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Dark Souls - Xbox 360

4.2 out of 5 stars 558 customer reviews
| 12 answered questions
Rated: Mature
Metascore: 89 / 100
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Condition: Used: Very Good
Comment: Tested. Includes disc, case & artwork. **DLC & manual may not be included. **Disc is clean with very light to zero scratches. Everything shows very light to zero signs of wear. **Is free of writing, cracks, residues, and other major defects. **Guaranteed to work for 30 days or your money back!
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About the Product

  • Extremely Deep, Dark & Difficult - Unforgiving in its punishment, yet rewarding for the determined
  • Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
  • Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor
  • Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
  • As the player progresses, they must carefully choose which of their character's abilities to enhance as this will determine their progression style.

Frequently Bought Together

  • Dark Souls - Xbox 360
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  • Dark Souls II - Xbox 360
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  • Dark Souls II: Scholar of the First Sin - Xbox 360
Total price: $71.72
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Product Description

Platform: Xbox 360 | Edition: Standard

Product Description

Dark Souls (XBOX 360)

From the Manufacturer


Strategize and use your mind to conquer seemingly impossible challenges.
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Live Through A Million Deaths & Earn Your Legacy
Enter a dark world filled with despair and threaded by hope where your ability to creatively strategize, learn and overcome unpredictable and unique challenges determines your fate. Dark Souls will demand your absolute concentration, unflinchingly punish your mistakes, but reward your ability to learn from death. Each challenge is a mind game met with endless combinations that will test your ability to creatively strategize a way to conquer unimaginable monsters and progress deeper into this bleak and forbidding environment filled with the un-dead.

Key Game Features

  • Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges. You will organically design your own gameplay style by developing your character and continuously trying different strategies to finally achieve successful progression.
  • Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
  • Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair-inducing monsters & an incredibly nuanced weaponry & magic spells system, the effectiveness of which is determined by combat situation, fighting style and character attributes. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
  • Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game. Networked play allows users to cross paths with one another to enhance the single-player gameplay experience without destroying it.
  • Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style. Players can choose to play as a sword master and a wizard, for example.
  • Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
  • Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re-spawn point for players whose health gets low, it is also where players can emotionally share experiences with other players, and is the one place in the dark world where players can find a fleeting moment of warmth and calm.
Additional Screenshots:

Will your fellow peers steer you from evil...or lead you to them?
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Cross paths seamlessly with other adventurers during Network Play!
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Savor the few moments of warmth and calm in a world of darkness.
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Explore a world of fantasy and evil lurking around every corner...
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Product Information

Platform:Xbox 360  |  Edition:Standard
ASIN B004NRN5DU
Release date October 4, 2011
Customer Reviews
4.2 out of 5 stars 558 customer reviews

4.2 out of 5 stars
Best Sellers Rank #2,000 in videogames
#132 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 6.5 x 0.6 x 7.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360Edition: Standard
I own both a PS3 and an Xbox 360 and my personal favorite type of game to play are RPGs, so when Demon's Souls Greatest Hits generated huge buzz upon it's release in 2009, I had to try it. Man, I'm glad I did because the game quickly became one of my all-time favorites. So, when the (sort of) sequel Dark Souls was announced, I knew I had to get it as well. Now, I went with the Xbox 360 version simply because I wanted the achievements for my Xbox gamer score, plus I just prefer Xbox Live over the PS3 Network. Both are great, but I just prefer the Xbox slightly. Now, on to the review...

This game, if given a chance, will consume you. You'll think about it constantly, think of ways to get better and will count the hours until you can play it again. Yes, it's difficult in the beginning. Most RPGs are, but this takes it to ridiculous levels of frustration at times. With that said, if you stick with it and level up I actual think it gets easier. However, some players may think it's too difficult, which is understandable. Everyone's tastes are different and if dying repeatedly and losing valuable souls forever that took you hours to accumulate doesn't sound like fun to you, then don't buy this game. I urge anyone on the fence about this one to rent it first. This is a unique gaming experience and it definitely wont appeal to everyone. I like it because I don't like to lose and when this game crushes my character with ease, I become all the more determined to pick up the controller and try again and achieve victory, because when you finally do, there's no better gaming experience!

Is there are story? Not really. Is it all just difficult combat? For the most part.
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
I found out about Dark Souls through one of my close friends who is an absolute Demon's Souls fiend. After reading all the previews and checking out the game play footage, I decided to buy this game and give it a try (and yes, I knew about the difficulty going in).

After spending about 10 hours on the game, I eventually decided to trade it in. Contrary to what most people are probably thinking (and before any of you Dark Souls fan boys start bashing me), I didn't trade it in because of the insane difficulty. I traded it in because I am a new father and after playing the game for about 10 hours, I knew I would not have the necessary time and effort needed to complete this epic game. If you are a dedicated gamer like my friend, I salute you. There were plenty of moments in this game that left me with a terrific sense of accomplishment after completing a certain area or defeating a certain boss (asylum demon, gargoyles, taurus demon, etc.), but in the end, this game just wasn't for me.

One word of advice to anyone who is considering purchasing this game and has not done any research on it... DO NOT, I repeat, DO NOT buy this game if you are susceptible to gamer rage, or if you are prone to getting frustrated very easily. This is not the type of game you buy if you want to relax and take your stress away.

PROS
* The level of character customization is ridiculous. There are plenty of classes to choose from and plenty of weapons, armors, spells, rings, etc. to equip on your character throughout the game.
* The unique multi-player experience is second to none. The ability to read messages left by other players helps tremendously, not to mention the fact that you can summon another player to help you defeat a difficult boss.
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12 Comments 141 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
Is Dark Souls one of the best games of this generation? Yes.

Now, is it a game you will actually want to play? That depends.

I'm sure that, if you're reading this review now, a year after the game has been released, you are most likely someone whose interest has been piqued due to A) the $19.99 budget price it's at now and/or B) it's near legendary status on the internet (wikis, forums, etc). You've heard that it's hard. You've heard that it doesn't hold your hand. You've heard that it's the hardcore answer to a gaming generation dominated by mindless shooters where you walk in a straight line as enemies line up to get shot by you and, if you get shot yourself, you just hide for awhile until your health regenerates (which, by the way, is exactly what happens in real life). You've read reviews that proclaimed it a modern classic of gaming, and also reviews where the reviewer didn't even give a score because he or she couldn't finish the game. Now you want to know if it's actually worth picking up. Should you give this $20 game a fair shot?

First off, you know how, if someone gives a new Zelda game a 7.0, the internet explodes because it's too low? Or if someone gives a game like Final Fantasy XIII a 9.0, the internet ALSO explodes because it's too high? I want you to know this about Dark Souls: every single review you read, whether or not the score is a 3 or a 9.5, is accurate. You can't say the game sucks on a technical or artistic level. It has way too much character, personality, and detail to be accused of being "phoned-in." The developers at From Software knew exactly what kind of game they wanted to make and they succeeded in making it. That is without question. The thing is, their vision was to create a game that doesn't care if you like it.
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