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About the product
- Dead Rising 2: CASE ZERO, a downloadable game prologue released ahead of the game launch will give fans a taste of the experience while introducing you to the new characters and story that will unfold in Dead Rising 2
- New protagonist, Chuck Greene, is just the beginning in a long list of new characters, new survivors and new more vicious psychos that will be introduced to fans in the new world of Dead Rising
- Co-op play is introduced to the Dead Rising universe for the first time, as players can invite their friends to partner up with them at any time to take on the zombie massacre- tag-team style
- The in-game event, Terror is Reality, allows 4 players to compete in a gladiator type show that pits zombies against a group of players in the ultimate Vs. multiplayer blood bath
- Combine two items using duct tape to create the ultimate zombie killing creations such as the Portamower and Paddlesaw, unlocking combo cards that will help give players an advantage, as well as earn them Prestige Points
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Several years have passed since the Wilamette incident, and while Frank West was able to save America from a zombie apocalypse, the cause of zombification was not completely contained. This led to continued zombie outbreaks throughout the United States.Dead Rising 2 shifts the action from the everyday world of mid-West America to the glitz and glamour of Fortune City, America’s latest and greatest entertainment playground. People flock to Fortune City from around the globe to escape from reality and the chance to win big.The game sees the introduction of former national Motocross champion, Chuck Greene, as the main protagonist. Before he hit the big time with a team and sponsorship behind him Chuck was forced to repair his own bikes, leaving him incredibly resourceful; a real handyman. A single father, Chuck dotes on his daughter Katey who, since the loss of her mother, he will do anything for. With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to turn the everyday objects they found in the Mall into improvised weapons capable of fending off attacks. Dead Rising 2 promises to increase the carnage with even more zombies intent on feasting on human flesh and countless new objects with which Chuck can make the undead dead.Dead Rising 2 is being developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom’s global head of research and development, Keiji Inafune, who as the game’s Producer, will play an active role in the project.
| Set several years after the events of the first game in the series, Dead Rising 2 contains all the fun and over-the top carnage which gamers associate with a zombie apocalypse. As with all releases in the Dead Rising series, it is a survival horror game. Players take on the role of an all-new character, with equally new motivations to survive and resources to do so. These resources include new weapons, expanded weapon combination/creation possibilities, and even two-player coop functionality. The game also features a 4-player online multiplayer mode, an optional prologue to the game available as downloadable content and a dramatic increase in the number of zombies that can be faced at once. |
The sequel to the million-plus selling Dead Rising, Dead Rising 2 sees the player take on the role of former Motocross champion Chuck Greene, who has come to Fortune City, America's newest gambling paradise, to compete in "Terror is Reality," a gruesome game show that dares contestants to survive zombie-filled environments for big money prizes at the delight of TV audiences around the globe. Chuck's motivation for taking part and risking life and limb is his daughter Katey, who since being bitten by a zombie requires a daily dose of Zombrex to prevent her from turning into one of the living dead. There's no denying that Zombrex works, but since it's the only drug on the market, its price is high. During his time in Fortune City a zombie outbreak occurs and Chuck must survive the onslaught of the undead for 72 hours. Pitted against two fearsome threats - tens of thousands of zombies and the constant countdown of the clock - while potentially rescuing other survivors of the zombie apocalypse, players must also unravel the greater conspiracy behind the outbreak and as importantly find the Zombrex necessary to stop Katey from joining the ever growing zombie horde. Players will shoot, stab, carve and drive their way through enemies in order to beat the clock and survive 72-hours in the darkly comedic, no holds-barred confines of Fortune City. Gameplay
Dead Rising 2 delivers more of the signature gameplay that the series is known for plus a number of new features. Players who might need some help or simply want to share the zombie bashing fun with a friend will now be able to play in online 2-player co-op. Simply use the in-game transceiver to call for assistance at any time and once your partner has accepted, they will arrive by your side for double the action. With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to take everyday objects they found in the mall and use them as weapons. But now, in Dead Rising 2 with thousands of zombies filling every square inch of Fortune City, Chuck is going to need to be even more resourceful and inventive by creating combination weapons to save the day. Players will be able to take two objects, a roll of tape and with a little inventiveness create an advanced zombie-killing combo weapon - a piece of wood and a lawnmower become Portamower, the handheld mower that cuts zombies down to size in an instant; while a garden rake and car battery combine to create an electrified zombie prod. The more combo weapons a player uses, the more Prestige Points (PPs) they will gain along the way in order to level up Chuck. Optional Downloadable Prologue
Ahead of the full game, Capcom will release original downloadable content Xbox Live with Dead Rising 2: CASE ZERO. This prologue consists of unique content not available in the full retail release of Dead Rising 2 and will introduce new protagonist Chuck Greene as he and his daughter find themselves caught in the desert town of Still Creek that has been overrun with zombies. Set two years after the Willamette incident and three before the action of Dead Rising 2, Dead Rising 2: CASE ZERO will help bridge the gap between the two titles and give players a taste of the new gameplay they will experience in Dead Rising 2 as they create combo weapons, rescue survivors and take on a ruthless psychos before making their escape. Development Team
Dead Rising 2 is developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team have added their talents and experience to the Blue Castle Games team throughout the development process, including Capcom's global head of research and development, Keiji Inafune, who as the game's producer, and played an active role in the project. Key Game Features
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Really, Capcom? REALLY? The Emma has played lots of Zombie games, but never a game as BOORRRRING as Dead Rising 2. Run around casino, hit zombies, LOADING..... watch cutscene, LOADING.... Repeat. Installing this game does not fix loading times.
