Top critical review
5 people found this helpful
Silly fun game, but frustrating for casual players
on September 25, 2015
I like Deadpool and enjoy basic shoot 'em up games with interesting themes and characters so this game sounded like a win to me. The downfall is the gameplay and in particular lack of direct saves and jumping moves. I am a casual gamer (I play on the lower levels first, appreciate hints, etc) so this criticism may not apply to everyone but at a certain point in the 8th section I just had to quit because I could NOT get past the super annoying multiple timed jumps needed to progress. I had this issue a few times earlier in the game but developed my skill by failing and trying over and over again. Not my idea of a fun time. This is especially annoying since you have to go through a few steps before the game saves so if you quit during a hard part you start at the beginning of that section and have to redo all the tricky spots again. Still, I figured a few rough places were ok as long as I could eventually get through them and onto more fun, shooting, and nonsense. Well not so with the one spot where you have to time multiple jumps across, up, into hidden spots, and then somehow time even more jumps while grabbing or shooting *perfectly* to keep going. If at any point you fail, guess what? Start at the very beginning of the whole sequence and pray you get enough things right to progress. I have tried one section over 100x and, quite frankly, it's gotten boring as hell. I even went online to watch a video walk through and found the steps are slightly different (again, timing has to be *perfect*) so even if I try and replicate it, It doesn't work.
I don't mind some challenge but it's things like this in games are a total turn off for me as a casual gamer. If it even had the means to save on demand I could get partly through, save. and then try again later picking up where I quit. Unfortunately the way the game is made it's all or nothing. I feel games like this that are supposed to be silly and fun should have a lesser skill demand at lower levels of play -experts can always play on hard if they feel bored- so everyone can at least finish the damn thing. As it is I eventually put it back in it's case and moved on to a new game. Hours of play and Incouldn't finish it because of one spot which had nothing to do with plot or shoot. Had I known it would be like this I never would have started (again it's fun but not an essential game by any means). For those who like to mash buttons and just casually play, consider yourselves warned.
The game itself is ok and has some interesting weapons, dialogue, and a playful theme which really runs in contract to the super challenging movement demands which tend to drag it down. You can accrue $$ and upgrade weapons and items which is ok but none of this helps if you can't coordinate things *just* right to progress in the game.