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Dead to Rights: Retribution - Xbox 360

3.8 out of 5 stars 36 customer reviews
Rated: Mature
Metascore: 61 / 100
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About the Product

  • Pump enemies full of bullets or destroy them up close, the choice is yours. Engage multiple enemies at one time with the 360 hand-to-hand feature.
  • Take on the Grant City underworld as vice-cop Jack Slate in an in-depth, character-driven storyline combining classical storytelling with advanced game design techniques to immerse the player in a compelling journey.
  • Two playable characters, one mission. Play as Vice-cop Jack Slate and his attack dog Shadow in the ultimate battle. Shoot it out from cover, blind-fire around corners and use enemies as agile human shields for dynamic cover.
  • Brutal and relentless gameplay that seamlessly transitions between gunplay and hand-to-hand combat featuring satisfying lethal blows, disarms, takedowns and much more.
  • In the face of danger, turn your enemies' weapons against them with aggressive disarms or execute all-new lethal takedown moves! Take on enemies with branching combos and counters or throw them into each other.

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Platform: Xbox 360

Product Description

Platform: Xbox 360

Product Description

Dead to Rights: Retribution is a visually stunning 3rd person action game, rich in story, character and brutal combat. The game follows vice cop Jack Slate and his canine companion Shadow as they fight to expose the shadowy figures of Grant City and bring order back to the crumbling metropolis. Deadly on their own, Jack and Shadow are even more formidable as they team up to defeat the threats they will uncover. Two Playable Characters: Vice-Cop Jack Slate – Pick off enemies with your side arm or get up close and personal and take them down with your bare hands. Shadow – Sneak up on enemies and kill them silently, or rip into a group and flush them out for Jack to take down!

Amazon.com

Dead to Rights: Retribution is an single player Action-Shooter game in which players roam the crime-ridden streets of Grant City with vice cop Jack Slate and his wolf-dog Shadow, doling out justice as they see fit. Featuring the ability to play as either Slate or Shadow, players mix brutal melee combat with diverse gunplay, explosive weapons and stealth animal like hunting techniques in this long-awaited follow-up to the original 2002 Dead to Rights game.

Dead to Rights: Retribution game logo
Story
No longer one of the great cultural and financial centers of the world, Grant City laid low below the dark shroud of widespread crime and corruption. But there is still one among the citizenry who is determined to exorcise the evil that has robbed the town of its former glory. He has pledged to both take back the streets from the gangs, as well as dole out equal justice of his own design upon the white-collar criminals who continue to bleed the city dry. He is vice cop Jack Slate. Betrayed and hunted by the organization he once served, he wages war on a daily basis, armed only with a gun, his bare hands and his intimidating canine, Shadow. Together the two of them make their way through the underbelly of the city, only to uncover a shocking conspiracy that threatens to shake the world to its core.

Jack Slate and Shadow from Dead to Rights: Retribution
Take back Grant City as Slate & Shadow.
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Gameplay
Dead to Rights: Retribution is a single player Action-Shooter game designed to reboot the Dead to Rights franchise that was launched in 2002 with the first game in the series. The game features mission based gameplay as one of two playable characters, vice cop Jack Slate and his father's massive wolf-dog hybrid, Shadow. Playing as Jack Slate players have plenty of opportunity to use weapons, but true to his rough and tumble appearance players will also make maximum use of melee attacks. The game features extensive hand-to-hand fighting functionality, including numerous branching combos, blocks, counters and even the ability to toss enemies aside or into each other and use them as human shields. Playing as Shadow players have the dual ability to use either brutal animal attacks, quite literally going for the jugular, or utilize Stealth Mode, where Shadow uses his animal senses to find enemies that would otherwise remain hidden, and then take them out. In this mode Shadow can also lure enemies into dangerous proximity to his bone-crushing jaws with a variety of barks and calls, after he is done with them, dragging them into the shadows so as not to draw attention. In situations where gunplay takes center stage players utilize a cover system to blind-fire from around corners and from behind walls.

Key Game Features

  • Two Playable Characters:
    • Vice-Cop Jack Slate – Pick off enemies with your side arm or get up close and personal and take them down with your bare hands.
    • Shadow – Sneak up on enemies and kill them silently, or rip into a group and flush them out for Jack to take down
  • Satisfyingly Brutal Disarms/Takedowns - In the face of danger, turn your enemies’ weapons against them with aggressive disarms or execute all-new lethal takedown moves.
  • Fluid Combat System - Seamlessly blends ranged combat with most robust brawling system ever seen in a shooter. Pump enemies full of bullets or destroy them up close…the choice is yours.
  • Intense Hand-to-Hand Combat:
    • Take on enemies with branching combos and counters or throw them into each other.
    • Engage multiple enemies at one time with the "360 hand-to-hand" feature.
  • Fast-Paced Gunplay - Shoot it out from cover, blind-fire around corners and use enemies as agile human shields or dynamic cover.
  • Captivating Neo-Noir Storyline:
    • Take on the Grant City underworld as vice-cop Jack Slate in an in-depth, character-driven storyline.
    • Combining classical storytelling with advanced game design techniques to immerse the player in a compelling journey.
Additional Screenshots:
Slate tossing a guy down the stairs in Dead to Rights: Retribution
Brutal hand-to-hand.
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Slate shooting from behind cover in Dead to Rights: Retribution
And a variety of gunplay.
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Shadow going for the jugular in Dead to Rights: Retribution
Use muscle as Shadow.
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Shadow hunting an enemy in Stealth Mode in Dead to Rights: Retribution
Or hunt in Stealth Mode.
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Product Information

Platform:Xbox 360
ASIN B001URRH12
Release date April 27, 2010
Customer Reviews
3.8 out of 5 stars 36 customer reviews

3.8 out of 5 stars
Best Sellers Rank #26,054 in videogames
#1,498 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.5 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

By R. Stevens on May 13, 2010
Platform for Display: Xbox 360
Tellurye here with another review. This time 'Dead to Rights: Retribution'!

