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DanganRonpa: Trigger Happy Havoc - PlayStation Vita
- Daily Life, Deadly Life: Trapped in a school-turned-prison, students are murdering each other one by one. You'll have to investigate each incident, search for clues, and talk to your classmates to try and get to the bottom of each brutal case!
- Mock Trial: The nefarious Monokuma serves as judge, jury, and executioner as you engage in deadly wordplay, going back and forth with suspects, dissecting their statements and firing their words back at them to expose their lies!
- Sway classmates to your side in each investigation, squeezing information from them to figure out who did it. And when you do, turn up the heat in a variety of timing and reflex based game systems to uncover the truth and save your skin!
- Bilingual In-Game Voices: Experience authentic gameplay with original Japanese language/voices or new English language/voices.
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DanganRonpa: Trigger Happy Havoc is a revised and revamped edition of a title originally released on the PlayStation Portable in Japan in 2010. You'll take on the role of Makoto Naegi, a desperately average teenager who somehow finds himself accepted into Hope's Peak Academy, a prestigious high school normally reserved for the nation's" ultimate" students. But when he arrives, he and the other students soon find themselves trapped in a battle for survival against a twisted mastermind who has taken them all prisoner. You'll have to unmask the villain and uncover the secret of the school, or die trying.
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And I couldn't be more happy that I did this game.......this crazy, funny, disturbing, shocking, game......IS FREAKING AMAZING!!!!
The basics of the story is this. You play as Makoto an average high school kid that just so happens to be chosen from a lottery to attend Hopes Peak Academy. A special prestigious school where only the most gifted of high school kids are chosen to attend. It's said that anyone who attends this school will be set for life and go on to do great things.(wow isn't he lucky) But...all is not well at Hopes Peak because someone has trapped not just you but all the other students inside the school FOREVER!!!! And the only way out is to KILL your fellow class mates and get away with it and so begins the game of life, death, and despair.
The characters in this game are quite interesting, you may think they are the typical anime tropes. But once you find out so much more about them and the secrets they hide it keeps you invested. Not only are they well animated but the are well voiced by a top notch English cast as well. You are going to fall in love with these characters. Which is what the creator's of this game were going for. It makes the losses that much harder and it pulls on your heart strings. The plot, the story is top notch! You will find yourself trying to guess WHO DUN IT? Long before the class trial even starts. And let me tell ya the trials are just a fantastic part of the game. Love how heated they get and how they put all the little mini games in them to make it fast and frantic. Also I kudos to whoever did the executions for the class trials because they are just over the top and insane!!! It's like they spent an afternoon with The Joker LOL.
This game is truly a wonderful and I can't wait to pick up the other 2 games on the Vita. If you not played this or any of the games from the series please do yourself a favor and try them. I was skeptical at first too but once you give into despair there is no going back!!!! ;)
DanganRonpa; Trigger Happy Havoc - Get's a 10/10
You are Makoto, a very average teen-age boy chosen to join the elite "Ultimate" students at Hope's Peak Academy. The school is the institution of many ultimate students, who are the best at what they do. Only the best and brightest get into Hope's Peak. However, quickly the students find themselves in a deadly game lead by a sinister mastermind, Monokuma.
In short, Monokuma tells the students that they are all trapped inside the school with no way to escape EXCEPT to kill another student without anyone else finding out "whodunnit". If that happens, the student will be set free, and the rest of the student body will be punished. However, if the murderer is found out, then the murderer will be punished, and the game will continue.
The game has very interesting and relatable characters (minus 1 or 2 annoying ones), each having a very unique personality. Some characters, despite the situation, actually seem to be enjoying themselves. Some are downright pushy, and demanding. Others... mysterious, you never know what's going on in their head. Which makes it all the more difficult to decide who to believe, and who not to believe.
At certain points during the game, you're allowed free roam of the school (which is done by allowing you to freely walk the school, in 3D). Once entering a smaller room where you can explore, the navigation will become point-and-click. Using triangle will allow you to see what items/characters can be interacted with, and simply clicking 'X' on those characters/items will perform the interaction. Interacting with students will allow you to spend time with them, learn some of their background, and build a relationship; in turn, increasing your Stat Points (SP), and possibly gaining a new ability to use during the trials. Interacting with objects can sometimes net you a Monokuma coin, which can be used in a coin slot machine in the shop to gain items. These items can be given as gifts to other students, which (depending on the item and character) may improve or hurt your relationship with them.
Upon the discovery of a body, the game will enter "Investigation Mode". You'll be able to examine items in greater detail, taking note of important clues (which will be added to your "Truth Bullet" notes). Speaking to other students during this time may give some insight to what they think happened, and could lead to some discoveries of your own. Investigation Mode will continue until all Truth Bullets are found.
Then begins the Class Trial. The class trial consists of 4 main sections: Endless Debate, Hangman's Gambit, another section consisting of destroying false statements in time with music, and the Review.
Endless Debate - you are given certain truth bullets (between 1 and 6) to use against weak statements made by other characters. Weak statements are shown as text in a different color (yellow if I remember correctly). Just sit and listen. Once a weak statement appears that you believe you have a truth bullet that contradicts it, select that particular truth bullet (by pressing 'L') and fire it at the statement (using triangle). If it's correct, the trial will progress, if it's not... you'll lose health. Losing all of your health will cause everyone to believe you're the culprit and you'll lose (this goes the same for all main trial sections).
Hangman's Gambit - a simple game of hangman, but I hope you were paying attention just before this section started... otherwise you'll be lost. Sure, you're given a few letters, but without knowing the previous accusations.... you'll be lost. Knowing what letters to select to fill the puzzle, just shoot the letters one by one and fill in the puzzle. Pretty simple.
