders can unleash creativity and most of it is platitudes on parade. We’re told to “fail fast and fail often” as if failing was the point. It’s not. Learning is the point. We’re told to tell people they should not be afraid to fail. What nonsense. Nobody likes to fail, and if they’re afraid to fail, it’s not their fault. It’s yours. We’re also given that advice as if there is an alternative to doing creative cutting-edge work without getting it wrong, mostly at the beginning. There isn’t. That’s the way the world works.

Some writers do a better job on this by talking about ways you can structure things so that a failure is more likely to be seen as a learning experience and where criticism and bad news can be received as gifts rather than attacks. But there’s precious little in those books about how you actually make it work and then keep it working over time.

Creativity Inc is different. The primary reason is Ed Catmull and his willingness to talk about the details of both his and Pixar’s journeys. Here’s what I consider the key quote from very early in the book.

“What makes Pixar special is that we acknowledge we will always have problems, many of them hidden from our view; but we work hard to uncover those problems, even if doing so means making ourselves uncomfortable; and that when we come across a problem, we marshal all of our energies to solve it.”

Early in the book, Catmull tells the story of a table in a meeting room at Pixar. The table, evidently, looks like most of the tables in most meeting rooms that I’ve been in. It was rectangular. Most of us have heard that tables with that shape aren’t exactly symbols of an egalitarian culture and that they stifle open discussion. But we keep meeting around those tables. So did Pixar.

“Over the course of a decade, we held countless meetings around this table in this way – completely unaware of how doing so undermined our own core principles.”

When Catmull and his crew become aware of the effect of the table, they change it. Good for them. Then they discover that there are other behaviors that may have been linked to the table originally but continue after the table is changed. For example, on the old table there were place cards indicating where people sat. Powerful people at the ends, junior people toward the middle. The new square table removed the power of shape but the place cards had become common practice, too. So, when Catmull came into the room for a meeting around the new table, he found place cards indicating where everyone should sit.

That is the book in a nutshell. Catmull covers a lot of ground and many topics, but the core book is about how he, John Lasseter, and other people at Pixar, uncovered problems and worked to solve them, nurtured creative energy, and dealt with the inevitable conflicts and surprises. Every organization that I’ve ever worked with or visited has had similar issues.

One problem putting together the review for this book is that it is simply riddled with wisdom. So, rather than give you the standard chapter summaries that I put in most reviews, I’m going to list each of the four sections and name the chapters that are in it, then share some quotes from that section. I’m sure that when you read the book, you will find your own insightful bits that are different from mine.

Part 1 is called Getting Started. The four chapters, Animated, Pixar Is Born, A Defining Goal, and Establishing Pixar’s Identity, tell the story of Ed Catmull and Pixar up until the success of “Toy Story.”

"I also didn’t yet know that my self-assigned mission was about much more than technology. To pull it off, we’d have to be creative not only technically but also in the ways that we worked together."

"What had drawn me to science, all those years ago, was the search for understanding. Human interaction is far more complex than relativity or string theory, of course, but that only made it more interesting and important; it constantly challenged my presumptions. As we made more movies, I would learn that some of my beliefs about why and how Pixar had been successful were wrong. But one thing could not have been more plain: Figuring out how to build a sustainable creative culture—one that didn’t just pay lip service to the importance of things like honesty, excellence, communication, originality, and self-assessment but really committed to them, no matter how uncomfortable that became—wasn’t a singular assignment. It was a day-in-day-out, full-time job. And one that I wanted to do."

Part 2 is titled Protecting the New. That’s a theme that will run through the book from here on. The chapters are: Honesty and Candor, Fear and Failure, The Hungry Beast and The Ugly Baby, Change and Randomness, and The Hidden.

“Because early on, all of our movies suck. That’s a blunt assessment, I know, but I make a point of repeating it often, and I choose that phrasing because saying it in a softer way fails to convey how bad the first versions of our films really are. I’m not trying to be modest or self-effacing by saying this. Pixar films are not good at first, and our job is to make them so—to go, as I say, ‘from suck to not-suck.’ This idea—that all the movies we now think of as brilliant were, at one time, terrible—is a hard concept for many to grasp”

“So if your primary goal is to have a fully worked out, set-in-stone plan, you are only upping your chances of being unoriginal.”

"One of the biggest barriers is fear, and while failure comes with the territory, fear shouldn’t have to. The goal, then, is to uncouple fear and failure—to create an environment in which making mistakes doesn’t strike terror into your employees’ hearts."

"If you don’t try to uncover what is unseen and understand its nature, you will be ill prepared to lead."

Part 3 is titled Building and Sustaining. There are only two chapters: Broadening Our View and The Unmade Future.

"This third section of the book is devoted to some of the specific methods we have employed at Pixar to prevent our disparate views from hindering our collaboration. In each case, we are trying to force ourselves—individually and as a company—to challenge our preconceptions."

"Companies, like individuals, do not become exceptional by believing they are exceptional but by understanding the ways in which they aren’t exceptional. Postmortems are one route into that understanding.”

