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About the product
- Online only and requires a PlayStation Plus membership.
- An incredible story set within a newly-imagined, always-connected universe filled with action and adventure.
- Create your character, forge your legend by defeating powerful foes, and earn unique and customizable weapons, gear, and vehicles.
- Unprecedented variety of FPS gameplay that redefines the genre and breaks traditional conventions of story, cooperative and competitive multiplayer modes.
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From the Creators of Halo and the company that brought you Call of Duty. In Destiny you are a Guardian of the last city on Earth, able to wield incredible power. Explore the ancient ruins of our solar system, from the red dunes of Mars to the lush jungles of Venus. Defeat Earth’s enemies. Reclaim all that we have lost. Become legend.
A Bold New World
Embark on an epic action adventure with rich cinematic storytelling where you unravel the mysteries of our universe and reclaim what we lost at the fall of our Golden Age.
More Ways To Play
The next evolution of the first-person action genre that provides an unprecedented combination of storytelling, cooperative, competitive, and public gameplay, and personal activities that are all seamlessly woven into an expansive, persistent online world. Venture out alone or join up with friends. The choice is yours.
Create Your Legend
Personalize and upgrade every aspect of how you look and fight with a nearly limitless combination of armor, weapons, and visual customizations. Take your upgraded character into every mode, including campaign, cooperative, social, public, and competitive multiplayer.
Top Customer Reviews
System, Music, and Graphics
First, the graphical and gameplay aspect. In this area, Destiny shines. It is well polished, graphically impressive, and easy to handle. The music is top notch.
This is where the game is the weakest. MMO-wise, it is pretty terrible. You cannot type to chat. You are limited to 4 emotes mapped to a controller button. It is difficult to form a party with people. People in your party might not have headsets plugged in and won't hear you or be able to talk with you. They can wander off and not really help you at all. The process for joining or forming parties is cumbersome. In the first 20 hours of playing, I have had 1 person join my fireteam (even though I had it open to all and invited people often). So socially, it is an single player game where you see other people are playing. The Tower area advertised as a social hub really just has people standing around dancing. There is no way to communicate so there really isn't any other way to interact. I found it immersion breaking to see people just dancing with npcs. You are told the galaxy is threatened by darkness, but have people breaking that dark atmosphere by dancing childishly.
Rpg-wise, Destiny flops terribly. Almost nothing is explained or resolved. There are three playable races...but what are the Awoken? Are they aliens? Are they evolved humans? You'll never know. There are multiple alien attacking races. But if you don't read the website explanation, you get zero insight as to who they are or why they are attacking Earth (and attacking each other). You start off in what feels like the middle of a story. I kept hoping it would come back and explain the back story of what happened to Earth, to the Traveler, etc but it never does. None of the mysteries are resolved.
Now, I know the main argument against this point is 'the game is supposed to span multiple years, installments, and expansions'. That being said, as an rpg fan, it is a cardinal sin to release a game without a complete story. If it had a whole and fulfilling story on release, and each expansion and sequel built off it, that would be one thing. What you get is chapter 2 of a 10 chapter novel.
You only go to Earth, the Moon, Mars, and Venus. So not a lot of 'galaxy exploration'. And finally, the actual story chapters follow the following format: get to point, scan with ghost, face hoard of enemies. The ghost narrates 90% of the story. There are some story cutscenes.
In this area, I cannot complain. The game controls very well. It has very well balanced abilities and weapons. The enemies are smart and tough without being unfairly tough. The crucible deathmatch areas provide vs multiplayer that is a lot of fun. The strikes provide team based multiplayer that is also a lot of fun and pretty well balanced. As a non shooter regular player, I found the shooter aspect of this game to be the most polished and very entertaining part of the game.
This is just a personal point of contention for me. 2 "expansions" have already been announced. They have 1 new story mission, a strike, and a crucible. The first says it will re-use existing maps. Cost $20 for one, or 2 for $35. So I bought a $60 game with an unfinished story and will have to pay $20 every 2-3 months to continue the story? Not to mention that $20 is pretty steep for such minimal content. To me, it feels like a cash grab.
-Rating on the idea 0/5
As I said to begin, this game will be divisive. If you wanted a grand story, it will disappoint. If you wanted a great shooter with polish and great balance, it absolutely delivers. And if you aren't a fan of nickel and dime cash grabs for content that should be included with retail version of the game, then definitely wait for a bundle that contains all the expansions in a year or two.
Overall, I would give this game a 3/5 stars.
TL;DR at the bottom
This game looks great on the PS4 the character models are interesting and skybox on every map is breathtaking, if you do buy this game take a long look at it because it's the best part.
The first hour of this game will leave you wanting more and more.
The story is... well there is none right now, but there is a ton of lore that they're definitely going to sell to you through DLC
Where to start...The enemy character models for the enemies are great but the higher level enemies are just the same model with a different color pattern (remember the old mortal kombat with the 50 shades of skorpion?... it's basically the same thing)
Then there are the story missions, they are great to start but then you find that EVERY SINGLE MISSION is just you walking through an area pulling out your ghost fighting off 1-5 waves of enemies while it hacks something and then repeating that same process 2-5 times until you fight a boss which is basically just a dumb bullet sponge, there is no strategy to kill these bosses other than: shoot, hide, reload, repeat.
The bounties are always the same dozen or so things that are as repetitive and hum-drum as the story missions. Kill x number of monsters with head shots, without being killed, with a certain weapon, with your super...
Levels 1-20 which you get through player vs. player or through the story, strikes, and other missions are easy to attain and the dream of the game becoming more compelling and challenging are what keep you going until you reach the "end game" or..
Levels 21-30 or the so called "end game" is EXACTLY the same as the base game except in order to achieve a higher level you have to attain light which is a component of uncommon, rare, legendary, and exotic armor.
this is just a cheap mechanic to keep you playing the game and wanting more. legendary armors and weapons, the things that are required for the highest level strikes and missions can be earned through vanguard marks, crucible marks, or through factions.
DO NOT let this confuse you, THIS is NOT content, it is busy work. In order to get the best armors, you have to play the same strikes and missions sometimes HUNDREDS of times which even with a skilled fireteam can take an hour or more each. Beyond that there is no guarantee of reward. The loot system is based on a random number generator that pays out less than a Vegas slot machine.
There is a guaranteed way to get some mid-range armor that will bring you to level 25 and that is through vanguard marks, crucible marks, and faction reputation. You get these through completing the aforementioned bounties and strikes which pay out so little that it almost always takes 10+ hours of game time to earn the max amount. that's the max WEEKLY amount by the way which is 150 each which can be frustrating considering that each piece of armor costs at least 156...
Technically speaking, if you were to do EVERYTHING and earn the max amount of... whatever... for each... thing. you could play this game for a week straight and not achieve everything. If you like games that keep you playing for days and always have something NEW to show you this not the game you're looking for.
this game is GREAT if you like repetitive mind numbing shooters that are basically just trying to sell you DLC to flush out a game devoid of any real content. OR if you REALLY like grinding.
The only reason it gets 2 stars is that it isn't riddled with bugs and the controls are tight and responsive.
They claim it is kind of like a MMO (Massive Multiplayer Online Role Playing game), like World of Warcraft. However, I am just not connecting the dots. They are too linear and do not have much more to offer than go here and kill that (being the same 7 quests). Sure WoW has that similarly, but it is on a much broad scope with much more intricate thought put into each quest and dungeon. This just seemed like they had something, removed a large portion of it, and planned on charging the consumer much more for the "expansions" down the line. There could have been much more for the time frame they were working on this. This game was in development for about 6-7 years.