Now I'm going to list every Zombie game I'VE played that is BETTER than this mockery to the Survival-Horror genre :
#1 - Left 4 Dead
#2 - Left 4 Dead 2
#3 - Zombies ate my neighbors
#4 - Plants vs. Zombies
#5 - Dead Space
#6 - Dead Space 2
#7 - Call of Duty : World at War
#8 - I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1
#22 - The House of the Dead
#23 - The House of the Dead 2
#24 - The House of the Dead III
#25 - The House of the Dead 4
#78 - Zombie Revenge
#79 - Stubbs the Zombie
#136 - That Borderlands DLC pack
#177 - Heussdhvblah
177 Zombie games that are BETTER than the Dead Rising and Resident Evil series. The Dead Rising series sucks and has always sucked. If this game can get a 8-9 then the standard for making a GOOD game has deteriorated. Capcom must've paid reviewers to rate this positively. There's no way this is a good game. Everything Capcom is now condemned at The Palace of Wisdom. Good day, sirs.
I did not do my homework on this one. He told me it was just killing zombies,
well they are very real looking Zombies that bleed a lot! After a few days of playing
he had trouble sleeping. He told his sister he couldn't get the images
out of his mind, like the pools of blood with DEAD BABIES!
Do not get this for anyone under 18!
Killing zombies is a lot of fun. What is even more fun is thinking up new and inventive ways to do it. This game gives plenty of options for those creative zombie killers with the combo card system which adds a lot of content and replay value. You can even attach chainsaws to a motorcycle!
Chuck, however, has the maneuverability of a geriatrich robocop. There is no sprint button allowing you to outrun WALKING ZOMBIES. I don't know about you but if I was in a zombie apocalypse situation I would not be sauntering about at a slow pace. That aside, some of his movements and actions are excrutiatingly slow. While trying to jump, or even swinging an item, Chuck stumbles and looks awkward. This is a huge pain when trying to fight psychos early on because some of them can actually run Chuck down because he can not sprint. This also makes moving from one end of the area to the other sometimes painfully long especially in a game that relies on time constraints.
There have been improvements since the previous game though. The biggest improvement is also still disappointing, the save system. It only allows 3 save slots first of all! You are still required to track down a bathroom stall to save but at least this time around the game offers the option to save after completing several cases. It is still not enough however. I found myself tracking down 4 or 5 survivors and running back to the safe house and bumping into a psycho who would kill me and erase almost 1 hour to 2 hours worth of gameplay. I know, I could have saved more often and blah blah blah. I think it would have been much better to have an auto-save option for every time you enter a new area. What makes this matter even worse are the somewhat long loading times between areas. Another improvement is in the AI of the survivors. In the last game it was painfully annoying to get a survivor from one area to the next but this time they actually follow you somewhat closely and push zombies out of the way or fend them off themselves. The diverse characters were pretty entertaining as well but the psychos seemed much harder this time, especially with the bumbling slow movements of Chuck.
Also new to this game is multiplayer and co-op. While I did not play co-op, the multiplayer was quite fun. Terror is Reality is a game show where whoever kills the most zombies or scores the most points by killing zombies in 9 different events, 4 per game randomly chosen. It mixes the game up a little for those who get tired of saving people or running down Zombrex. It might take awhile to get a game going but once it starts it can be a lot of fun with just a little bit of lag here and there.
The game in and of itself is a blast to play. The story is pretty good but come on, who really cares much about the story when there are thousands of zombies moaning for you to destroy them in various hilarious ways...
And this is the kicker for me: you're timed in the campaign. Yes, I get that time is of the essence in a Zombie Apocalypse. But where Deadrising games have a lot of fun in their mini-malls are carnage--they will leave campaign-crazies like myself left feeling really bummed. Some missions in the main story line have to be done back to back or within such a tight time-frame that you find yourself rushing to just "continue" along in the main plot.
Stick with Left 4 Deads, Dead Island games for your zombie fill. Deadrising is worth a rent at best--or buying it for very cheap. The limited time of gameplay you will have--it is good fun. :)