FREE Shipping. Details
Trade in. Get paid. Go shopping.
Ship it to us for free.
We are unable to process your trade-in order.
About the product
- From the makers of the acclaimed hit game Destiny, comes the much-anticipated sequel
- An action shooter that takes you on an epic journey across the solar system
- Humanity’s last safe city has fallen to an overwhelming invasion force, led by Ghaul, the imposing commander of the brutal Red Legion
- To defeat the Red Legion and confront Ghaul, you must reunite humanity’s scattered heroes, stand together, and fight back to reclaim our home
Customers who bought this item also bought
Customers who viewed this item also viewed
Have a question?
Find answers in product info, Q&As, reviews
Please make sure that you are posting in the form of a question.
From the manufacturer
The war has only just begun
Humanity’s last safe city has fallen. The brutal commander of the Red Legion, Ghaul, has led an overwhelming force to victory, stripping the city’s Guardians of their power.
As one of the remaining survivors, you must venture to mysterious, unexplored worlds of our solar system to discover an arsenal of weapons and devastating new combat abilities. It’s up to you to lead the fightback, Guardian.
Building on the phenomenal success of critically-lauded Destiny, Bungie returns with a adventure and worlds and areas to explore in the ongoing war between the Traveller's chosen Guardians - mankind - and the relentless forces of The Darkness.
Stand together: Level up your Clan
Create and join your very own player Clan - banding together with those you trust - and rally behind a single banner to gain experience that will benefit all members.
As you progress, your Clan Banner will unlock perks and abilities that will make you and your team unstoppable.
Venture further: New worlds to explore
Descend in the embattled ruins of the European Dead Zone, an overgrown wasteland home to an opportunist House of Fallen marauders and the scattered refugees of the Red Legion's devastating assault.
Join the fight to reclaim your conquered home
From here, set off into the solar system and search for the last remnants of the Traveller's chosen among the desterted moons of Saturn and Jupiter.
From the makers of the acclaimed hit game Destiny, comes the much-anticipated sequel. An action shooter that takes you on an epic journey across the solar system.
Humanity’s last safe city has fallen to an overwhelming invasion force, led by Ghaul, the imposing commander of the brutal Red Legion. He has stripped the city’s Guardians of their power, and forced the survivors to flee. You will venture to mysterious, unexplored worlds of our solar system to discover an arsenal of weapons and devastating new combat abilities. To defeat the Red Legion and confront Ghaul, you must reunite humanity’s scattered heroes, stand together, and fight back to reclaim our home.
- Destiny 2 Base Game
- Rich cinematic story campaign.
- Multiple cooperative game modes for epic, social fun.
- Intense 4v4 competitive multiplayer matches, including 5 different PVP modes.
- Expansive, never-before-seen worlds and spaces to explore.
- Customize your character’s weapons and armor with an all-new array of gear.
- Discover Lost Sectors, complete new Adventure missions, or rally to Public Events with other Guardians.
- Introducing a brand new Guided Games system that helps players find like-minded groups to experience Destiny 2’s most challenging activities, like the Raid.
• Introducing of one of Alexa’s most innovative and integrated skills to date for a live video game: The Destiny 2 Ghost Skill.
• This new skill seamlessly connects the world of Destiny 2 with enabled Amazon Alexa devices via real-time voice commands.
• With the Ghost Skill you’ll have a faster path to action and superior weapons management. Try saying:
o “Alexa, ask Ghost who are the Red Legion?"
o “Alexa, ask Ghost to equip my most powerful weapon.”
o “Alexa, ask Ghost to call for backup”
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
Overall this game feels like a predecessor to destiny 1, not a successor. D2 is stripped down in every way compared to D1, without any DLC.
How you ask?
-The story is linear. Do these missions and if you can be bothered do the boring, repetitve side missions.
--Spoiler, the entire story concludes with the pathetic realization that gary is just a pathetic alien with serious daddy issues.
---The final mission takes place on this incredible and well designed space ship with vehicles and explosions. It would be perfect for a strike, pvp, raid setup. But no. It was used for a story mission and had raid-lite mechanics. It was probably from an early design build of D2 where that was a part of the raid and got scrapped in favor HoW deuce. More on the raid later.
-Strikes. No way to play an individual strike and get your feet wet.
--No incentive to play strikes at all. You will get better loot, faster, and for less effort by grinding public events. Boring.
---Nightfalls? Timers? Oh yeah. It's cancer. Do you like speed running FPS games your first time through? Buckle up that's a 3x/week activity with other asinine modifiers like: only regenerating shield and health when running, or extending the timer by shooting blue balls, or extending the timer by literally jumping through hoops. I for one am insulted by the insinuation.
Lost sectors? Pointless. Well, unless you want to spend 10-20 hours farming them on repeat for tokens to turn into a faction vendor that only comes by once a month to sell a gun. Unfortunately you can only get that gun if your faction "wins." What's weird is that there is no way to tell which faction is winning. Bungie just announces it. One can't help but wonder if it is dynamic at all or whether bungie is just deciding which faction to award the gun to. First faction rally was won by the emos in Dead Orbit. It was unsurprising, the destiny community is known for its love of all things dark and gloomy since the cod shader affair. IF your faction loses the event you get the privilege of buying their gun for fifty times (50) more. Classy move. Your best bet is too pledge on each character, get all the drops from each factions token packages you want, and never grind a token again. You can buy the gun at the winning price on whichever character pledged to that faction. There is actually less reason to ally with a faction in d2 than there was in d1.
