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Designing Interactions (The MIT Press) 1st Edition
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All in all, I cannot recommend this book too highly: it is fascinating, stimulating and illuminating.―Professor Tom Wilson, Information Research
During the past forty years, interaction designers have powerfully transformed the daily lives of billions. Designing Interactions is a deeply knowing, intimate portrayal of these people: who they are, how they think, and precisely what they do. If you live or work with computers or cell phones―and who among us has any choice about that?―then you owe it to yourself to read this. A labor of love that was years in the making, this classic has no rival in its field.―Bruce Sterling, author of Shaping Things
Designing Interactions offers multiple interfaces in its own right. It's not just a well-designed, nicely indexed book, with a heft that strains the tendons (the back of my review copy cracked after only a few hours of gentle use), but also an enclosed DVD with interviews, and a website (designinginteractions.com) that includes a weekly downloadable chapter. There's an inherent lesson in this arrangement, which is the value of choice. The very randomness of Moggridge's archive shows the truest quality of good interaction design: personality.―I.D. Magazine
This is one hell of a book...Part history lesson, part computer science thesis, part design education, part personal design philosophy, it is fascinating, inspirational, occasionally baffling, and often hilarious.―Helen Walters, BusinessWeek.com
An engaging, informative, and enjoyable history of interaction design that helps us appreciate the contributions of some incredible people who shaped this corner of the design field. What fun!―Dan Boyarski, Professor and Head, School of Design, Carnegie Mellon University
This will be the book that summarizes how the technology of interaction came into being and prescribes how it will advance in the future. Written by the designer who was there, who helped make it happen, who pioneered the digital revolution. Essential, exciting, and a delight for both eyes and mind.―Don Norman, Nielsen Norman Group and Northwestern University, author of Emotional Design
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The book deserves style points, with color pictures jammed into every page to keep things lively. My only major complaint is that it's too much of a good thing. There are a lot of interviews in here that are nice in and of themselves, but just don't fit the theme. Will Wright (creator of the Sims and Spore) is always an interesting guy, but his big thing--"Let's make software that works as open-ended toys, not closed games," to paraphrase--is tangentially related to interaction design, at best. I would have enjoyed this more as a slimmed-down, tightly-focused volume than as the hefty hardcover behemoth it is.
For those who are interested in this sort of history, I'd strongly recommend the entrepreneur interview collection Founders at Work.
Moggridge interviews some of the coolest and relevant inventors of the modern (technology) era.
The book hit a dry spell toward the end but finished strong.
As a usability and design professional I found this book to be a good read on perspective, and to read the techniques and methods used to develop new things.
This book should be listed as a human interest piece not a "Manager's Guide to Computing". If that's what you're looking for, then it might be for you. But be careful to read the reviews before you spend your hard earned money.