- Paperback: 600 pages
- Publisher: Coriolis Group (August 1996)
- Language: English
- ISBN-10: 1883577705
- ISBN-13: 978-1883577704
- Product Dimensions: 1.8 x 7.5 x 9.5 inches
- Shipping Weight: 3.2 pounds
- Average Customer Review: 3.4 out of 5 stars See all reviews (38 customer reviews)
- Amazon Best Sellers Rank: #2,582,110 in Books (See Top 100 in Books)
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Cutting-Edge 3d Game Programming With C++ Paperback – August, 1996
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an excelent book but i need it now .. becuese i dont have it now .. some of my freind's got it and do not return it to me ..Published on September 8, 2000 by tamim
Good, but you'd better know C++ and the basis of trigonometry (it's 3D).You can learn 3D programming, but I think you'd better read another book first, like Lamothe's Black Art, if... Read morePublished on August 3, 1999 by Jose Luis (email@example.com)
i never tried this book before. i hope it'll be good and since i'm a begginer, i think i'll buy it. might be good might notPublished on July 1, 1999
According to the title it says you have to know C++. I mean OF COURSE! Why would you buy a 3d programming book (for c++) if you didnt know C++ well? Read morePublished on February 27, 1999
The cutting edge in the title is misleading. All of the algorithms presented in the book have been known for years (with a few exceptions) and are very basic. Read morePublished on February 18, 1999
I am an computer science student at Oslo College Of Engineering and I bought this book because we havent covered 3D programming during the 3 year education. Read morePublished on February 12, 1999