PVP? 4v4. Two playlists. Mixed game types in both modes. suspiciously absent connection bars. Still like 16 tick per second, in comparison csgo (which is ancient) is 60 tick, and 120 tick at tournaments or in the third party competitive scenes. Overall PVP is unexciting, frustrating, repetitive, and ultimately has less incentive to play than CODs competitive playlists.
The raid? Sold as casual friendly. A blatant lie. You will need a map, an actual 3-D map to get through the raid. This map isn't in game though. Oh no that'd be too kind. It's been made by players who care, apparently more than the devs do. You will need to set aside 4-20 hours to get through the raid unless you get carried by some friendly folks. Good luck with that, most groups picking up randoms require that you can prove you've beat the raid before accepting you into their midst.
Guided games? Sit down and bring a book. 30 minute queues for strikes. Hour plus queues for raids. No gurantee the people you queue with will have or use a mic. If they do it's left to chance that they'll speak your language. There's a high chance it'll take several attempts per activity, per character. That hour nightfall you solod every week in D1? Yeah, that can turn into 2-3 hours easy, per character. Don't bother with guided games. Between connection issues, griefing clans, and communication barriers it's a total waste of time.
Social experience. Recently the community manager spoke about how the end game is supposed to be forming and building relationships with other players. How does that exactly work when we're constantly segregated? 3 player strikes and patrols. 4 player pvp. 6 player raids. What about the fact that I've never seen another player even join shared voice chat, even in guided games? Some social experience they're fostering. It's so good players have built websites to fill in the gaps that bungie couldn't be bothered to.
Bugs. You'll trade in pvp. A lot. You'll get killed around corners a lot. You'll teleport, rubberband, and see others do this a lot. You will disconnect from the game a lot. You will get the same gun, armor piece, or exotic over and over again. My record is 8 times in a row. It makes sense though. They need to do something to prevent people from getting every single piece of equipment in the game within the first week since they added so few pieces. The solution is duplicates. There are plenty more but these are the main ones.
Micro transactions? Oh we got those. They're the end game according to luke smith. He actually said he expects us to want to play content over and over just for cosmetics. You can get 3 engrams per week per character at a faster than normal rate. At this rate it takes about 3 hours of farming public events to get one. That's about 25-30 hours of grinding per week for 9 loot boxes that have a MSRP of $18. Shaders are single use, locked to the item used on, and are destroyed when a shader is applied over the existing one. You'll need 7 to complete a set. Eververse sells single shaders for double the price of one sacrificial shader. Shaders are awarded by eververse in stacks of three. Eververse changes its selection each week, and sells two shaders per week. Nearly all of the non-premium shaders are ugly and can be broken down for an exciting nothing.
End game? You got your weekly milestones. Do the nightfall, 5 crucible games, and the raid. Completing these, with competent friends will take roughly 5 hours per character, or 15 hours per week for all three. Assuming your competent as well, and don't waste time searching for people to play with, or wiping excessively in the raid, or at all in the nightfall. So once your milestones are out of the way so are your guaranteed opportunities to advance your power level, which doesn't matter for anything but the raid by the way. After milestones you'll still have about 1.5 fast bright engrams to grind per character. Your options are to rerun the raids/nightfalls, public events, or the wholly unsatisfying pvp.
Quality of life in D2? Pretty bad. The vault is too small, has asinine sort options, and resets the sort every time you change screens. So many weapons and armors are reskinned versions of another piece it's hardly worth paying attention unless you're going for that fancy looks and have either the time to grind out hundreds of bright engrams, or buy them at the destiny slot machine for $2 a spin. Grimoire is completely gone and so are the bragging rights that came with it. The only late game vendor that sells anything directly is eververse, for cash. Have fun dumping tokens into npcs for the same pulse rifle and boots you've gotten 100x already.
There's so much more to say but this all I can stand to write for now. I'll come back and update later if Bungie does anything to improve or worsen this game.
- UHmazing graphics
- actually had somewhat of a story to the main campaign compared to destiny 1
- gameplay is always pretty fun and sucks you in like your friends story about their crazy ex.
- the rewards like gear or weapons brings me fulfillment
- the story is an improvement compared to the first game but it feels like it was written for a high school writing class.
- the expansion story had potential but it took me 2 hours to finish the campaign and it was confusing and felt like a cash grab from bungi
- THE GRINDING. Now I don’t mind putting in some work into a game to get some cool stuff but this game relies on grinding.
But let’s be honest I do love playing this game regardless of the cons and I probably will spend more money on this game because I have a problem.
Compared to Destiny 1, it's plain boring. I found myself logging into the game yesterday and I had already done the maximum leveling for the week, so I played another game.
And that's not even the worst. The most greedy, arrogant thing that they're planning (and they are actually bragging about it) is to add another DLC release in December. So, I can pay another $30 for another cut-and-paste copy of Destiny 1 with different textures.
Activision really blew it with this one. Destiny 1 was a pretty good game for all it's flaws. No game is perfect.
Unless (by some miracle) the next DLC gets tons of outstanding reviews, then I won't be playing (and paying) for anything by Bungie again.
Seriously, the game content and development seems to be controlled by a sadistic autocrat who demands that the game be played the way they want it to be played. Then if you find a sneaky (i.e. Fun) way to glitch some incredibly tough spot in the game, they'll patch that quicker than they will fix actual bugs.
The reason I gave this game two-stars rather than the zero it deserves, is basically Nathan Fillion. Only because of Nathan Fillion. He deserves a 5-star review, but the game is not called "Somewhat witty lines read by Brilliant Character actor Nathan Fillion." I'd rather watch reruns of Firefly or Castle than play this game just to hear Nathan Fillion fire off cheesy wise-cracks written by mediocre story editors.