Dark Fall: The Journal - PC

3.8 out of 5 stars 75 customer reviews
Rated: Teen
Metascore: 68 / 100
$ 14 99
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Platform: Windows 98, Windows 2000, Windows Me, Windows XP, Windows 95
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Product Description

Product Description

Alone, you must stand against the evil presence - armed with ghost hunting gadgets, and deciphering the clues left behind by those who came before you, set out on a spine-tingling adventure to uncover the mystery of Dark Fall.

From the Manufacturer

Returning from work you listen to a frightened and cryptic voice message from your brother, a talented architect redeveloping the old Dowerton station in Dorset, England. Boarding a train to meet him, you travel to Dowerton alone, wondering what adventure you may be embarking on...

When you arrive, the train is empty and the station is deserted. You begin to explore--the train tunnels, the station, the adjoining hotel, and the grounds--and discover that although no one is there, you are not alone. Finding artifacts, ancient documents, and a valuable journal, you realize that the area holds a history of disappearances and hauntings dating back centuries.

Product Information

ASIN B0000A341P
Release date July 24, 2003
Customer Reviews
3.8 out of 5 stars 75 customer reviews

3.8 out of 5 stars
Best Sellers Rank #26,112 in videogames
#3,525 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.3 x 5.3 x 1.1 inches; 12 ounces
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More


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Customer Reviews

Top Customer Reviews

For gamers who love pure first person adventure, _Dark Fall_ dishes up some of the best that the genre has to offer. With a spooky atmosphere, engaging story, absorbing puzzles and great sound and graphics, _Dark Fall_ will probably keep you playing far into the night -- but you might not want to be alone.
Your brother, an architect, is designing a resort and club to take the place of an old hotel and train station. In an opening movie, you receive a phone message asking you to come to the site as strange things are happening. When you arrive, your brother has disappeared and the place is deserted. You soon find out that the old Dowerton Inn has a history of disappearances. As you explore the hotel and station you uncover the frightening story behind these happenings. Soon enough it becomes apparent that it's up to you to put a stop to whatever it is that's going on.
Originally published by an independent designer, _Dark Fall_ is a treat to play. The graphics are wonderful and detailed. The sound is mainly f/x replete with spooky voices just beyond intelligible, giving you the sense that, though you are alone, you may find otherwise at any minute. The interface is very simple and easy to use, allowing you to get caught up in the story. I found the pace of this game ideal. Although there are numerous locations to explore, you never get the sense that you are wandering around looking at things to no apparent purpose; there is always some information to be collected or a puzzle to solve.
There is a nice variety to the puzzles: some inventory, some mechanical, some sound and a lot of putting information from difference locations together to come up with solutions.
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1 Comment 185 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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If you are like me, you are more interested in an adventure game that has a good story, well integrated puzzles and decent voice acting than 360 degree panning and "beautifully rendered graphics". Those things are nice, but if you can't enjoy playing the game, who cares about the nice graphics?
Don't get me wrong, this is still a beautiful game with perfect mood enhancing sounds. What makes this game a treasure is the story line along with "puzzles" that fit into the story near seemlessly. I've played almost every adventure game out there and this game is on my top 10 best games along with some of the Zork games, Myst, Monkey Island, & Grim Fandango. The puzzles aren't so hard that you go away annoyed and irritated. There is no pixel hunting.
I think you will enjoy this game if you are the type of person who doesn't need flashy tricks to make up for a boring game with bad puzzles and lack of story line. This game is what all adventure games should strive to be. I enjoyed it and I hope you will too.
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I bought Dark Fall from the man who created it, Jonathan Boakes, before Dreamcatcher Games realized it was a treasure and agreed to produce it for adventure game fans in the United States. I not only wasn't disappointed; I found one of my top ten games of all time (and I started playing games in college when Zork was a new text adventure).
The game is set in England. You receive a call from your brother and he needs help. He tends to dabble in the supernatural for a living, but you don't believe in that nonsense...right? When you arrive, the train station and beautiful but somewhat rundown art deco hotel are deserted. Except for the ghosts and the voices that may speak to you from nowhere. You may be exploring a room and find that a shadow has passed in front of you, but turn around to find nothing. There are clues in the old hotel and train station, and you've found your brother's equipment, right where he left it before...well, before something spoke to him and knew his name. Now it knows your name, too, and you have to solve the mystery before it finds you. Good luck, and remember to play with the lights off if you're brave enough. But you might want to be sure you aren't in the house alone!
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I loved this game! Unlike some of the others who criticized this game, I don't mind taking notes when I play a game. I didn't find myself writing down a lot of unnecessary information - mainly what stood out in each of the rooms that were explored and the names and symbols that are needed to solve the final puzzle. By taking my time in each location I really didn't have to run around from place to place. I liked the fact that I had to explore all the little details in each locale and take note of important clues.
The navigation is really easy - just point and click. This is the best type of navigation because it allows the player to take their time. One writer criticized the fact that one has to place the cursor in the correct place to open a door - come on! How hard can that be? Another person said that the puzzles had nothing to do with the story - I think we must have played different games since most of the puzzles reveal the names and symbols that are needed to finish the game. To me that means that the puzzles have everything to do with the story. Another reviewer said that the graphics looked like something from the 1900s. Since this was a ghost story taking place in a hotel from the 1940s, I wasn't bothered by the graphics. In fact the "grainy" look made it seem like an old movie or photograph.
I cannot think of a single bad thing to say about this game. It was a great way to spend a Sunday while the rest of the people around here (Door County, Wisconsin) were watching the Packers play football.
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