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Darksiders II - Xbox 360

4.3 out of 5 stars 236 customer reviews
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Rated: Mature
Metascore: 83 / 100
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About the Product

  • Become the most feared of the legendary Four Horsemen, able to destroy entire worlds and battle forces beyond Heaven and Hell.
  • Explore startling gameworld environments reminiscent of heaven and hell.
  • Customize your experience with varied armor sets, weapons, and skill trees allowing players to create their own Death.
  • Explore a vast open world, complete dozens of side quests and customize your Death with a full leveling system, skill trees and endless equipment combinations.
  • Death is a nimble and agile character capable of incredible acrobatic feats allowing the player to explore the world like never before.
  • Become the most feared of the legendary Four Horsemen, able to destroy entire worlds and battle forces beyond heaven and hell
  • Explore startling gameworld environments reminiscent of heaven and hell
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Product Description

Platform: Xbox 360 | Edition: Standard

Product Description

Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks upon a quest to restore mankind, and redeem his brother's name. Along the way, the Horseman discovers that there are far worse things than an earthly Apocalypse, and that an ancient grudge may threaten all of Creation.

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Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen embarks on a quest to undo Armageddon. Along the way, the Horseman discovers that there are far worse things than an earthly Apocalypse, and that an ancient grudge may threaten all of Creation. Become the terrifying force which everything fears but nothing can escape. Death Lives in Darksiders II.

Darksiders II game logo
Death at the ready in an attack crouch in Darksiders II
Death comes alive to take on the unlikely role of hero in Darksiders II.
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Death Lives

Darksiders II follows the exploits of Death, one of the four horsemen of the Apocalypse, in an action-packed tale that runs parallel to the events in the original Darksiders game. This epic journey propels Death across an expansive gameworld as he tries to redeem his brother, War, the horseman blamed for prematurely starting the Apocalypse in Darksiders.

Like the original Darksiders game before it, the second game in the series is primarily a hack 'n slash adventure. The game takes place across netherworld environments, including "The White city," an outpost where angels live, and "The Eternal Throne," a floating fortress where the Lords of the Dead stand guard over souls that need to be cleansed. Although Death is the most feared of the Four Horsemen, his physical abilities are very different than his brother, War. Death is far more nimble, and relies on a combination of melee and ranged attacks. In combat Death's primary weapon is his huge iconic scythe, with a wide range of other weapons and usable items that must be gathered as the game progresses. Weapons can be dual-wielded, upgradable armor can be acquired for protection and Death has access to a terrifying and powerful pale mount.

Key Game Features

  • Become the most feared of the legendary Four Horsemen, able to destroy entire worlds and battle forces beyond Heaven and Hell
  • Explore startling gameworld environments reminiscent of heaven and hell
  • Customize your experience with varied armor sets, weapons, and skill trees allowing players to create their own Death
  • Explore a vast open world, complete dozens of side quests and customize your Death with a full leveling system, skill trees and endless equipment combinations
  • Death is a nimble and agile character capable of incredible acrobatic feats allowing the player to explore the world like never before

Additional Screenshots

Death displaying his wall-climbing agility in Darksiders II
Nimble and agile navigation.
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Death jumping onto his pale mount in Darksiders II
Utilize a powerful, pale mount.
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Death in armor and wielding his scythe in Darksiders II
A diverse arsenal of weapons.
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Death face-to-face with a huge enemy in Darksiders II
A daunting array of challenges.
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Product Information

Platform:Xbox 360  |  Edition:Standard
ASIN B0056WJA30
Release date August 14, 2012
Customer Reviews
4.3 out of 5 stars 236 customer reviews

4.3 out of 5 stars
Best Sellers Rank #4,226 in videogames
#315 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.3 x 0.5 x 7.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Top Customer Reviews

