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Dave Mirra Freestyle BMX
|Price:||$35.15 + $4.99 shipping|
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If you're into freestyle stunt games that are similar to the Tony Hawk's Pro Skater series (a necessary comparison), you might find, with a little patience, that <I>Dave Mirra Freestyle BMX</I> is a surprisingly good one. It doesn't offer much more than the established fly-and-trick formula, but it's still a fun ride.<p> In general, this game calls for quicker thumbs and more precision than other games in the genre, but it also provides a greater sense of accomplishment to those who get up to speed. The animation of your rider's backflips, grinds, and other aerial maneuvers looks startlingly realistic; and, with 1,300 tricks available, chances are that you'll always find a new way to fall off your bike. Most levels are huge and designed so that you can pull off many stunts per track. In fact, you must complete some of the harder stunts to win sponsors for new gear. For all of you kids who are into aggro music, Dave's game features popular four-chord acts Social Distortion, Rancid, and the Deftones, as well as rap group Cypress Hill.<p> On the downside, the game's visuals just don't look tremendously better than the PlayStation version. Although they're nicely rendered and decently animated, none of it screams, "128-bit pixel-pushing processing power!"<p> While it won't stun anyone with its originality, <I>Dave Mirra Freestyle BMX</I> offers an interesting twist on the burgeoning freestyle-stunt genre. <I>--Mark Brooks</I><p> <B>Pros:</B> <ul> <li>Many challenging stunts <li>Hip soundtrack <li>Bike-control scheme plays and feels differently from others in genre </ul> <B>Cons:</B> <ul> <li>Substandard graphics <li>Nothing most gamers haven't seen before </ul>
Ride as Dave Mirra, 10-time World BMX Champion and Gold Medal Winner, in the 2000 X Games Street Competition; Ryan Nyquist, Gold Medal Winner in the 2000 X Games Bike Stunt Dirt Jump; or any of a group of other pros in this BMX game for your Dreamcast. The open trick system lets you start with basic tricks and modify them to create new moves. More than 1,300 different tricks are available, resulting in infinite combinations. Make your way through Vert, dirt, and street-riding levels, each of which has multiple objectives and hidden areas. Master levels to earn support from such sponsors as Slim Jim, Adidas, Haro, and Specialized. Ten different multiplayer games are available, including B-M-X (a variation of HORSE), Longest Grind, Sickest Trick, and Gnarliest Crash. The soundtrack includes selections from Sublime, Cypress Hill, Rancid, Social Distortion, Deftones, Pennywise, and Dropkick Murphys.
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The trick system consists of Tricks, Grinds, and Modifiers. Tricks are things like a Superman, Backflip, Tailwhip, Cancan, etc. Grinds are grinds (oh, and there are stalls as well). Modifiers are things like X-up, barspins, one-hander, no-hander, etc.. Do a Trick and then a Modifier, and you have a new trick. For instance, do a superman and then a no-hander and you have yourself a superman no-hander. Simple system, and it works quite well in the game.
Advancing through proquest (or "career mode"), you encounter the fairly standard THPS system of complete certain goals on a level (tricking off a series of things, getting a certain point value, etc.) until you unlock the next level. The first 6 levels are in this style, the final 6 levels are competition levels, where the best 2 runs wins. One notable difference from Tony Hawk is that in Mirra competitions, the runs are 2 minutes long. This may sound like a minor difference, and maybe even a benefit, but when you're trying to max out points over 4 minutes, you can really feel drained.
Now for the bad news about Dave Mirra. You like framerates? Too bad, bucko, cause Dave's got nothing but ... for you in that area. The programmers here clearly didn't finish up this aspect of the game, because while the graphics are attractive, the game can be SLOW. Looking out towards a wide open area everything suddenly becomes slow as molasses. This will happen on essentially every level, too. Even more disturbing is that when you're in a corner or someplace where you wouldn't be looking out towards lots of polygons, the game gets a real jolt of speed, which can be rather disconcerting.
The other minor disappointment with the game is the lack of videos. Completing the game first with Dave Mirra, you're rewarded with a disappointingly short video. Even more annoying is that only Mirra, Nyquist, and one other character have videos at all, which is a letdown if you're used to THPS.
In short, while Dave Mirra had a very good engine to start with, the framerate drop can really kill the game for you. Still, if you like this style of game, it's worth checking out; just rent it first.
But one thing that no one has mentioned is that this game has some major lag when there's lots of stuff happening on screen -- whether it be a speeding train, or a gaggle of ramps and intersections. I can only compare this game to that of Tony Hawk Pro-Skater, and no matter how fast and crazy my moves are in Tony Hawk, the game never slows down. Well, Dave Mirra does some weird annoying slow-mo effects.
Which kinda makes you wonder, is he slow or is he just stupid?
Gameplay: The controls are easy to learn but hard to master(Wich makes the game fun but challenging). The Graphics are awesome, honestly i havent seen better. The Levels are amazing, They let you do challenges from amatuer, pro, and hardcore wich give you hours of fun challenges. Honestly, this proves that an E game can still be fun. YOU HAVE TO GET THIS GAME.You dont know what your missing out on if you dont