Days of Wonder Memoir '44 Pacific Theater Expansion Board Game
|Price:||$52.25 & FREE Shipping. Details|
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- This is an expansion; Memoir '44 is required to use it
- Adds depth and complexity to the base game
- Memoir '44 in the Pacific Theater
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Top Customer Reviews
With this expansion, you get a full set of Japanese infantry, tanks, and artillery, along with a beautiful set of terrain geared towards island terrain. Playing the Japanese is quite fun, because they have three new abilities that really spice up the strategic choices. These three abilities really reflect the ferocious and tenacious fighting spirit of the Japanese military of that time. They must ignore the first flag (retreat) rolled against, they get to attack with an extra die when at full strength next to an enemy, and they can move an extra hex and still battle if they can move next an enemy unit. Truly a tough opponent to contend with, and you feel it when you play the Marines on the Guam Japanese Counter Attack scenario and the visibility is one hex. Did I mention the "Night Visibility" rules? Yep, this expansion comes with a special Night Visibility card where the scenario starts in darkness, and the marines have to roll 4 dice before their turn in hopes of getting a "star" to move daylight hours up on the chart to reach full visibility and bring their artillery to bear on the Japanese.Read more ›
My son and I have only played a few of the scenarios but it's been cool so far. I like how they figure out the nuances of each theatre and represent those simply in their expansions. Like with Eastern Front Expansion they give you the Commisar and with the Pacific Theatre Expansion there are tweaks to accomodate for the Japanese soldiers training and influences. They also give you history around it, so for me.. .this becomes great learning opportunities for my kids (and myself) especially when you see it affect a battle.
My only wish is that the expansion price reflected what you get... but hey, I still pay it :-) and it's getting good raiting, so I guess you could argue it's worth it.
8 new scenarios are provided which vary considerably. What always amazes me is how the creators of this game have managed with only dice and some command/tactic cards and rules, to recreate some of the characteristics of the original battles. Its very very clever. Having said that don't think this is hugely complicated. It really isn't, and the basic principals can be picked up really quickly.
When you first start setting the game up it will probably take 15 mins, and the games on average will probably last over an hour. However as you get to know the rules a game can be over much quicker than that.
Overall a superb addition, as are all the expansions I bought so far.
Once we master this I'll look into playing one of the other expansion packs next. If you have a group of 'trusted' people who you play Memoir 44 with you could swap expansion packs occasionally to make your $ go extra far.
Most Recent Customer Reviews
My son loves Memoir '44 he got for Christmas. So when his birthday came around we knew an add-on set would be just the right thing. Read morePublished 10 months ago by DT, CA
I love, love, love this expansion. The Japanese combat rules make a for a strong opponent vs. the superior numbers, firepower, and maneuverability of the marines.Published 20 months ago by Value Conscious
I like a lot, I'm fan of this game and the diversity of scenarios you can build with all expansionsPublished on February 25, 2014 by Eduardo Garcia
This is a great purchase to expand your Memoir '44 gaming experience. The special rules for Marines and Japanese are awesome.Published on February 21, 2014 by PaladinDiDo