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Disney Infinity for the Wii
on August 18, 2013
Summary: An quick review for the Wii version of Disney Infinity.
- Play Sets only support 1-player gaming; Toy Box supports 2 players
- No concrete information on online support for the Wii version
- One hexagon Power Disc comes with the Starter Pack
- Buying the Sidekick or Villain packs (counterparts for the 3 included characters) is the cheapest way to get more figurines for 2-player co-op.
- Each character is confined to their Play Set when not in Toy Box
- For example, Sulley cannot play in the Pirates/Caribbean Set, Jack Sparrow cannot
play in The Incredibles Set
Controls: Disney Infinity is fairly easy to pick up, but I would advise reading the manual, because this game uses all Wii remote buttons in different ways. Nunchucks are required to play this game, so be prepared. Most controls are standard, so there is not so much of a learning curve here.
Play Set Gameplay: Each Play Set involves completing a plethora of missions (6-10 hours) that help you level up characters, buy special vehicles and weapons, and earn Spins in the Disney Infinity Vault. Some missions are harder than others, but they are fun to complete.
Toy Box Gameplay: Mentioned previously, Spins allow the player to receive items in the Disney Infinity Vault that fill their Toy Box worlds (Block packs, Creativi-Toys, and Landmarks). Those Spins can be earned through Play Set missions and other activities. Toy Box is a really fun experience, and I will certainly have a blast making game 'levels' for my family to win.
Online Play: First off, the Wii is nearly seven years old, so the Internet capabilities are limited. It does not have an option to link to my Disney ID, and I do not see an option to play with others. For now, I would not count on online gaming for the Wii version.
Power Discs: There are three types of discs: Toy Box Toys, Toy Box Themes, and Character Powers. The only way to re-theme a Toy Box world is to collect a Theme disc, FYI. We received "Carl's Cane" (Up) in our pack.
Audio and Video: The audio part of the game seems a little lacking, and not as rich, but the music is dead on. One of the songs makes me feel like I am in Disney World, and 'Metroville' from The Incredibles is fast-paced and jazzy. The graphics were also less than desired, but that's expected from the non-HD Wii.
Overall: This game gets a B+ from me after six hours of gameplay. The Toy Box component is a little more advanced, so that's a good chance for the parent to jump in (wink, wink). The Play Sets are freeplay for the most part, and missions are completed on your own time. Disney hit a triple with this game.
Thanks for reading my review. I may be able to help with any questions, so feel free to ask.