Similar authors to follow
Manage your follows
About Dawn Chapman
Dawn Chapman has been creating sci-fi and fantasy stories for thirty years. Until 2005 when her life and attention turned to scripts, and she started work on The Secret King, a 13-episode Sci-Fi TV series, with a great passion for this medium.
In 2015, Dawn returned to her first love of prose where she revelled in the world of The Secret King, Letháo and First Contact, as an epic prose space journey over three generations.
This year her experience of working with others expanded. From Drama, Sci-Fi, Action, to LitRPG/Gamelit. Dawn’s built a portfolio of writing, consulting, publishing and audio proofing.
Customers Also Bought Items By
Betrayal. Revenge. World-altering decisions.
Reunited at last, Kyle and his team are charged with completing the mega-mech merge. A dangerous task on a good day, it requires thirty-six minds to pilot the monstrous mech.
His team has half that.
As tensions rise between friends and enemies alike, Kyle must prove he has what it takes to lead on the front line. Completing the merge will not only take skill, but the trust of everyone around him.
With revenge in the cards, darkness looming, and an ever-expanding rift, Kyle settles in for the fight of his life. When it comes to life and death, dying’s not an option.
Politics, discussions and alliances. Mark doesn’t care about any of it. When did it matters when the artillery falls and blood is spilled?
All that matters is who stands beside you when blood is spilled and hell lays all around you.
Centurion Victor, has a nice ring to it, Major Victor, Corporal Victor, Private Victor, his path has not been a short one. Brothers and sisters have fallen beside him, casualties of war.
He thought Tyler and Alexis were just casualties of war, he accepted that.
Politics, discussions and alliances, killed them and should have killed him. Mark Victor is on a warpath, a path that leads to the top.
The secretive Roma Union has stepped forward. The warlike Maraukian’s are coming and humanity must rally together or shatter into oblivion.
Alliances, position, power, when a Victor has your name and a blood debt to be paid, it will be paid.
The core worlds of the Roma Union are in the line of fire. Untouched by war for hundreds of years they’ve become used to peace.
The Maurakians, bearing new technology, can go wherever they want with little warning, the blanket of safety that humanity has created is ripped away.
Once again the Vanguard are called upon to act. To give their lives for others and hold out no matter the circumstances, their target, Indalia.
What does it matter if you defeat the enemy in front of you, only to have your ally place a blade in your back? Rely on your family.
Every decision Mark makes will have devastating consequences that could change the direction of the Maraukian war and humanity’s path forward.
After failing the most important exam of his life, Kyle is forced into a VR war. Now, he fights on the front lines as cannon fodder for what he always assumed was the government, losing a little part of his memories with every virtual death.
When the mission he’s on goes wrong, Kyle is stranded on a planet far from his original destination. Finally given a chance to make an impression in the organization, Kyle will have to risk his mind for a chance at salvation.
If he fails, he'll lose all will to resist: making him the perfect soldier.
Winter Harvest is book one of the four book Space Seasons series, a LitRPG sci-fi space opera set on another world with mechs, spaceships, levels, and… well… pure evil.
This is their strength and the poison that destroys them from within. Many fight, but none come back the same.
The vanguard leads from the front.
That's the oath they made, the promise they kept and the call they will follow.
Mergers lead, death follows.
Others might call it rebellion, call it cowardice. The Vanguard will not forgive, nor will they forget. Their trust lays with one another, in those who have shed blood with them and joined the Net. Empires, governments, leaders, alliances, planets, corporations—many have fallen in humanity’s past.
Now a new empire will stand on the shoulders of the Vanguard, the troopers, the people of Tricticus, and the Victor Corporation.
Their goal: survive and defend those they care for. By any means necessary.
Kyle and his Metal Titans continue their adventures with new foes and challenges.
Joining a training planet in the hope of getting to fight on the front lines, Kyle and team are placed under the command of Edward Kerns. Changes to Kyle’s body mean training is next to impossible and failure almost guaranteed. Not that he’ll let that stop him.
