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About the product
- Experience DOOM combat and its iconic weapons and demons from an entirely new perspective
- Physically interact with the DOOM universe as you seamlessly traverse across the UAC facility and Hell using teleportation and jet-strafe movement
- Explore all-new UAC Martian research facility areas and discover the unique abilities of a cybernetic UAC security operative
- Your designated purpose: Restore operational stability and use any means necessary to stop the onslaught of demons.
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Available for PlayStation VR and VIVE platforms, this DOOM adventure will bathe you in virtual carnage. Developed by id Software, the studio that pioneered the first-person shooter genre and modern VR, DOOM VFR brings the fast-paced, brutal gameplay fans of the series love to virtual reality. Immerse yourself in the UAC facility on Mars and the depths of Hell, as your skills are put to the test through intense combat and challenging puzzle-solving. Play as a cybernetic survivor who is activated by the UAC to fight the demon invasion, maintain order, and prevent catastrophic failure at the Mars facility. Lay waste to an army of demonic foes as you explore and interact with the outlandish world of DOOM from an entirely new perspective.
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Also I hate teleportation and click turning, it takes me out of the experience making me annoyed about looking around, but this game uses tele-frag which is basically teleporting that kills and with full locomotion it become a game mechanic instead of a crutch and the action become addictive with each body slam.
Doom VFR uses 3 controller types and really they all have weird issues:
DS4 - gives all the features but both of the guns are locked to where you look making it feel like you have T-rex hands glues to your face.
Move controller - doesn't have full locomotion so plan to be teleporting everywhere, but it does have complete control over the two guns.
Aim controller - (which is how I play) has pull locomotion, but one gun is locked to where you look while the primary is tied to the aim controller. The precision is awesome though and picking off head shots is quite easy.
They all have their issues but after I got into the swing of things killing demons become almost second nature.
The Story: Is nothing to write home about and honesty I don't fully understand it or care too, but it's not a story driven game, it's an arcade shooter, with each level having hidden items, secrets and challenges. An easy way to kill 20 mins running into my favorite level looking to beat my previous time or score.
In conclusion I think if this game had a higher price tag I might be hesitant on scoring it so well, but 30$ for a game that looks this good, and plays this well on our 4 year old console is a marvel all in it's own right. I've always hate Bethesda, but they are supporting VR, single player shooters, and the Switch with solid content right now which is making slightly come around for them.
VR motion is good, but I’d expect those that are susceptible to motion sickness to be affected by this game and have a need for frequent breaks mainly because of the extreme fast pace and if you opt to use smooth locomotion instead of the teleportation mechanic for movement. Overall an incredibly fun game with great visuals and an incredibly addicting experience. Most people should be able to fully complete this game in about 4 hours, but considering the price for entry and that this has been marketed as an experience not a full game, that’s not all bad. If you played doom 2016 and liked it and don’t get motion sickness very easily, you will love this. For anyone who is a die hard doom fan, you have to give it a try.
Since it's a new platform I can't judge to hard, because a lot of the controls come down to the limitation of accuracy of the move controllers, a known issue.
With that being said they have three different control methods! (Your standard controller, aim controller, and PlayStation move controller!)
Gameplay: very engaging like the reboot, campaign is short, but very fulfilling! Lots of game modes keep the game interesting for he price point!
I was excited to give this new platform a chance with a game that's essentially built for the FPS setup!