Part 4, titled Testing What We Know, also has just two chapters. They are A New Challenge and Notes Day.

"The future is not a destination—it is a direction."

One more thing. Steve Jobs played a critical role in Pixar’s success and Ed Catmull has included an afterword called The Steve Jobs We Knew. My friend, Bob Sutton, has said that Steve Jobs is something of a Rorschach test for people. You see what you think you see, and other people see the same thing and interpret it differently. My problem has always been that most of the views of Jobs freeze him in time and they don’t indicate any growth or maturity. No one as intelligent or introspective as Steve Jobs would have stayed the same for his entire life. What I loved about the afterword is that it not only gave a unique view of Jobs as both a business partner and a friend, but also talked about his growth during his life.

Bottom Line

Creativity Inc: Overcoming the Unseen Forces That Stand in The Way of True Inspiration is a great book about creativity and about how to lead an organization. More importantly it is the very best book I’ve ever read about unleashing the initiative and creativity of people in an organization.
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Calificado en Estados Unidos el 15 de junio de 2015
Currently I’m getting my bachelor’s degree in business management and marketing. Creativity Inc. was the book I chose for a reading assignment in my advance business composition class.
This is not just a book on managing a creative team. It offers a real life example of how Pixar built and continues to strive to maintain their success to this day. For people who grew up with Disney and Pixar movies this book will be very hard to put down whether you are a manager or not. Catmull takes you through a firsthand account of not only the creation of Pixar, but a behind the scenes look at the movies as well, like “Toy Story” and “Up”, and how they grew from an idea and evolved over time. Along the way he explains how he developed his view on management.
It’s great for anyone looking for ways to lead a team and inspire a sense of community and collaboration. I would recommend this not just for creative teams, but any team that involves any kind of critical thinking. This book comes straight from experience with ideas on management that can actually be implemented unlike a few books I have read.
A few topics he covers: As obvious from the title he writes about how managers need to attack problems head on, even the ones you may not be able to see, before they fester and start to hurt the company. To be able to find these hidden problems, he explains how important it is to create an environment where employees are comfortable to speak their minds and be as candid as they want without fear of consequences or failure. He also talks about how to balance a growing company and the demand to push product with the goal of keeping your products quality at the forefront.
The style of the authors writing is very relaxed. He likes to offer up many (at times a little too many) metaphors for the points he is really trying to get across to the reader. It was all great information, but it did get a little repetitive and that’s where I felt it lacked a slight bit of organization. This may just come from the fact that this book has a co-writer as well. All in all even if I wasn’t a business major and it wasn’t assigned, I would still choose to read it. It’s just a very fun, honest, and insightful read. I guarantee you will truly appreciate how honest Ed is in sharing his story and both his successes as well as his failures, because in my opinion we usually learn more from our failures than we ever do from success.
Calificado en Estados Unidos el 2 de septiembre de 2024
If you love this book, you either stopped reading 1/3 of the way OR you finished it.

There is a middle section that covers those creative, but familiar, business ideas in a fairly shaggy way.

For those who push through, you get great business insight from the Disney merger plus some deep insight to Steve Jobs.

Even without that, the story of Pixar is just so inspiring and informative, it’s worth the occasional grind.

Opiniones más destacadas de otros países

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Doug Eveneshen
5.0 de 5 estrellas Leadership
Calificado en Canadá el 30 de abril de 2024
Exceptional book about leadership and how to create a supportive culture for a growing company. Tremendous book that I am recommending to my friends and colleagues.
Guilherme Marques
5.0 de 5 estrellas Fantástico!
Calificado en Brasil el 7 de febrero de 2023
Ainda lendo, mas o livro te leva pra uma aventura de criatividade! Ótima leitura e ensinamentos.
Cliente Kindle
5.0 de 5 estrellas Ottimo
Calificado en Italia el 23 de diciembre de 2023
Ha soddisfatto le mie aspettative.
Amazon Customer
5.0 de 5 estrellas Modesty and self awareness fill every page
Calificado en el Reino Unido el 24 de enero de 2021
Absolutely fantastic. Ed gives great guidelines on how innovative and creative organisations should be managed.

As mentioned in the title his self awareness and modesty fill every page, he gives examples of where Pixar have even had it wrong at times but then details how focusing on the importance of taking the learnings from these situations made them constantly improve.

There’s also some great stories of Steve Jobs in there. I found these very interesting as you rarely hear what he was like outside of the Apple world.

Essential reading for managers.
Cliente de Amazon
5.0 de 5 estrellas Una de las mejores lecturas que he hecho
Calificado en México el 4 de diciembre de 2019
Excelente libro. A todo el que esté en un ambiente de gestión de equipos o que tenga que ver con temas de creatividad y generación de ideas se lo recomiendo mucho. Más que una historia sobre Pixar, es un recuento de experiencias para ejemplificar cómo generar un ambiente donde la gente se sienta cómoda y se propicie la creatividad para tener un desempeño más eficiente.
En cuanto a la calidad del libro, es de primerísima calidad y llegó en poco tiempo y buenas condiciones
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