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About the product
- Quad-wielding chaos: Slash, grab, and throw objects and enemies with the Demon Arms while simultaneously firing two weapons, adding a new dimension to the FPS category.
- Intense and personal journey: Experience a dark, twisted and gripping story written exclusively for the game by acclaimed comic book author Paul Jenkins whose credits also include The Incredible Hulk, Wolverine, and the original The Darkness game.
- Distinctive graphic-noir style: Graphic novel shading and color combined with the dramatic lighting of film noir pays tribute to the source material and brings the pages of the comic series to life.
- 4-PLA YER CO-OP CAMPAIGN: Play as one of four unique characters each capable of wielding weapons infused with Darkness powers.
- The Vendettas co-op mode features 4-player support, as well as a separate story and unique characters with abilities tied to the Darkness
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The Darkness II is the sequel to the critically acclaimed 2007 release The Darkness. Inspired by the popular comic book series produced by Top Cow Productions, Inc., The Darkness II is an intense first person action game that delivers a twisted and gripping narrative of tragedy, modern crime drama, and supernatural horror. Players will be taken down the brutal and personal path of Jackie Estacado, head of a New York crime family and wielder of an ancient and ruthless force of chaos and destruction known as The Darkness. The Darkness II stands out visually with its distinctive graphic noir style, and it is the only game that features Quad-Wielding: the ability to utilize four different weapons independently and simultaneously.
The Darkness II is an intense first person shooter that delivers a twisted and gripping narrative of tragedy, modern crime drama, and supernatural horror. Sequel to the critically acclaimed 2007 release, The Darkness, The Darkness II is inspired by the popular comic book series produced by Top Cow Productions, Inc. The game features a distinctive art style, quad-wielding weapons/ability abilities and a co-op multiplayer mode.
The Reemergence of the Darkness
In The Darkness II players are taken down the brutal and personal path of Jackie Estacado, head of a New York crime family and wielder of an ancient and ruthless force of chaos and destruction known as the Darkness. The Darkness II stands out visually with its distinctive graphic noir style, and it is the only first person shooter to feature Quad-Wielding: the ability to simultaneously utilize four different weapons.
It's been two years since Jackie Estacado used the Darkness to kill the men responsible for his girlfriend's murder. He's been unable to shake the memory of Jenny's death since bottling up his supernatural power and now the Darkness wants out. A sudden, unprovoked attack on Jackie's life heralds the start of a full-scale mob war and opens the door for the Darkness to reemerge. The botched attempt sets Jackie on a journey to hell and worse as he unravels the mystery behind the attack and the motivations of the Darkness itself.
'Vendettas' Co-op Functionality
Vendettas, a co-op multiplayer mode for The Darkness II that can be played with up to four people. The story of Vendettas runs parallel to the events of the single-player campaign, and features a cast of characters with unique abilities and histories tied to the Darkness.
Key Game Features
- Quad-wielding Chaos - Slash, grab, and throw objects and enemies with the Demon Arms while simultaneously firing two weapons, adding a new dimension to the FPS category.
- Harness an Unstoppable Power – Master the Demon Arms and summon the powers of The Darkness for even more explosive gameplay.
- Kill the Lights – The vicious powers of The Darkness manifest only in the shadows so use the environment to your advantage and watch out for enemies who will use light as a weapon.
- An Intense and Personal Journey – Experience a dark, twisted and gripping story written exclusively for the game by acclaimed comic book author Paul Jenkins whose credits also include The Incredible Hulk, Wolverine, and the original The Darkness game.
- Distinctive Graphic-noire Style – Graphic novel shading and color combined with the dramatic lighting of film noir pays tribute to the source material and brings the pages of the comic series to life. Inspired by the popular comic book series created by Top Cow.
- 4-player Co-op – The Vendettas co-op mode features 4-player support, as well as a separate story and unique characters with abilities tied to the Darkness.
Master the use of Demon Arms.
4-player co-op mode.
Quad-wield combat abilities.
Utilize your darkling minion.
Top customer reviews
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Now, the not so great. The pacing of the game is really uneven in places with long cutscenes that you really can't skip. Add in several walk and talk sections that offer great story points but zero action...kind of a momentum killer. Some of the combat conditions also get a bit overwhelming and kind of lazy, IE light blindness. Also, the game is linear, very linear. Within a level section you can explore a bit and look for a few bonus items, otherwise, you're on rails with no way to backtrack.
