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Darkwing Duck: Crisis on Infinite Darkwings Paperback – May 3, 2011
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About the Author
Aaron Sparrow broke into the comics industry as a copy editor for Tokyopop, eventually moving on to write English adaptations of manga titles such as Devil May Cry 3, Hyper Police, the critically acclaimed Dragon Head, as well as the story "Family Values" for Blizzard Entertainment's Warcraft: Legends anthology. In 2009, Aaron became the Lead Editor on Disney/Pixar/Muppets titles, developing their all-ages line and masterminding the triumphant return of Disney's Darkwing Duck with artist James Silvani. Aaron has also worked on comic books with DreamWorks Animation and Sesame Workshop, and is currently writing Joebook's upcoming 2015 Darkwing Duck monthly comic series.
James Silvani is an illustrator and author living in Hawaii. He is best known for his work with Disney comics and children's books as well as fine art for Disney and Lucasfilm. James is also the creator of the book Draw-A-Saurus: Everything You Need To Know To Draw Your Favorite Dinosaurs.
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The story picks up where the first book left off; under Scrooge McDuck and Launchpad, Quackwerks Corporation has been reconfigured into an average everyday Wall Street giant, rather than a totalitarian regime. Darkwing, though loving the adulation of being hailed St. Canard's savior, finds himself spread thin in his crusade to reassure the people that they are protected. With Launchpad's help he is reunited with his sorceress girlfriend Morgana, whom he left at the outset of Quackwerk's takeover in order to keep her safe. It seems his life is finally coming together...
Enter Negaduck, arguably the most diabolical Darkwing villain, teamed up with Duckburg import Magica de Spell. They've been robbing every dimension in the multiverse of its Darkwing Duck, then hypnotizing the alternates and sending them on a rampage through the city in the ultimate smear campaign. In no time at all, D.W. is branded St. Canard's public enemy number one and the citizens are out for his head. Simultaneously, the water surrounding the city is assuming violent life. (The culprit isn't who you'd expect.)
With his family at his side, Darkwing sets out to unravel these mysteries and clear his name. This culminates in an awesome showdown with Negaduck and Magica, as well as the alternate Darkwings finding their common bond in Gosalyn. There's plenty to see and enjoy in this volume. My favorite alternates were Quiverwing Duck, who has a tragic backstory, and Darkwarrior Duck, a carry-over from the show who delivers the book's most cryptic line. The back pages contain a cover gallery, an afterword and sketches by artist James Silvani, and a preview of the new Rescue Rangers comic. It's great to see my favorite masked mallard back in action.
My recommendation to you is, go ahead and get dangerous.
The culprit really is Darkwing Duck, but not the Darkwing Duck from this dimension. Seems Negaduck has joined forces with Morgica De Spell to steal the Darkwings from other dimensions to destroy Darkwing once and for all. Once that is done, Negaduck can rule St. Canard and Morgica can get the location of Scrooge McDuck's first dime out of Launchpad. Can the real Darkwing stop their plot while fighting off countless versions of himself?
This story is an absolute treat for fans of the show. While Negaduck is the main villain, several others get cameos. The gags are fast and furious, and I laughed multiple times. Plus you've got to keep an eye out for other Disney characters that cameo in the pictures.
Since I never watched DuckTales, I wasn't that familiar with Morgica, but I did feel enough was explained here for me to follow the story.
And speaking of following things, I had an easier time following the action in the panels this time around.
If you were a fan of show from the early 90's, you will be delighted with these new comic book adventures.
In this story arc, St. Canard is overrun by an army of mind-controlled Darkwings, kidnapped from other dimensions and unleashed on the terrified populace by the gruesome twosome of Negaduck and Magica deSpell. James Silvani's gorgeous pen lines, dynamic, widescreen compositions, and penchant for cramming his panels with Easter eggs is as tasty a serving of eye candy as in the previous volume, and his visuals (an anthropomorphic riff on George Perez's jam-packed superhero team-up extravaganzas of the '80s) are a lovely interpretation of Ian Brill's zany but surprisingly subtle scripts. Don't miss out on this one.