STORY: You step into the shoes and behind the badge as Jack Slate, a hard-boiled detective who's the most wanted man in Grant City. The story unfolds backwards, starting in the present, cutscenes bookend the chapters, and you play as Jack details the story to his friend. He and his dad get caught up in the middle of a conspiracy, city police and government corruption, and down right murderous deals. Nothing too epic, a good summer fun action flick. This is a remake from the first Dead to Rights, and in my opinion, the only one up until now, that is awesome!

GRAPHICS: The engine looks nice, though hard to show as the story takes place in one big rainy night. The environments are varied with great attention to detail, but lots of browns and grays. The lighting is cool, but again, the colors may make some feel they are playing the same level over and over.

AUDIO: The music is typical action style - no Metal Gear Solid orchestra for this one. But not cheesy acid rock either. Good pumping music that doesn't get in the way, nor is all that memorable. The voicework is good and the acting not bad, though sometimes the writing can be a little cheesy. The characters do make you care about them though, and they make you love the ones you are suppossed to, and despise the evil ones. The weapon and sound effects are decent, but run of the mill - not something that will engage your subwoofer all that much. But does offer nice 5.1

GAMEPLAY: Here's where its addicting, and a little frustrating. You have a plethora of weapons and grenades you can use, and on-the-fly-switching from gunplay to hand to hand combat is a breeze. Really shines there.
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Platform for Display: Xbox 360 Verified Purchase
I think the game is worth a purchase if your looking for a 3rd person action game. For starters you have plenty of options during gameplay. You can go in looking to use hand to hand combat or being a shooter & utilizing cover.

The combat system is pretty deep yet basic
- You have Strong attack & Weak attack
- you can block & dash to be defensive
- You can Clinch & do some nice knees
- While surrounded you can attack in different directions while in a clinch
- You can send your dog Shadow in to attack a enemy & do alittle tag team action
- You can perform throws
- Theres execution kills you can perform after combos
- Take Enemies as hostages to protect yourself from fire

Gun play is kinda basic as well
- You can only hold 2 guns(1 being a sidearm)
- You use cover when under fire & its useful to line up shots
- When performing certain things you build up a adrenaline meter. When you press a button you slow down time & can set up some nice headshots
- Theres ammo lying around enemies.
- You can take enemies guns from them during combat
- Your dog will fetch guns for you also.

Theres also a stealth portion to the game. You often Play as Shadow & you sneak around using different tactics to lure enemies near to get stealth kills.

In conclusion uts a really good action game with variety in gameplay. Once you learn everything you'll be having a great time
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Platform for Display: Xbox 360 Verified Purchase
The Dead to Rights game have been ambitious to a degree
The first two were average but, the 3rd Retribution is where Namco found the right formula

The game is without a doubt a homage to the original Max Payne games along with elements from True Crime: Streets of LA
It does Max Payne better then Max Payne III did but, what do i know

The Controls: Easy to pick up and play (The QTE's are gone previously used in the other games
The fighting at first might seem a bit wonky once you get the hang of how to play it
Your feel at home within less then 15minutes
You also get to play as the dog Shadow (Which I honestly don't remember if the dog was playable in the previous games)
The dog controls very good unlike in Call of Duty: Ghost where the dog was a gimmick
This while not perfect works once you get the hang of Shadows movements and adds a vast different element to the game play

The game play solid if you ever played any 3rd person action titles you'll feel right at home
While it doesn't reinvent the wheel it's a enjoyable throw-back
Dead to Rights would've been a game you'd see in Arcades if Arcades in the States were not extincted
The audio: really good soundtrack/score that goes along with the game
along with plenty of perfectly cast v/o actors
Graphics A- Namco always have been able to make gorgeous looking titles
This is one of those non fighting arcade titles that stands out

Story: The overall story is compelling it's very much like a 1980's cop action flick but, it has plenty of interesting twist and turns
the story is well written a bit grim and dark though
(If you never played the previous Dead to Rights games don't worry this is a reboot of sorts

Overall this is a
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Platform for Display: Xbox 360 Verified Purchase
Since you can't give half stars, this game gets a 4. It would be a 3.5 otherwise. But it has enough going for it that it doesn't deserve a 3. Dead To Rights: Retribution, to me, is a cross between Max Payne and Gears of War. The comparison comes from the fact that the character models are total beef buses. I haven't seen so many guys ripped this hardcore since 300. The cover system and the overall feel of the game is also very Gears of War-ish. However, as in Max Payne, you get the "bullet-time" ability, the ability to slow down time. And, as in Max Payne, this is invaluable when surrounded by enemies and taking damage. And, to build on that further, you'd have to be an idiot, or not have played either Max Payne game (the third is on the way...yay?) not to see the similarity. And now an adendum, because what I am going to say next effected both my judgement of the game, and will be a deal breaker for some people:

The story is told in chapters, with narration by your character. The game starts after you have been shot in the arm, and you are relaying what happened to an EMT/goth friend (ho) named Faith. And the story itself falls squarely in the noir genre. And if you don't like that sort of over-the-top, intentionally cheesy, violent and bloody story, you will probably not like this game. And that's okay. I for one love the genre, since a lot of the darkest video games come from it. However, the story is VERY convoluted, and some people might not be able to accept this game, with its flaws, for that reason. And they aren't wrong.

Okay so you play Jack Slate, an on-again off-again police officer who, whether he currently has his badge or not, doesn't wear a uniform. Because...that would just be boring, am I right? So instead you wear some sort of weird...
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