Cryptozoic Entertainment DC Deck-Building Game
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- Play as Batman, Superman, Wonder Woman, Aquaman, The Flash, Green Lantern, or Cyborg
- Each Super Hero has a unique special ability that will open up different strategies to the player
- When a new Super Villains arrives, it hits all players with a dangerous "First Appearance" Attack. Defend yourself
- Every card has incredible art featuring your favorite characters. Over 200 cards
- A super deck building card game for 2 to 5 players, ages 15+, with easy to learn rules, and a 45 minute playing time
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Each player starts with his or her own basic 10-card deck and draws a hand of 5 cards each turn. Power is the currency you will use to buy new, stronger cards to add to your deck. The goal of a deck-building game is to craft your personal deck into a well-oiled machine. There are five different types of cards that can be acquired: Villains, Heroes, Equipment, Super Powers, and Locations.
A large, central stack of cards supplies a five-card "Line-Up" from which players make their purchases. Each player will always have five face-up cards to choose from each turn, so every turn there are new options and surprises.
When a player has amassed enough Power, he or she may defeat the current Super-Villain. When a Super-Villain is defeated, a new one appears and makes an Attack against each player in the game! Players can defend themselves with Defense cards like The Batsuit, Super Speed, Bulletproof, or several others. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game.
- Play as Batman, Superman, Wonder Woman, Aquaman, The Flash, Green Lantern, or Cyborg. The Justice Leage of America is ready for action!
- Each Super Hero has a unique special ability that will open up different strategies to the player. Follow that strategy or break away with a plan of your own.
- Card combos, strategy, and fun abound in this game where every card is a well-known, fan-favorite card with amazing art.
- Easy to learn, entertaining and engaging gameplay.
From the Manufacturer
The DC Comics Deck-building Game, featuring the Cerberus game engine, is your chance to take on the role of one of the greatest heroes of the DC Comics universe. Play as Superman, Batman, Wonder Woman, or many others. As the game progresses, your small starting deck gets bigger and better. But look out.When a Super Villain makes his First Appearance, he attacks each player in the game. Defend yourself with Super-Speed or the Batsuit, or become Bulletproof. Soon you’ll be ready to take on Super Villains such as Darkseid, The Joker, Parallax, and many more. The game features a wide range of heroes, villains, super powers, locations, and equipment of various power levels, from a young sidekick like Kid Flash to a master sorcerer like Dr. Fate. Uncover hidden paths to victory and race your opponents to see who can build the world’s greatest deck one card at a time.
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|Sold By||Global Gaming Warehouse||Cryptozoic Ent||Octagon Board Games||Octagon Board Games||Cryptozoic Ent||Cryptozoic Ent|
|Item Dimensions||12.13 x 2.88 x 12.13 inches||12.00 x 8.00 x 3.00 inches||8.00 x 1.50 x 6.13 inches||3.00 x 8.00 x 6.13 inches||3.00 x 8.00 x 6.13 inches||0.50 x 4.25 x 3.25 inches|
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DC Deck-Building Game has straightforward instructions (relatively). All it took was watching a couple of Youtube videos and reading the manual two times to understand the rules. With each game my setup time and confidence increased as I saw new cards and effects.
This core is set is fine and I keep track of my stats but I imagine the novelty will wear off soon without getting expansions. This is because the game feels like solitaire or another card game where you just acquire points. You don't die. The Super-Villain just hangs out after its first attack (which usually is not that damaging) until you have enough accumulated Power to capture it. There is no feeling of danger or being under the gun. I understand Crisis event mode in the expansions, and there are other rules change the game to make it more tense. The excitement of the core DC Deck-Building Game is to acquire the cards to enhance your deck. The decision-making is also fun, but many times you only have a couple of choices to make. The game builds very slowly until your deck is super-powerful and then it ends quickly in a 2-player game.
I love all comic books, so was thrilled to see DC's characters. The artwork is from New 52. I would have loved to see the old classic artwork too, however, but understand DC had to market its new line.
DC vs Marvel Deckbuilding
Marvel Legendary truly is a world vs player game, the super-villains (masterminds) are more powerful and versatile, and the schemes are unbelievable. And that's just its core. DC's core is a basic player vs player card game, but different hero, equipment, super powers, location, and villain cards feel like you are "leveling up" your character.
Marvel's core has much more tension and is much harder. DC can't be considered "hard" since you can't die- you could just get a lower score against your foe.
Both are fun. Every serious comic book fan should get both.
I tip my hat for DC's simple gameplay, well-written cards, and instructions. The iconic characters is a ++. Marvel is written like the IRS's tax code sometimes. :-)
We had purchased Legendary (the card-based Marvel game) the month before, which was a lot of fun, so we decided to purchase this DC game as well since there is a HUGE Batman fan in this household. To be honest, the name isn't very inspiring, and when we opened the box, it just seemed really simple. There was no board, no dice, no figurines. Instead, there were all these cards. They were nicely printed and there were a lot of different variations. Well, turns out that this game was just as exciting, and actually offers more flexibility in the game play as Legendary (there are a ton of different playing variations if you look things up online).
We usually play between 2 - 4 players (covered by the rule book), but often my partner will just amuse himself by playing a solo game as well (look up those rules online). We also found ourselves doing impromptu games on a weekday night for the first month after we purchased the game (and yes, we actually have full-time jobs to get to the next day) The goal is to accumulate the most points (so it's more of an individual game versus Legendary, where there's no point in accumulating points unless you work as a team to defeat the villains). This can be a lot of fun when you get the right multiplier cards. I also like the special powers you get from playing a superhero. Plus, this has a pretty easy learning curve. The nice thing is that even with 4 people, you can get a whole game done within an hour.
We loved it, and we're looking forward to the expansion set!
Top international reviews
The artwork is awesome. The games last about the right length of time.
My only criticism is that it's only really interesting when it's your turn. There's a lot of counting and you could easily just leave the game in-between turns (as long as you trust your opponent won't cheat). This is probably true of most deck-building games.
It's still fun and I would recommend. I haven't played with the expansions but would consider buying.
Once we had gotten into it we thoroughly enjoyed this game.