Rhythm Section (1v1 Debate) - this part begins when you have someone backed into a corner. They are spouting random statements to refute your proof. Simply press 'X' to lock on to the statements, and triangle to fire. You only have so many bullets though, so you'll have to press square from time to time to reload your truth bullets. Pressing 'R' will slow down the tempo a bit, and also give you unlimited truth bullets. Each time you destroy a statement, their health is chipped away.... vice versa if you miss statements, you lose health. Reduce their health to zero and you'll have the opportunity to land the final blow and prove them wrong.
Finally, we have the Case Review. This portion, in my opinion, is extremely well done. You pretty much have a comic book laid out in front of you, which just so happens to have some missing panels. The comic book illustrates the events that happened during the murder, and gives you a bank of panels at the bottom of the screen to fill in the missing pieces (note that clicking an empty panel will give you a hint as to what goes there). Once you're done, the murder will be played out in comic book fashion (and it's very well done, btw).
After all is said and done, the student body will vote as to who the guilty party is. Which leads to one of my few disappointments of the game. A cutscene showing the results of the vote has not been updated, it appears very blurry as if it was directly ported from the PSP version (this also is the case for another scene where Monokuma activates the punishment button). The guilty party is chosen, and then "punished" in front of everyone, in many unique yet bizarre ways.
The trials and punishments are easily the best portions of the game, followed by the investigation. There are multiple trials, and each trial is increasingly more difficult to figure out.... leading to the trial becoming much more interesting. In the early portions, you can kind of have an idea of who committed the crime before you walk into the trial.... but later on, I didn't have a clue.
I also want to note that you are granted an SP meter to use during segments of the trial. It acts differently depending on what segment you are in and it will refill quickly after use.
- End gameplay-
The presentation is beautifully done, with bright colors, very detailed environments, special effects, etc. This thing got a major overhaul from the pics I've seen of the PS2 version. I only noticed one or two instances where the devs cut corners on the port.
The story, like other games of this nature (999, Virtue's Last Reward, Phoenix Wright, ect) will draw you in and have you hooked from beginning to end. You grow to care about the characters, especially one in particular (won't give it away though).
The music is very fitting to the scenarios, and its very well done. Some seem to rave over the music, which is fine... I think the music is indeed great, but I don't necessarily need the soundtrack.
I feel like I'm beginning to dig pretty deep on what to say, so I'll let the review end here.
All I have left to say is.... when DanganRonpa 2 hits later this year, I'll be picking it up on day 1. This is a truly excellent experience, and I highly recommend it for anyone who enjoys this type of game.
The game also includes an NG+ mode called School Mode, which I haven't played... so I really can't comment on it.
Top reviews from other countries
It's a Japanese adventure game similar to Zero Escape moodwise, but 19+ (for mature) version of Ace Attorney for Nintendo at the same time. Story is about survival and trust just like Battle Royale (novel/movie), Hunger Games.
The main flow of each chapter is following:
1. Story (one way flow reading texts)
2. Freetime (hang around the school, talk to people you like, give gifts, find more about the game story and get bonus skills for the trial)
3. One~two people get murdered each chapter and you have to investigate.
4. After investigate, you hold a trial with other classmates and have to find the true culprit, and failing to do so will cost everyone's life except the culprit him/herself.
What I like
1. PS Vita currently lacks a decent adventure genres, or more like a decent non-indie title.
Luckily, this Q1 is full of nice vita games including danganronpa, toukiden, dynasty warriors, etc.
2. Very detailed chapter flow
Each chapter has several parts and it's very well crafted with detail. Doesn't feel repetitive.
3. Engaging story
4. Extremely well done localization. I can't find single Japanese in the game. You get to choose either Japanese or English, which is appreciated.
Who should play this
1. You are into Japanese animes
2. You like text adventures with a lot of reading and something that gives you thoughts.
3. You like very serious stories or appreciate 999 for NDS or Ace Attorney series.
Who shouldn't play this
1. Those who are not used to mystery novels/detective stories. Game designs and illustrations may look nice and cute, but beneath lies a lot of psychopathic concepts as well as psychothic characters but of course all contribute to the well-written story. Story flow/characters' ideologies might/might not make you sick if you're used to playing major franchise games only.
2. There are many deaths and punishment scenes and they are very graphic. Of course, there are tons of graphic PS3/XBOX360 games out there like God of War, etc anyway, but as it's 2D drawing, it is shocking in its own way it still might make you sick if you're not used to these.
3. This is no Dynasty Warriors and you will be reading and thinking and inferring most of the time throughout the game.
I will update my review after beating the game, but so far, great addition to the vita lineup.
Now I am not much of a reader at all, and to be honest the gameplay does get dull after a couple of class trials because they don't change. But the gripping and intense story was more than enough for me to believe this is one of the best games for the vita. So if you're thinking about buying this game, give it a try, like all games you like it or you don't, but this game is really something special.
El juego aun no lo juego pero he escuchado que es un must have para fanaticos del ps vita
Para los que lo vayan a comprar y no tienen suficiente memoria en su ps vita contiene solamente un cartucho y no hay ningun tipo de update
Aprovechen de este juego ya que va a ser un hidden gem (caro y dificil de conseguir)
Reminded me of Pheonix Wright....you have weird characters with weird cases.
There are social links like the Persona Series. There is tons or replaybility compared to the Wright series.
Replability comes from the School Mode after the main story: Not going to spoil anything :)
There is one thing I didn't like, it was not difficult to beat. The difficulty levels are pointless in the gameplay part.
It worth 45 dollars to me.