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About the product
- Deep and dark universe
- Each end is a new Beginning
- Gameplay richness and possibilities
- Sense of learning, mastering and accomplishments
- The way of the multiplayer (up to 6 players with dedicated servers)
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Then, there was Fire. Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to lordran in stunning detail. Dark souls: remastered Includes the main game plus the art Ori as of the Abyss DLC. This marks the franchise's debut on a Nintendo platform, and for the first time ever can be played on-the-go with Nintendo Switch. Deep and dark universe delve into an epic dark fantasy universe stricken by decline and the course explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore. Each end is a new beginning each play through surprises you with new challenges and unexpected facets of the game. Don't bet on completing the game only once. Gameplay richness and possibilities hundreds of unique combinations of weaponry, armor, Magic and crafting Options to create your own play style and gaming experience. Sense of learning, mastering and accomplishments from your first steps to mastery, build your character while refining your playing skills. Learn to strategize freely and experience the rewarding taste of overcoming daunting foes. The way of the multiplayer (up to 6 players with dedicated servers) whatever your motivations are to play online - collaboration or confrontation, support or betrayal - you'll find your true home among the Nine covenants. Which allegiance will you choose? dark souls: remastered & Band a I Namco entertainment Inc./ 2011-2018 from software, Inc.
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The game runs at 30 FPS as many have said, both docked and undocked. I don't find this to be too annoying honestly; and if you think about it, it's actually more similar to the original game as the original ran in 30 FPS. I question whether the Switch can run this game at higher FPS for sure, but it is not deal breaking considering what you get out of it...This isn't a competitive first person shooter.
What else could I say about the game that hasn't been said? It's a classic. The level design is amazing, the combat is amazing. It's a game with very mysterious but thought-provoking lore that is explained to you through items and vague hints. You die a lot, but it doesn't suck and isn't overly frustrating... It's fun dying and trying to find a way to get past where you died.
I can't recommend it enough.
There is almost no way to describe how infuriating trying to get through the beginning on the game with confirm and cancel buttons being reversed.
When every single time you try to confirm/cancel it annoys you, guess what? The rest of the game isn't enjoyable anymore. It would be like eating a nice seafood dinner and going into anaphylactic shock. The seafood may be tasty but you'll never know.
The only positive i have from this purchase is for once i didn't buy a digital copy so i can just trade it in at my local game store and forget it ever existed.
After 7 years since the first Dark Souls, this is the worst piece that came out of From's door. The button mappings are completely wrong, compressed audio quality is down the drain, and the visuals... We're talking about a remaster in 2018 with the bare equivalent of that on the PS3, a console that was released 12 years ago. The gameplay is still classic dark souls, but all the flaws and lazy porting completely destroyed it. Nintendo is part to blame for the 4GB limit on the cartridge which is likely the reason why audio was cut back, but that is still no excuse to the horrendous experience overall.
Look elsewhere if you want to play the remaster. The Switch port is not a good one.
Ok so a little bit of history:
I have owned the original dark souls on steam for ages, but I could never get past the ridiculous difficulty curve... Or so I thought. I got the switch version because I felt like it could give me an honest chance getting into this game. With the portability and pick up and play of the switch, I can say that I overcame the difficulty curve and after getting to anor Londo, I can say that I have experienced enough of this game to have an honest opinion.
Even on the switch, this game is beautiful. The Gothic inspired castles, the enemy designs, the consistency and attention to detail, all of these things make this one of the most beautiful and haunting games I've played to date. It is oppressive, dingy, and truly makes you feel despair as you dive deeper and deeper into it's world. I've never been so moved by any game before.
Yes, the audio is compressed, but if you are playing this on the go, chances are you won't really notice it too much. Having said that, I do feel like I'm missing out on some great music by paying it on the switch. I will most likely run through the game again on PC. This is where I felt taking 1 start off was appropriate.
This game stays locked at 30fps. Not the best, but it never really dips, even in blighttown which apparently performed like hot garbage on PS3 and 360. It has never disappointed me thus far.
This game will kick your butt... Over and over and over again, but eventually, it just clicks. The truth is, this game is rarely unfair. It will challenge you, but because it is such an engaging experience, it will grab you and it won't let go. The risk vs reward system of this game is the real deal. You will lose lots of should, and you will feel bad, but rest assured, if you keep progressing, no challenge is insurmountable. This is a real video game, it doesn't hold your hand, and it doesn't treat you like you're stupid. Well done.
Overall, I feel like this game is a must for any switch collection. It is surprising how such an old game is not only relevant, but refreshing some 7 years later. This game will require some investment and patience, but push through the beginning and what's left is one of the greatest gaming experiences of our generation.