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About the product
- Unique comic style with hand-drawn HD resolution 2D graphics
- Bizarre characters and wacky humor
- Challenging puzzles and hours of dialogue
- Unique universe in the tradition of Douglas Adams (The Hitchhiker's Guide to the Galaxy), Terry Pratchett (Discworld) and Matt Groening (The Simpsons, Futurama)
- From the creators of the award-winning games Edna & Harvey: The Breakout, Edna & Harvey: HarveyÕs New Eyes and The Whispered World
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Daedalic Entertainment, once called ÒLucasarts from GermanyÒ by the GameStar magazine, invites the players into a fantastic comedy adventure that revolves around a crazy love story of Rufus and Goal.
In Deponia, the world has degenerated into a vast garbage dump, in which the crotchety Rufus ekes out his sorry existence. He is part of the lowest social class, doomed to live his life in literal mountains of trash. He hopes for an opportunity to get into the world of the rich, who live in a floating city high above the clouds. Fate seems to smile on the snotty good-for-nothing when one day the attractive lady named Goal from the higher sector plummets into one of the trash heaps. Rufus decides to help the young woman out by taking her back to her husband. When he notices that Goal's husband is a dead ringer for himself, he hatches a diabolical scheme to gain access to the upper world. However, things don't work out quite as planned, since he has feelings for the beauty which limits his usual unscrupulousness.
Help Rufus, the poor boy from the junkyard, to win over the girl from heaven. Only with this rich girl from his dreams he might be able to escape Deponia and, unexpectedly, to save the planet.
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The series has drawn comparisons to Douglas Adams (The Hitchhiker's Guide to the Galaxy), Terry Pratchet (Discworld) and Matt Groening (Futurama/The Simpsons). For the newest generation of gamers, the first two comparisons may be too obscure, but Futurama fans can easily find similarities between Fry and Deponia's reluctant hero, Rufus. The game is a stylistic, comical journey as one young inventor attempts to escape a dystopian world of trash. As far as what to expect from the game, imagine the comic style and forgiving, "no consequences" trial-and-error interaction system of the 'Monkey Island' series from LucasArts, mixed with a bit of the sci-fi escapades of Sierra's 'Space Quest' games.
Contrary to what a reviewer below writes, this game IS a complete game, despite being part of a series. Those who approach the game with the nostalgia of classic adventure games will be very pleased with the experience. The depth of content and complexity of the puzzles is as one would expect from any of the aforementioned adventure games...it will take you a few nights to explore everything and work out the correct solutions to some of the more clever challenges if you avoid using a walkthrough.
Gamers powering through with a walkthrough might find this adventure brief. As games of this type earn their praise or criticism through the time invested spent solving puzzles and riddles yourself, I can understand that. As there is no way to permanently destroy Rufus or get stuck in an area without the proper tools to escape, I'd suggest using hints as rarely as possible, only when the players is stuck without any sense of progress. This will allow you to explore and interact with the environment itself, exhaust all the possible dialogue options and experience all of the mistakes Rufus can make.
Deponia will easily satisfy the adventure game fix for anyone that still reminisces about the CD-ROM era, when games were short on technology, big on character. This merely puts a new HD coat of paint on a well-worn tradition. It's up to the player to decide if that comes off as nostalgic or boring. If you enjoy it, Daedelic Entertainment can be added to your new list of adventure-gaming masters.