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About the product
- first-person melee combat
- 4-player coop
- Weapon customization
- Set on an open world tropical island
- RPG elements for character development
- first-person melee combat
- 4-player coop
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The player is drawn into the world of Dead Island on the brink of a mysterious epidemic that suddenly, and without warning, breaks out on the fictional island of Banoi. As a guest of the Royal Palms Resort, the player's stay was supposed to be a dream holiday; a luxurious getaway to the beautiful beaches of a tropical paradise. But faced with the reality of a zombie apocalypse, there is only one thing left to do: Survive. This is Dead Island a paradise to die for. The Island of Banoi: If you've been dreaming about paradise, we know a place where you can make those dreams come true. The Island of Banoi. Just off the coast of Papua New Guinea, located South of the Equator and just north of Australia. Until very recently much of the island was wild and primitive and totally untouched by the modern world. Even though the capital, Moresby, was founded by Australian settlers in 1895, many places deep in the interior still have never been seen by western eyes. Banoi's lush tropical beauty offers many natural wonders: from verdant rain forests to mountain highlands to virginal white sand beaches. Take a diving tour and experience the wonder of coral reefs teaming with life. Hike the mountain highlands or explore Banoi's extensive network of mysterious caves. Along the way you will encounter all manner of rare birds, butterflies, fish, reptiles, and mammals, including the great apes of the Banoi highlands. It's a sportsman's paradise with world-class rock climbing, fishing, hunting, sailing, and kayaking. Or if that sounds too taxing, find yourself a private beach, splash in the waves and soak up the sun. Meet the friendly people of Banoi. They are proud of their rich cultural heritage. The indigenous art is world renowned and unbelievably varied, reflecting the many local tribes with their own myths, legends and language. Come see what Heaven on Earth looks like. Come to beautiful Banoi. The pearl in the necklace of the Oceania Archipelago.
From the Manufacturer
The island of Banoi is a lush, tropical paradise in the South Pacific where its flagship Royal Palms Resort serves as the ultimate getaway for vacationers with money to burn. However, all good things must soon come to an end - and the picturesque resort falls into madness, carnage and chaos after a mysterious and contagious zombie outbreak claims its once peaceful atmosphere. Cut off from the rest of the world, only four individuals who strangely find themselves immune to zombification have the power to protect the remaining survivors from the horrors of the island, to discover what's really going on and find a way to escape before their own fatal ends.
- In keeping with an atmosphere of desperation and survival by any means, Dead Island focuses on serious, first-person action gameplay with a close-quarter, immersive melee focus.
- Dead Island's seamless 4 player co-op multiplayer seeks to provide the most immersive multiplayer experience to date. Players can drop in and out of each other's games at any time with no loss of progress as well as the ability to continue on alone or with others.
- With thousands of weapons in-game to collect, from simple wooden bats to fire-axes to heavy rifles, Dead Island is a collector's dream. This in combination with Dead Island's weapon customization system will enable the player to craft the ultimate weapon to ensure their survival.
- The ability to enhance and develop your character using RPG-like elements including an XP/leveling system and un-lockable skill trees put the power in your hands to create and play a unique protagonist.
- Dead Island's damage system gives an unprecedented visual detail of the effects of each attack on enemies pushing the boundaries of visualized gore.
- With an open-world setting, Banoi is filled to the brim with things to do and objectives to tackle, allowing a fresh way to advance both the characters and story at the same time and providing for endless replay value.
Top customer reviews
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4 characters to choose from. Self Centered Jock that's the throwing specialist. Former Cop, now bodyguard, who's the firearms specialist. Hotel employee who is also the martial artist and blade specialist. Rounded out with Sam B., the rapper who sings in the intro video, loner turned teamplayer, who's a pro wtih blunt weapons. You pick up a teenage girl along the way, who mostly just carries your gear, and acts as the moral compass/ plot device of the group.
What you'll love about weapons:
Huge variety and weapon mods that make them do cool stuff. Flaming baseball bat that sets foe on fire, Poisoned blades, molitov cocktails, deoderant can bombs, Meat bombs that draw zombies away from you, etc..
You can throw pretty much anything you can wield.
What you won't love about weapons:
Repairing them, fairly often, or just dumping them an picking up new weapons you find along the way. The game basically forces you to carry multiple weapons and rotate through them while on missions. You can't just relly on one UBER weapons. You'll need to carry a mix and use them intellegently.
Guns are pretty weak against zombies:
Melee weapons are where it's it in this game for zombie killing. While a single good headshot with any gun is enough to take out a human, you'll find yourself emptying a clip of bullets from your pistol to drop a lowly walker. The Shotgun can decaptitate a zombie, but you'll most often find pistol and rifle ammo.
Side missions are often repeatable, and don't advance the story line.
Story Arc missions advance the story line, and have much better XP rewards.
Characters can advance to level 50, but all the foes in the game scale to your level, so there is nothing preventing you from finishing the storyline well before that.
The Zones all feel different. The Resort, The City, Sewers, The Jungle, the Lab, and the prison look and play differently.
The Resort has lots of dead bodies that will pop up and attack you, often catching you off guard.
The City has armed Humans, and monstrous sized zombies that nearly impossible to kill from in front.
The Jungle has more human threats than zombie. You'll need to get a handle on Gun play at this point. Fast moving zombie "butchers" are a new threat here
Sewers have threats lurking around every corner, and bloated disgusting zombies that spew on you.
The Lab has you driving through zombie infested narrow roads, with every zombie type imaginable hanging around.
The Prison is the final zone of the game, no going back once you've made it inside the prison. Let's just say it's ahrder to kill a zombie when it's fast moving and wearing riot gear...
Is it perfect ? No.
*Jumping is enemic.
*Autoequip is annoying. If you hold the pickup key for longer than a split second you autoequip whatever it was you were picking up. Try fighting off a zombie that pops up on you while your raiding a bar and all of a sudden you character gets drunk because he's slamming back drinks instead of swinging a weapons because the bottle of alcohol auto equiped.
*Weapon degredation happens too rapidly.
*Ammunition limits - you can carry seeming endless ammounts of slavage, you'll use to mod weapons, trade, etc..., but you can only carry 50 pistol ammo, 60 rifle ammo, and 20 shotgun shells. It kind of makes sense from a game balance perspective, but it seems forced when your carying 18 weapons, but hardly any ammo.
*Disappearing weapons - you'll occastionaly lose a thrown weapons. It just vanishes every now and again. I had one weapon disapear from my inventory the instant I upgraded it. Get killed after throwing a weapon, and it might not be there after you respawn. It's not a major hurlde, just annoying.
Is it well worth $20 ? Heck Yeah !!
This game is like borderlands mixed with fallout(1,2,3,new vages) and left 4 dead. Its worth the money but i will be waiting several months for my next play through.
All in all i would give it a 8/10
Overall I guess, the little aspects of the game that aren't the smoothest are easy to get used to, and there's a lot of little details that really add to the game and make up for the tiny glitches. The things they did well are done really well, and the rest is like any other game with maybe a bit of an annoying system for selecting items or something, but thats a normal variation from game to game and its easy to get used to.
Lots and Lots of side quests of varying degrees of difficulty plus the main quests. If you enjoy killing Zombies this is the game for you. Shoot them, Hack them, bludgeon them, electrocute them etc. Some cons, as there are in every game, such as the Thug Zombies have a longer reach then you do with a shovel,If you are a shooter guns are few and ammo scarce, Some times the quest tracker stops showing you where you are. At the first of the game do not set your gamma low as they suggest as you cannot see your hand in front of your face. I am looking forwards to many more hours of play and replay with this one!