Dead Rising 2 - PC

3.1 out of 5 stars 44 customer reviews
Rated: Mature
Metascore: 78 / 100
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About the Product

  • Thousands of Zombies On Screen: The undead are everywhere creating a dynamic and challenging zombie-killing experience for the player as weapons will be created to kill massive amounts of zombies at one time!
  • New Storyline and Characters: A new protagonist, Chuck Greene, is just the beginning in a long list of new characters, new survivors and new more vicious psychos that will be introduced to fans in the new world of Dead Rising.
  • 2-Player Co-Op: Co-op play is introduced to the Dead Rising universe for the first time as players can invite their friends to partner up with them at any time to take on the zombie massacre- tag-team style!
  • Play with a friend and have even more fun as you lure zombies in using strategic items like a toy helicopter or a firecracker.
  • Terror is Reality: Allows 4 players to compete in a gladiator type show that pits zombies against a group of players in the ultimate Vs. multiplayer blood bath.
  • Thousands of Zombies On Screen: The undead are everywhere creating a dynamic and challenging zombie-killing experience for the player as weapons will be created to kill massive amounts of zombies at one time!
  • New Storyline and Characters: A new protagonist, Chuck Greene, is just the beginning in a long list of new characters, new survivors and new more vicious psychos that will be introduced to fans in the new world of Dead Rising.
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Product Description

Platform:PC  |  Edition:Standard

Several years have passed since the Wilamette incident, and while Frank West was able to save America from a zombie apocalypse, the cause of zombification was not completely contained. This led to continued zombie outbreaks throughout the United States. Dead Rising 2 for PC shifts the action from the everyday world of mid-West America to the glitz and glamour of Fortune City, America’s latest and greatest entertainment playground. People flock to Fortune City from around the globe to escape from reality and the chance to win big. The game sees the introduction of former national Motocross champion, Chuck Greene, as the main protagonist. Before he hit the big time with a team and sponsorship behind him Chuck was forced to repair his own bikes, leaving him incredibly resourceful; a real handyman. A single father, Chuck dotes on his daughter Katey who, since the loss of her mother, he will do anything for. With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to turn the everyday objects they found in the Mall into improvised weapons capable of fending off attacks. Dead Rising 2 promises to increase the carnage with even more zombies intent on feasting on human flesh and countless new objects with which Chuck can make the undead dead. Combo Weapons; Players can combine two everyday items using duct tape to create the ultimate zombie killing creations such as the Portamower and Paddlesaw. Unlocking combo cards along the way will give players the advantage as the helpful cards will show you what items are best for combining . The more zombies you destroy using your creative combo’s, the more Prestige Points you can earn which levels up Chuck along the way. Prologue: Compelling new content that will be released ahead of the game launch, Dead Rising 2: Case Zero will give fans a taste of the experience while introducing you to the new characters and story that will unfold in Dead Rising 2.


Product Information

Platform:PC  |  Edition:Standard

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Top Customer Reviews

By M. MacMahon on September 30, 2010
Platform for Display: PCEdition: Standard Verified Purchase
It's surprising to me to see Dead Rising 2 release as basically the same game as Dead Rising with a few minor changes. Perhaps I was mistaken, but I remember the general reaction to the original game to be something like this: "free roaming zombie killing is fun, but timed missions, escort missions and only saving at certain locations is not!" Well, Dead Rising 2 is out and rather than fix, well, any of that, the game is just... more of the same. More of the same to the point where if the original game were on PC I am not sure who I would suggest this sequel to.

In Dead Rising 2 you play a gameshow contestant straight out of "The Running Man" only with zombies, which makes it (perhaps) morally ethical. Things go bad and you get trapped in the city of Fortune with a skeleton crew of survivors and a daughter with a bad drug habit (Zombrex, to stop her from turning, not heroin). The basic game structure is divided into two halves, one being non-linear exploration and side mission gameplay where you rescue survivors and slaughter zombies for experience points, which enhance your character with new abilities, weapon recipes and stats. The other half is very linear and time-dependent story missions where, upon being in the right place at the right time, you are treated to a mission which furthers the overall plot. In between all this you also need to make sure you get Zombrex for your daughter or else she "dies" and the game is unwinnable, same as if you miss a story mission.

It's a lot of juggling, but the thing to know is this: the best parts of the game and the thing you will most enjoy doing, and perhaps only do, is running around saving people and leveling up.
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Platform for Display: PCEdition: Standard
I played the first Dead Rising, and was blown away a with how fun it was to use whatever was around you to kill things. This is no different, nothing much has changed from the original on the X-box 360, but this is the PC version. Being there is no PC version for the first one, there is really nothing to compare to but game play.

Most noticeable difference is the amount of Zombies. There is so much more in the PC version than any other version. It makes it more of a dire situation than say the X-box 360, or PS3, having both systems and the PC I can see the difference. I didn't buy the X-box version, but my friend did.

Graphics of course are much, much, MUCH, better on the PC than any other system. Not to say, that the graphics are amazing, because there not. There good, but not GROUND breaking. On the PC, it's a lot sharper, crisp, and smoother at the same time. The graphics are much better than the first game, but not a hug update. On the bright side, I am playing on a 500 dollar PC with everything turned up (Dual Core Athlon 64x CPU, a 9800GT, 2gigs of DD3 ram, and a cheap mother board that does the job). You don't need a beast of a computer to run this game, just have a good GPU, and at least 2 gigs of ram, and you should be good. I have seen some frame rate issues, but, they have been few and far between.

The game flows well, no real surprises with any controls issues, they controls are fine and easy to get use too. It's the same as the old game as the first, but you must collect cards in order to build new weapons. I believe this is where they squandered a great opportunity to allow creativity.
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Platform for Display: PCEdition: Standard
I recently bought this game. Im a huge fan of zombie games in general but this one got me disappointed.

Disclaimer: I have only played about 3 hours of this game. Im writing the review now because i don't intend to go any further in the game as it got me fed up pretty quickly. Im just gonna list a few things that ruined the gameplay for me

1. Time
Why the hell do you add a time constraint in a game that is (in my opinion) a lot about free roaming. As a result, you miss out on a lot of side mission because you always have to find the damn anti-zombie shot (zombrex) for your daughter before its too late. I don't want to be stressed when i play video games, its about enjoying yourself. There is enough stress in our daily lifes. A game like this should be about shooting s*** up and loosen up.

2. Speed
I was expecting this game to be pretty hectic but its not. First the character runs so slowly. You can't sprint. I looked online and people say you can if you drop all items or whatever but i didn't manage to do it and the game didn't mention sprinting at all. Everything in this game seems slow. The attacks with the different weapons, the time it takes to pick up items, to open and close doors, etc.

3. Weapons durability
Why the hell did the developers thought it was a good idea to have the weapons wear out so quickly. For instance you'll pick up a weapon and, depending on the weapon, it will take about less than 100 kills before you have to throw away the weapon as its ruined. Why? Even if it was a real world apocalypse im pretty sure you could use a sledge hammer more than 50 times before it is ruined.

4. Mission
A lot of the missions are basically the same concept. Go find and help a survivor, bring him back to the safe house. Knowing that you run so slow, it take forever and its really boring to bring all this survivors back to the safe house.

That's it
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