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Critical Path: How to Review Videogames for a Living by [Amrich, Dan]
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Critical Path: How to Review Videogames for a Living Kindle Edition

4.9 out of 5 stars 44 customer reviews

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Length: 332 pages Enhanced Typesetting: Enabled Page Flip: Enabled
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Editorial Reviews

Review

"It has enough concrete examples collected over years that I can say that I can refer aspiring game journalists to this book now, rather than write them long missives about how to break into the game beat." -- Dean Takahashi, VentureBeat
"Even if you don't currently plan on joining the freelancer ranks, his detailed approach to reviews will have you thinking more critically of the games you play every day." -- GamesRadar.com
"Amrich is one of the most respected writers in games journalism, and arguably one of the men who pioneered the craft." -- timesunion.com

From the Back Cover

I'm so grateful to Dan Amrich. Now, when someone asks me how to become a game reviewer, I can bypass the ponderous email chain of heartfelt tutelage and simply say "Buy Critical Path."
- Justin McElroy, founding editor, Polygon
If you've ever dreamt about playing video games for a living -- and getting paid for it -- Dan Amrich's Critical Path is a must-read for its accuracy, clarity and hilarity.
- Marc Saltzman, syndicated video game columnist/USA Today contributor
If you take games seriously, Critical Path is required reading.
- Andy Eddy, veteran game journalist

Product details

  • File Size: 1390 KB
  • Print Length: 332 pages
  • Publisher: TripleTorch (February 15, 2012)
  • Publication Date: February 15, 2012
  • Sold by: Amazon Digital Services LLC
  • Language: English
  • ASIN: B0079TA0YG
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Lending: Enabled
  • Screen Reader: Supported
  • Enhanced Typesetting: Enabled
  • Amazon Best Sellers Rank: #731,063 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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