Dark Messiah of Might & Magic - PC
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Product information
| Publication Date | October 24, 2006 |
|---|---|
| Computer Platform | PC |
| Global Trade Identification Number | 00008888683155, 07350002939482 |
| UPC | 008888683155 |
| ASIN | B000FSQD9Y |
| Release date | October 24, 2006 |
| Customer Reviews |
3.1 out of 5 stars |
| Best Sellers Rank | #137,196 in Video Games (See Top 100 in Video Games) #5,352 in PC-compatible Games |
| Package Dimensions | 7.48 x 5.35 x 0.98 inches; 5.47 ounces |
| Type of item | DVD-ROM |
| Rated | Mature |
| Item model number | 68315 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 5.5 ounces |
| Manufacturer | Ubisoft |
| Date First Available | April 2, 2004 |
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Product Description
Ubisoft 68315 I
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the gameplay fun, engaging, and creative. They also appreciate the combat quality, mentioning it's amazing, visceral, and inventive. In addition, they describe the graphics as beautiful. However, some customers feel the storyline is totally linear and structured. Opinions are mixed on the voice acting.
AI-generated from the text of customer reviews
Customers find the game fun, engaging, and creative. They also appreciate the awesome game mechanics.
"...and the ability to have some real world effects makes game-play very enjoyable...." Read more
"...to swing a sword, headshot with a bow, or throw fireballs, the game is cool. If you are looking for artisan quality, keep looking." Read more
"This is a good game. It has a nice captivating storyline, and lots of fighting action...." Read more
"...It was a much more enjoyable game than I was anticipating...." Read more
Customers find the combat quality of the product amazing, visceral, and inventive. They also say the game engine and combat system are very interesting and fun.
"This is a good game. It has a nice captivating storyline, and lots of fighting action...." Read more
"...Not that that's a bad thing, the combat is visceral and inventive, and while some of the concepts get a bit old after a while..." Read more
"This game is some nice eye candy. The game engine and Combat system are very interesting and fun, Great voice acting...." Read more
"...The sword combat is amazing and really fun, as well as sneaking up on enemies and kicking them into spikes or fires, or even off cliffs...." Read more
Customers are satisfied with the graphics quality of the product. They mention the visual effects and sound effects are superb. Customers also appreciate that every spell has its own animation.
"...And it's pretty, but not gorgeous like Oblivion...." Read more
"...Dark Messiah, the Source Engine delivers the goods, the graphics, visual effects and sound effects are superb...." Read more
"...The fact that every spell haves it's own animation it's great (not that it haves a bunch of spells, but it's fair enough), as well as every type of..." Read more
"This game is some nice eye candy. The game engine and Combat system are very interesting and fun, Great voice acting...." Read more
Customers have mixed opinions about the voice acting in the video game. Some mention the characters and voice acting are top-notch, while others say it can be eye-rollingly awful at times. They also mention that you can't customize your character at all and the role-playing features are minimal.
"...The characters and voice acting were top notch, though your first mentor is somewhat 'cheesy'; the guy who guides you through the initial tutorial..." Read more
"...There is no choice of sex, race or class. You can't customize your character at all. There are no attributes like Strength, Dexterity, etc...." Read more
"...The game engine and Combat system are very interesting and fun, Great voice acting...." Read more
"...The voice acting can be eye-rolling-ly awful, at times...." Read more
Customers find the storyline of the game totally linear, structured, and lacking in speciality. They say the game isn't perfect and has cutscenes and load times that disrupt the game flow.
"...The game isn't perfect. It's a little too linear, with only a few plot branches, and only a modest number of areas for unstructured exploration...." Read more
"...inspiration for this game, it gives a lot of fun, great graphics, excellent story and what I liked the most (not only having a sexy companion), it's..." Read more
"...You must play in first person perspective. The game is totally linear (at least as far as I played which admittedly wasn't far)...." Read more
"...Rather fun overall, although less than perfect execution in some areas...." Read more
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This is the one of the few First-Person games I've played where I relished being ambushed randomly or running into that surprise group of enemies. The mutable environment and the ability to have some real world effects makes game-play very enjoyable. You can knock your opponents down, they will be stunned if you land a blow. Sneak up on them or surprise them by rushing in. Use a very powerful blow or a flurry of small attacks. Better still -- shove them off a cliff, kick them down, push them onto impaling spikes, set them on fire... it's fun!!
