Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
Desert Raiders (Warhammer 40,000) Mass Market Paperback – December 26, 2007
|New from||Used from|
The Amazon Book Review
Author interviews, book reviews, editors picks, and more. Read it now
About the Author
Lucien Soulban has authored and co-written over 90 roleplay supplements, and has helped launch three roleplay games. He wrote the script for Warhammer 40,000: Dawn of War and Winter Assault computer games. He currenly works as a script writer for videogame giant Ubisoft Montreal.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
The plot of the book is incredibly two-dimensional. Guard lands looking for the cause of a distress signal, and are subsequently attacked by Tyranids. The book started off promising, with two warring factions being forced to make nice in the middle of a desert wasteland with dwindling supplies. I was under the hope that this would include a lot more subterfuge and political wrangling, but sadly no.
That being said, the authors action sequences are well written, at a decent pace, and are intelligently thought out, almost to a degree unusual for the Guard. This definitely isn't as good a read as 15 Hours, but if you're looking for a simple pulp novel that you can blast through in a day or two, its not bad either. Heres hoping he's given more plot to play with in the future.
On the Plus side it does read very fast. The action sequences are fair.
I love the GW is getting around to fleshing out many of the nooks and crannies of the 40k universe, but I wish that a bit more care would have been taken with the Tallarns.
The 892nd is a new regiment. It is compiled from the Turenag and Banna Alliances. This creates a huge rift between soldiers due to the fact that the two alliances have been enemies for too many centuries to bother counting. Colonel Nisri Dakar (Turenag) and Lieutenant Colonel Turk Iban Salid (Banna) have a hard time keeping their men from killing each other. The two leaders can barely tolerate each other, much less control their people. However, Commissars Rezail and Tyrell keep them all under control or simply execute the ones causing problems.
Trouble multiplies when (later christened) Cavern Balilica is located. Cavern Balilica holds layers of rich, verdant jungle. It is filled with an eco-system unlike any other seen before; and both alliances want permission to colonize Khadar. Most, but not all, hatreds are put aside when a new threat arrives in the form of a Tyranid Horde.
*** Never before have I seen such segregation among W40K soldiers and I hope I never will again. Who needs Chaos when regimental troops will simply assassinate each other? Almost half the book is bickering, accusing, slowly killing each other off. Once the tyranids enter the story, the two alliances begin to work together; however, the hatred still simmers. The story gets much more interesting as the different forms and weaponry within the Tyranids are revealed. Readers will also get the treat of seeing a tyranid psyker, a hive brain. That, alone, would make this book worthwhile. My opinion is that if you can through all the in-fighting and reach the tyranids, this becomes a great story by the end. ***
Reviewed by Detra Fitch of Huntress Reviews.