Deities and Demigods (Dungeons & Dragons d20 3.0 Fantasy Roleplaying Supplement) Hardcover – April 1, 2002
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About the Author
Rich Redman has written Dark¥Matter(tm) Arms & Equipment Guide and the D&D guidebook Defenders of the Faith. He lives in Washington state.
James Wyatt wrote dozens of articles for Dragon(r) Magazine and five Dungeon(r) Magazine adventures before joining the Wizards of the Coast staff in January 2000. Game design is career number five, after stints as a childcare worker, ordained minister, technical writer, and Web designer. He resides in Washington.
- Publisher : Wizards of the Coast (April 1, 2002)
- Language : English
- Hardcover : 224 pages
- ISBN-10 : 0786926546
- ISBN-13 : 978-0786926541
- Item Weight : 1.95 pounds
- Dimensions : 8.2 x 0.7 x 11 inches
- Best Sellers Rank: #727,304 in Books (See Top 100 in Books)
- Customer Reviews:
Top reviews from the United States
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This book can take your design to the next level. It provides a very sound basis for designing your own divinity within a campaign world. Alternatively, it spells out some of the more common fantasy pantheons (Greek, Norse, Egyptian) for ready play. While it is by no means exhaustive, it gives the framework to build a campaign with a pantheon that functions in "elaborate" ways when viewed from the outside. You'll know it's actually much easier to manage by keeping a couple good principles in mind when dictating interactions between and with deities. It spells out a few simple questions and explains how different your world can be based on your answers to those questions. Players will find the typical fluff of any D&D supplement, but otherwise won't find this very helpful unless their DM is introducing them to levels of play that involve more interaction than divine spells as a game mechanic and divine will as a plot device.
It is a list of several pantheons, both real ancient ones and the D&D cosmos. I was especially thrilled to see the Egyptian pantheon whereas the Norse and Greek ones I expected. I also like how the two major D&D dragon deities are featured which aren't in any of the core books at all!
D&D always features that "deity" choice in character creation, but it's barely a passing glance. This book gives you a more informed decision and shows you just how far your character's chosen god could influence the world and the character's attitude, moreso if they're a cleric, paladin, or druid type involved in divine magic.
For a DM this definetely could spawn adventure ideas - every deity has involvement both in material plane and especially the outer planes. Mostly for DMs, but this could be handy for players wanting options.
The vast majority of the book consists of statistics for each of the gods profiled. Much space is given to the feats, spell-like abilities, and combat statistics of these ultra-powerful beings - things that will almost never be used in actual gameplay or character building.
Does it matter which "feats" Hermes has? Does it matter which weapons Loki is proficient in? Does anyone care how many attacks per round Osiris has, or what Athena's Constitution score is? Unless you're playing a overpowered "munchkin" campaign, the answer is no; but more than three quarters of each deity's description consists of this sort of useless fluff.
It would have been far better for Wizards to have devoted the space to content that can be used to add flavour to a campaign where these gods are worshipped. There should have been more material about various clerical orders that serve each of these beings, perhaps including rival churches of the same god with long-standing historical grudges (just as there are within Christianity or Islam). They could have given us more information on the history of these gods and the relationships between them - the story of how Odin lost his eye is far more interesting than the list of spells he can cast.
I recommend against buying this book, for players or DMs. Instead, buy any book on mythology, and adapt the ideas therein to the D&D system.
Top reviews from other countries
It s a must if you want a lot of deities in your campaigne.