So say you're on a bridge and a horde of goblins comes rushing across at you. You pull out your trusty staff (moves realistically like a long-staff in martial-arts) and whack them around, keeping them off-balance and knocked down. You could keep on and kill them this way but it's taking a while since the staff doesn't do much damage. So you start kicking and shoving them off the bridge! It's disturbingly fun.
You won't want to kill the baddies the old-fashioned way considering all the options.
I was most concerned I would hate the sections with jumping puzzles -- I still get irritated thinking about the idiotic puzzles inspired by the early Tomb Raider games. They were hard to solve, you'd get half-way, then you fall. Start the jumping over or reload... Ugh.
Turns out that these folks must not like that experience either. Jumping / climbing is a big part of the game, but not difficult and not super-ultra-precise like Tomb Raider. yay!
Some of the combat scenes are hard, but nothing that requires many retrys, though you may end up reloading just to see if you can kill the baddies in different ways. There's some autosaving also.
The game isn't perfect. It's a little too linear, with only a few plot branches, and only a modest number of areas for unstructured exploration. Cut-scenes and loads disrupt game-flow. Like most games of this genre, you occasionally get stuck on an in-game corner, or see minor clipping (can see through a wall or other "solid" object). There are times when you know you can go through that passage but have to spend a few moments lining up JUST right, as if your character couldn't figure out he just needs to pull in his knees or whatever. And it's pretty, but not gorgeous like Oblivion.
The biggest problem is in the first areas of the game (practice and the area after that), where I noticed what others complained about: the game dropping out to Windows occasionally, especially during combat. You could resume by selecting the suspended game from the taskbar, but you'd lose a couple of often-fatal seconds in the meantime. I'm not sure if this was somehow related to other Windows software (such as for my Logitech keyboard/mouse), but the problem stopped on its own with no changes on my part, after the end of those first areas.
I will disagree with other reviewers who state this needs a high-end system to play. I played this on a current entry level PC (mid 2007, lowest-end dual core Intel) but with a moderate, recent video card (Nvidia 8600GT, this model: XFX PVT84JUDD3 GeForce 8600GT XXX 256MB GDDR3 PCI Express x16 SLI Ready Video Card (Dual DVI/S-Video)). Unfortunately, the on-board graphics of PCs are inadequate for most modern Windows games so plan to have an add-in card; that's just the way it is. With that 8600GT, I was able to run at a reasonable resolution with most effects turned up to high or maximum, no problems other than the clipping I mention above.
For the current bargain price, and this level of entertainment, highly recommended!
Installation: You can select Single Player only and the game will install without forcing you to install STEAM. Thank you. Some people don't have an internet connection and others (like myself) don't have a high speed connection so games that require STEAM are not playable.
The game is sold as an action/rpg but the role playing features are minimal. There is no choice of sex, race or class. You can't customize your character at all. There are no attributes like Strength, Dexterity, etc. A very limited number of skills can be selected as you proceed through the game. You don't get to loot fallen enemies (except for a few weapons). Economics seems to be nonexistent.
You must play in first person perspective. The game is totally linear (at least as far as I played which admittedly wasn't far). There is no free-style exploration. The game just proceeds from one "scene" to the next. You have an objective and must complete it successfully before you can move on. Fail and you just have to keep playing it over and over until you succeed. Checkpoint saves are made automatically although you can save manually at any point. Fairly early in the game I reached a scene that could be described as a jumping game which was also timed. (take too long and you fail and have to start over) I hate trying to jump in first person perspective. After a number of failures I just gave up and quit the game.
On the plus side, the graphics and audio were fine. The environment had many interactive elements. You could pick up and throw things, kick enemies off ledges or against spikes (why would there be so many walls with spikes projecting from them?), etc.
In summary, the game was not at all what I expected from a rpg. If you like linear, first person perspective games with a lot of jumping then this would be a decent game.
If you have a hankering to swing a sword, headshot with a bow, or throw fireballs, the game is cool. If you are looking for artisan quality, keep looking.





