The Darkness II - Xbox 360

4.3 out of 5 stars 113 customer reviews
Rated: Mature
Metascore: 80 / 100
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Product Description

Platform: Xbox 360

Product Description

The Darkness II is the sequel to the critically acclaimed 2007 release The Darkness. Inspired by the popular comic book series produced by Top Cow Productions, Inc., The Darkness II is an intense first person action game that delivers a twisted and gripping narrative of tragedy, modern crime drama, and supernatural horror. Players will be taken down the brutal and personal path of Jackie Estacado, head of a New York crime family and wielder of an ancient and ruthless force of chaos and destruction known as The Darkness. The Darkness II stands out visually with its distinctive graphic noir style, and it is the only game that features Quad-Wielding: the ability to utilize four different weapons independently and simultaneously.

Amazon.com

The Darkness II is an intense first person shooter that delivers a twisted and gripping narrative of tragedy, modern crime drama, and supernatural horror. Sequel to the critically acclaimed 2007 release, The Darkness, The Darkness II is inspired by the popular comic book series produced by Top Cow Productions, Inc. The game features a distinctive art style, quad-wielding weapons/demonic skill abilities and a co-op multiplayer mode.

The Darkness 2 game logo

The Reemergence of the Darkness

In The Darkness II players are taken down the brutal and personal path of Jackie Estacado, head of a New York crime family and wielder of an ancient and ruthless force of chaos and destruction known as the Darkness. The Darkness II stands out visually with its distinctive graphic noir style, and it is the only first person shooter to feature quad-wielding: the ability to simultaneously utilize four different weapons (2 weapons and Jackie's Demon Arms).

Key game art for The Darkness II
Exact vengeance like no Mafia don before as you explore the true nature of the Darkness.
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It's been two years since Jackie Estacado used the Darkness to kill the men responsible for his girlfriend's murder. He's been unable to shake the memory of Jenny's death since bottling up his supernatural power and now the Darkness wants out. A sudden, unprovoked attack on Jackie's life heralds the start of a full-scale mob war and opens the door for the Darkness to reemerge. The botched attempt sets Jackie on a journey to hell and worse as he unravels the mystery behind the attack and the motivations of the Darkness itself.

'Vendettas' Co-op Functionality

Vendettas, a co-op multiplayer mode for The Darkness II that can be played with up to four people. The story of Vendettas runs parallel to the events of the game's single-player campaign, and features a cast of characters with unique abilities and histories tied to the Darkness.

Key Game Features

  • Quad-wielding Chaos - Slash, grab, and throw objects and enemies with the Demon Arms while simultaneously firing two weapons, adding a new dimension to the FPS category
  • Harness an Unstoppable Power – Master the Demon Arms and summon the powers of The Darkness for even more explosive gameplay
  • Kill the Lights – The vicious powers of The Darkness manifest only in the shadows so use the environment to your advantage and watch out for enemies who will use light as a weapon
  • An Intense and Personal Journey – Experience a dark, twisted and gripping story written exclusively for the game by acclaimed comic book author Paul Jenkins whose credits also include The Incredible Hulk, Wolverine, and the original The Darkness game
  • Distinctive Graphic-noire Style – Graphic novel shading and color combined with the dramatic lighting of film noir pays tribute to the source material and brings the pages of the comic series to life. Inspired by the popular comic book series created by Top Cow
  • 4-player Co-op – The Vendettas co-op mode features 4-player support, as well as a separate story and unique characters with abilities tied to the Darkness

Additional Screenshots

The demon arms of Jackie Estacado devastating an enemy in The Darkness II
Master the use of Demon Arms.
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The Vendettas co-op game mode from The Darkness II
4-player co-op mode.
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Quad-wielding in The Darkness II
Quad-wield combat abilities.
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A Darkling minion attacking an enemy in The Darkness II
Utilize your darkling minion.
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Product Information

Platform:Xbox 360
ASIN B004ML7WOK
Release date February 7, 2012
Customer Reviews
4.3 out of 5 stars 113 customer reviews

4.3 out of 5 stars
Best Sellers Rank #13,610 in videogames
#912 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 4.9 x 0.6 x 5.4 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360
Ever wish you had another pair of arms? How about a pair of superhuman bloodthirsty demon arms that can rip a door off of a car or throw a metal pipe through a goon and stick him to the wall? That would leave your hands free to dual wield machine guns! With Darkness II, this is what you get.