The co-op is not exactly anything to write home about either although some of the characters in that have the best lines.
So, why the 4 star rating? The good points plus the price. Would I have been happy with this game at full price? No. But, a few years later, heavily discounted, free DLC, and free shipping as part of a larger order? Oh yeah, very happy with this game. Just a few gripes, but I have those about almost every game.
The initial Darkness was the very first paid-for (not coming with the box) PS3 game we purchased way back in 2007. It didn't get much play at the time because the kids were still small and the sound effects alone were enough to terrify them. Kids are older now, they played the first installment already and Darkness 2 appeared on a birthday wish list.
The game is a fun rampage shooter game to get through and play again if you are bored. The graphics, sounds and animations are a giant improvement and make the game look like a living comic book. While beautifully executed, the game feels incomplete since the story is way too short considering the creativity in writing and gameplay. The ending was not as fun as it should have been - if 'fun' can be associated with the game total gruesomeness, and the Vendettas should have had a bigger and longer role since the characters had fun personalities and powers.
The Special Edition comes with a nice Darkness 2 art poster, two extra powers for story mode, and an alternate costume for the darkling. These are nice things to have but do not really help in the grand scheme of the game. In other words, whatever you can accomplish in the Special Edition is achievable in the regular game as well.
Playing 'The Darkness 2' is like living inside a horror movie with you cast as one the monsters. You are Jackie Estacodo who is the Don of the the mafia in New York. The show opens with an assassination attempt by an mysterious group. You/Jackie survive by awaking your evil super power, the Darkness which you have repressed for three years. You use this horrifying power to investigate why 'the Brotherhood' is trying to kill you and why you are haunted by visions of your girlfriend who was killed in front of you years ago.
Unlike the first installment where you could freely go wherever you wanted, the story mode in Darkness 2 is very directed - that's why I'm comparing it to a movie. Side-missions are gone but hunting for artifacts is introduced.
Artifacts come with a boost of essence which you use to get new powers and power up your darkness abilities. They also come with little stories (not bedtime stories though) that relate to the Darkness' role in history and the Bible.
The gun-fighting in the game is unique. You would generally get weapons and ammo from enemies killed in the game. You can only hold three weapons at a time, which you can toggle using the d-pad. You can hold one assault rifle or shotgun, and two pistols. Something that I liked was you can shift between using one pistol for accuracy, or dual wield guns so you can cover a wider range of enemies in front of you or fire off a clip from one gun and keep shooting with another. There is a wide verity of guns but the ammo for one type matches with a another. For example, you can collect the ammo form a discarded twelve gauge and put it into a riot shotgun. In combat shooting and aiming is very smooth, but a tad unrealistic since there is absolutely no recoil and the scope does not move at all while shooting or aiming.
While shooting is a big part of the game, the really fun part comes with the Darkness Powers. They are fueled and improved by the 'essence' which you get after killing an enemy or from artifacts (ahhhhh). The various powers are accessed on pillars of essence and are purchased on a skill tree system. You start the game with the classic tentacles but unlike the last game where they were only good for eating hearts and for singular powers, the tentacles play a vital part during combat. One tentacle is for slicing and dicing, the other is for grabbing and throwing, and holding up car doors and other things for cover. unlike the previous game . They are also used in one of my favorite parts of the game, the over the top, and extremely gruesome executions - I'll leave what happens there to anyone's imagination.
You only get the one berserker like darkling in Darkness 2, but he is a lot smarter and you can throw him if you need too. The darkling is now a legitimate character and plays a vital part in the story. There are also a few parts where you play as the darkling and crawl through vents and use your claws as a knife and act like a mini assassin.
In the online mode, Vendettas, you play as one of the four Darkness powered hitmen (actually one is a woman) hired by Jackie to help him fight the Brotherhood. They each come with their own darkness powers, also skill tree based, and have a darkness artifact, each with different powers and executions. There are two online modes: story and hitlist.
The story mode consists mostly of fighting trough hordes of bad guys (badder than you?) and fighting bosses in medium to large environments while you communicate with whomever is in charge at the time by phone. The story is the same for whatever character you are playing as but the phone banter is well written and quite funny.
'Hitlist' is more for leveling up and fun. You play through a story mode level and finish at the boss. Both modes can be played with friends, but they have to choose a character not yet chosen.
NOTE: I would not play this game if or when children are around.
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