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How To Design Gameplay and Exploration (Lazy Designer Game Design Book 3) by [Knowles, Brent]
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How To Design Gameplay and Exploration (Lazy Designer Game Design Book 3) Kindle Edition

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Length: 242 pages Word Wise: Enabled Enhanced Typesetting: Enabled
Page Flip: Enabled
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Editorial Reviews

From the Back Cover

Want to learn how to be a successful designer in the videogameindustry? This book will provide pointers and anecdotes from theauthor's own experiences.

About the Author

Brent Knowles is a writer, programmer, and game designer.

He worked at the role-playing game studio BioWare for ten years (Baldur'sGate 2, Neverwinter Nights, Dragon Age), during most of which he was aLead Designer/Creative Director.

Now he writes full time.

He has been published in a variety of magazines and anthologies including On Spec Magazine and Abyss and Apex.

In 2009 Brent placed first in the third quarter of the Writer's of the Future Contest with his story 'Digital Rights'.

Product details

  • File Size: 924 KB
  • Print Length: 242 pages
  • Publisher: YourOtherMind Media; 2 edition (May 28, 2013)
  • Publication Date: May 28, 2013
  • Sold by: Amazon Digital Services LLC
  • Language: English
  • ASIN: B00D3N50LK
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Enabled
  • Lending: Enabled
  • Screen Reader: Supported
  • Enhanced Typesetting: Enabled
  • Amazon Best Sellers Rank: #1,285,386 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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