Story: 7/10
This game picks up after the traumatic events of Darkness. Jackie, a mob boss with demonic powers deals with the loss of his true love. The game begins with a rival hit squad trying to take Jackie out. Critically injured, he must summon the Darkness to survive. As Jackie seeks revenge, he discovers that this is more than just a simple mob hit and it involves supernatural forces. Unfortunately, the story is told very deliberately and slowly. There are cut scenes within the missions, but there are also long segments of the game where Jackie is in his mansion and has to walk from 'family member' to `family member' and ask one question. This can get a bit tedious. Mansion aside, the story is fairly complex and moves well as you progress through the game.

Gameplay: 9/10
Jackie's attacks are pretty amazing. While he is in the dark, he's got enough supernatural powers to fill up 4 skill trees. His demonic arms can rip enemies in half, while giving you a boost to your (health, powers, shield, or ammo) and interact with the environment. The arms can throw fan blades, poles, heavy objects, or use car doors as riot shields.

Jackie also has two other types of magic attacks. He can summon a swarm of insects that distract and harm enemies. He can also infuse his bullets with dark energy allowing them to seek targets and shoot through walls. Both of these powers work on a cool-down timer.
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Platform for Display: Xbox 360
I had begun to forget how much fun videogames could be. Shooters especially. The genre is just so uninspired it seems. It feels like the market is flooded with Call of Duty clones and I don't see that trend changing any time soon. I really loved playing RAGE last year but even that was a pretty derivative game, no matter how tight the shooter mechanics were. The Darkness II is a beacon of hope. The shooter genre isn't doomed to endless, uninspired knock offs. Not yet at least.

Let me start by saying that I enjoyed The Darkness. I liked it but I didn't love it. There were some cool ideas and an interesting story to be told but it didn't grab hold of me and thrash me into submission. The Darkness II, I'm glad to report, is exactly what I would ask for in a sequel. The story of The Darkness II finds Jackie Estacado, anti-hero of the first game now the head of mob. It has been two years since Jackie last allowed the Darkness to crawl out of its cage and he has had time to mourn the loss of his love, Jenny. Out of nowhere a hit comes down on his head and Jackie is forced to unleash the Darkness to defend himself and those he cares about. The story of the first game was an origin tale, the explanation of how Jackie came into this evil power and why he uses it. The story of The Darkness II is a much more intimate experience, as Jackie lives through the guilt of what happened to Jenny. For a game with such hyper-violence it is really unique to find such a soft, sweet side. The player relives memories through Jackie's eyes and it's not difficult to see why he fell in love with Jenny to begin with. Jackie's dialogues in between missions are also very telling of his personality. He may be a cold blooded killer. But he has a heart.
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Platform for Display: Xbox 360 Verified Purchase
Really enjoyed this game. I was a fan of the first one and I like that it had a different premise to most of the games out there. Gameplay and controls are nice. Story and the character themselves are interesting.
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Platform for Display: Xbox 360 Verified Purchase
If you liked the original "The Darkness" game, than you will enjoy playing the sequel. It brings back everything about the first and improves on it. Quad-wielding is very effective and is easy to use. You'll be tearing people apart, ripping out their spines, shooting'em up, and eating out their hearts in no time.

My only problem with the game was that it was way too short. They have side missions that you can do with other characters who also have darkness powers, and these extend the gameplay, but not significantly and are very loosely tied to the main plot. Game-play time is also extended by the "New Campaign+", but it's just a replay of the same campaign, but you'll still be building your skill tree and learning new darkness powers. If you buy the game for under $20 dollars, the amount of play that you get from the game is well worth it

I didn't like was that the sequel has a more restrive, less free-world atmosphere. Also there were huge differences with your darklings. First of all you only get one, and it has zero customization. There is a short level where you can control your darkling, but besides that the only thing your darkling does non-storyline related is randomly hold down an enemy and your can throw him at an enemy and he will claw him to death. Also I thought that the alternative shooting realm section (similar to when you went to WWII in the original) was way too short and less emersive and more linear.

I really hope the make a third Darkness games, as I am a huge fan of the series. If they do make a third I would like to see more story-based gameplay, more darkling functionality (maybe something like how you use your minions in the "Overlord" game), a more emersive alternitive realm section, and a more open-world design.
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