By T. Granillo on August 14, 2012
Platform for Display: Xbox 360Edition: Standard Verified Purchase
I loved the original Darksiders, but I'm blown away by the improvements they've made in the sequel. Lots of RPG elements make the action feel deeper and give you a lot more control and options in combat. Looting weapons and armor from enemies was totally unexpected but I'm glad its in the game. Equipping and finding new secondary weapons from vanquished foes is really sweet. It seems that there are only 2 types of basic secondary weapons. Heavy weapons with slow attack speed and powerful damage, and gauntlet type with a fast attack speed and lower damage. There are a few different types of weapons in these 2 categories like axes, maces, hammers, gauntlets and wrist blades and glaives. Combos flow nicely between your scythe attacks and secondary attatcks. I like the skill tree and experience points so I feel like I"m making progress toward new moves and upgrades besides those acquired specifically through weapons and items. "Possessed" items are a nice touch too. Allowing you to level up an weapon by "feeding" it items from your inventory to help it gain experience.

The fighting is really fluid. This is not a button mashing game. You need to dodge and attack at the right time or you're probably going to get killed a lot. The platforming moments are much like prince of persia and provide a break from the fighting and puzzle solving to make a rounded out experience. With one of your companions, dust the crow, you can hold the left stick down for a hint on where to go. This is a blessing, unlike many open world games where you can forget what you're doing or get sidetracked on side quests. Like the original theres plenty of opportunities to go back to previously visited areas for treasure after you've upgraded your abilities.
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Platform for Display: Xbox 360Edition: Standard
Darksiders is still a tale of when fantasy meets theology and it still has gaming tropes that feel like they're stripped straight from other games, but this time around the different gameplay ideas come together with great harmony to create a gaming experience that is not only superior to its predecessor but also creates one of the best action adventure role-playing games period.

This chapter of the horsemen's apocalypse takes place simultaneously with War's tale from the first game, but this time around War is left behind and his brother Death is in his place. Death believes War was tricked into initiating the apocalypse early and he will stop at nothing to absolve his brother from his eternal punishment. So Death sets out for the Tree of Life which could potentially restore the lives of all those who died during War's apocalypse on Earth.

The narrative is nothing to write home about but the dialogue is scripted very well and the voice acting is top-notch, so much so that it's enjoyable enough to create a desire to dig deeper. Some of the characters you meet along the way are very interesting and Death himself is quite likable, especially considering he's one of the four horsemen of the apocalypse. He's witty with his words and his dialogue really pushes home to convey his unwavering convictions to save his brother from damnation. Death is truly his brother's keeper.

The story simply works as a mechanism to introduce you to the characters, who will then most likely become a merchant or a quest-giver to send Death on his way. These quest-givers will always need Death's help to do what he's asking of them or they'll simply demand something from him before they'll aid Death in his pursuit for the Tree of Life.
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
by jparis09

Darksiders 2 is the sequel to Vigil Games 2010 hit Darksiders. The series has become popular for it mixture of action, exploration and countless dungeons to conquer. The original Darksiders was met with positive reviews so naturally Darksiders 2, not only had to be on par with its predecessor but also expand on elements that made it so popular. I am happy to say that Vigil Games has done that and created a very solid sequel. Let's kick the review off with the story.

Story 8/10

All of the humans are dead. Corruption has taken over the world. Where do you stand among all of this madness? Well you are the Horseman Death. Death is on a determined quest to clear his brother name. For all the newcomers to the series here's a quick synopsis of what happened last game. War is one of the 4 Horsemen. He had been fooled into coming to earth before it was time and basically in result all humans were killed. So of course War gets blamed and is imprisoned for his actions. Fortunately for our friend War, the Horsemen are a close knit family so his brother Death has come to find out the facts and bring humanity back in order to undo what War has been accused of causing. This quest is not as easy as Death would have hoped. Death must reach the Tree of Life in order to complete his quest. He is told the Tree of Life can restore humanity. This is a long quest as it brings death to many of new areas with a ton of new characters and plenty of enemies to slash through with those trusty scythes or all of those other weapons you can loot, but I'll get to that later. This time around there is a lot more side quest than before. It is really easy to get sidetracked while on your way to the Tree of Life. Usually in games there are side quest so that's obviously nothing new at all.
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