With a singular goal consuming Kyle’s focus, he stands up for his beliefs, uniting with others across the galaxy to save more lives. Kyle has to somehow learn to command a merge under Edward’s control, all while being treated like nothing but a battery.
But Kyle won’t ever give in; he’ll pull out all the stops to protect his friends and their future.
Nightmares, visions, pain were all Nita knew. Scavenging from one day to the next for anything left behind. Surviving the best way she could, no one with her, alone.
Then she met Alex. Together things were different, together they had hope.
Headaches plagued every waking moment, her thoughts not her own. The longer they lived, the harder it became.
Everywhere they went the Rems kept pace, hungry, hunting. Hunting them.
Finally with no where to go, no where else to run, Nita and Alex turn to fight one last time.
Their work complete, Kyle and his guild leave Tolsa. The rebellion against Arndale is spreading, the economy is destroyed. They took everyone with them when they fled the doomed world, including their new allies the M-Wolves. Kyle wants to begin his final missions: rescue his familiar, meet Motaki’s mech challenge, and save the Denti homeworld.
Yet, Kyle is nowhere near ready, and he knows it. They must upgrade and train every possible second, or everything will be lost. Arndale has other plans, and attacks the orphans on Cinna forcing Kyle to reverse course. With no choice but to throw everything he has into defending those he really cares for, Kyle risks everything for the greater good.
Time is running out and the Sitha’s life is fading fast. Pushing himself and his team to the maximum, Kyle must make the ultimate sacrifices, get to that mech arena, and defeat Arndale once and for all.
Autumn Infernos is book four of the four book Space Seasons series, a LitRPG sci-fi space opera set on another world with mechs, spaceships, levels, and… well… pure evil.
After escaping with the information they needed, Kyle and his team must plan their next move. While working hard to discover many things about himself, his shipmates, and his denti body, Kyle finds not one… but three stowaways.
An exotic female Kiain who helps him unlock his Kenosi potential, and a deadly Sitha mother protecting her young son. He doesn’t throw them out of the airlock, but pirate and monster infested space isn’t exactly the safest place to be raising a child.
Now fully exposed to their overlords, Kyle doesn’t hold back. He places a winning bid on several top tier Mechs in an obscure part of the galaxy. The final price leaves them with a mission they can’t afford to turn down: they need to rescue the daughter of the local Mech Lord.
Pitted against a heavily fortified base, they need to fight with everything they have to survive.
Spring Mutiny is book two of the four book Space Seasons series, a LitRPG sci-fi space opera set on another world with mechs, spaceships, levels, and… well… pure evil.
Kyle and the crew have one chance to win the war on Tolsa. They are constantly moving between battlefields and helping the rebels in a desperate bid to find parts that they need, only ever staying a single step ahead of Motaki. One slip-up, and Kyle's team will be surrounded on all sides.
With no respawn facilities - and trapped by bounty hunters - Kyle and his crew are torn between their own safety and doing the right thing. Cure a dying species, or snatch the finest mech they've ever seen. Dejected and adrift, the search for upgrades and weaponry helps the goals of the crew align. That's for the best, since Kyle will need to pull out every skill he has in the hope that they can create a future for themselves. No matter what they choose to do during the rebellion, they'll need to make a deal with the M-Wolf leader.
With blood on his hands and a full cargo hold, Kyle can only hope that they can leave Tolsa with a clear conscience.
Summer Friction is book three of the four book Space Seasons series, a LitRPG sci-fi space opera set on another world with mechs, spaceships, levels, and… well… pure evil.
Plagued by old injuries that won't heal, she's enticed into accepting a deadly escort mission.
Of course, it's to cross the damned desert... and in the middle of Tromoal breeding season, no less. But the lure of enough cash to fix herself up and help out a close friend, too...? That's a siren's song she can't ignore.
Puatera Online is a harsh world, even for the people who have to live there.
Good thing Maddie is tougher than cured leather, because she may have just bitten off more than she can chew.