$ 99 $32.00 Save $2.01 (6%)
+ $3.99 shipping
& FREE Shipping. Details
Trade in. Get paid. Go shopping.
Ship it to us for free.
We are unable to process your trade-in order.
About the product
- Online only and requires an Xbox Live Gold membership.
- An incredible story set within a newly-imagined, always-connected universe filled with action and adventure.
- Create your character, forge your legend by defeating powerful foes, and earn unique and customizable weapons, gear, and vehicles.
- Unprecedented variety of FPS gameplay that redefines the genre and breaks traditional conventions of story, cooperative and competitive multiplayer modes.
Frequently bought together
Customers who bought this item also bought
Have a question?
Find answers in product info, Q&As, reviews
Please make sure that you are posting in the form of a question.
From the Creators of Halo and the company that brought you Call of Duty. In Destiny you are a Guardian of the last city on Earth, able to wield incredible power. Explore the ancient ruins of our solar system, from the red dunes of Mars to the lush jungles of Venus. Defeat Earth’s enemies. Reclaim all that we have lost. Become legend.
A Bold New World
Embark on an epic action adventure with rich cinematic storytelling where you unravel the mysteries of our universe and reclaim what we lost at the fall of our Golden Age.
More Ways To Play
The next evolution of the first-person action genre that provides an unprecedented combination of storytelling, cooperative, competitive, and public gameplay, and personal activities that are all seamlessly woven into an expansive, persistent online world. Venture out alone or join up with friends. The choice is yours.
Create Your Legend
Personalize and upgrade every aspect of how you look and fight with a nearly limitless combination of armor, weapons, and visual customizations. Take your upgraded character into every mode, including campaign, cooperative, social, public, and competitive multiplayer.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
When Halo was released it was the sole reason I bought an Xbox, and again it redefined my expectations for what gaming could, and should, be. Bungie's games, for me, have represented the pinnacle of gaming with four core elements:
1) Rich stories, told through cutscenes and in-game context, that make you feel part of something 'bigger' than just the part you are playing as the main protagonist
2) Addictive, satisfying gameplay and mechanics - what Bungie has described as "30 seconds of fun," that occurs throughout the game
3) Local or split-screen co-op, to easily play with your friends (and in my case now, family), in a single room
4) Perhaps less important than the prior three, but still elemental to the experience, a compelling, orchestral musical score (for the most part done by Marty O'Donnell and Michael Salvatore)
Measured on these four elements, I am sad to say that Destiny completely fails in all but one. The rich gameplay is here. Everything else is, for me, a disheartening failure.
1) Story: As many of the reviews have pointed out, the Destiny story simply is not there. If it is, then it is far too difficult for most to discover it. In previous Bungie games, the story gives you purpose, engages you for a clear "mission" to support it - and makes you part of that narrative. It created a sense of suspense and excitement for what is around the corner, and what you might expect from the next level. It gave you emotional engagement with characters - both your allies and your enemies, and put purpose behind their actions. It truly created a lore, of which you as the gamer were a part. Destiny's story does none of these things. Your actions and why you are doing them are rarely explained, they are disconnected, and it turns the story "missions" into run-of-the-mill tasks in which you shoot forgettable enemies whose purpose are a complete mystery. I have finished the story and I'm still wondering what those guys wanted. This is a shame because as near as I can tell all of the pieces are there - they just haven't been used together to give it any meaning.
2) Gameplay: Here, Destiny excels. It nails the "30 seconds of fun" - although you have to work hard at leveling up your character to experience it all, and hence at time it too feels like a chore. I actually enjoyed the leveling up process, and I will continue to play this game for months because it is truly fun (hence the five stars for 'how much fun is this game) - but it is really the game's only strong point - albeit the most important. A important side note on gameplay: It lacks any customizability from a gameplay standpoint. I have grown accustomed to being able to set things on "easy" for my kids, crank up their health / shields, and let them run amok. My daughter, who has trouble with FPS mechanics and does not play them enough to become "good" has found her limited time with the game frustrating because it is simply too hard for her to enjoy.
3) Local Co-op: Here the game completely fails. With past Bungie games, especially Halo, I have been able to enjoy split screen or online private matches with my friends and my family. I am fortunate to have two xboxes, and I bought two copies of the game - but it means I need to put my daughter in one room, with me in another, and we are still subject to matchmaking for the strikes and PvP, vs. being able to set up a private match and explore the world together as we see fit. My wife loved this about Halo, and when we were younger we would play together in the evenings and even talk about our experiences over drinks at dinner the next night - but I doubt I'll ever get her to play a game of Destiny with me.
4) Music: The music is solid but at the end of the day, forgettable. The opening orchestral theme is typical of O'Donnel's work, heavy with (what I believe are) "E" chords and majestic melodies. The score that accompanies the gameplay is serviceable, but never anything special to make you feel like you you're an action hero in a movie.
In sum, my take on Destiny is that it is a fun game to play and has a ton to offer, but it misses in so many areas that I've come to expect will be there in a modern game from this top-notch developer, that I cannot help but be disappointed.
A final note: There is a TON of content in this game, with lots to do. To get the most out of it I suggest taking advantage of all of it. Don't plow through the story. Rather pick different activities, get bounties at the tower and work to accomplish them, try out the different weapons, powers, and character classes, and generally take your time with it. It IS fun - but just don't hope for it to have too much meaning other than the fun.
Here's to hoping the next iteration fleshes the universe out some more, and the community's collective feedback makes it back to Jason Jones and the team at Bungie.
Why no voting buttons? We don't let customers vote on their own reviews, so the voting buttons appear only when you look at reviews submitted by others.
I have come to these conclusions.
1. This game punishes you if you don't play every weekend and participate in the events/strikes, you'll miss out on significant events, special vendors, and other things if you can't make your schedule fit the
2. Everything is tied to you "light" level/ gear...IMHO this is a completely broken system...which seemingly gets reset with each
3. As mentioned in my second point, most of the progress you make will be wiped out/reset when each new expansion comes out, therefore if you don't buy the expansion.....why bother playing? unless you like being
treated like a second class gamer for not having the expansion...
I had such high hopes, and honestly I may have over-set my own expectations. I did my best to see it through, but its clear to me know that this was a half baked game, with no real endgame at the moment. It's a very pretty and polished shooter with great mechanics, but ultimately, it the same thing ...over and over again..and again. I am glad there are those of us who enjoy this game, and cheers to them, but for me its been to frustrating to enjoy playing anymore.
Cons: Lack of story, No character development, No mission variety (most missions you will defend against a few waves of enemies), in order to progress you will repeat the same missions hundreds of times (no exaggeration), the in game economy (glimmer/vanguard marks earned from pve missions/crucible marks earned from pvp) has caps on just about everything, which is designed to keep players grinding for hundreds of hours. For example, a legendary weapon costs 150 marks. You can only earn 100 marks in a week and you can only hold a total of 200 marks. So it would take you 1-2 weeks to earn one weapon. On top of that you must be at rep lvl 3 to buy that weapon and each rep level takes about 2500-3000 rep. The bounties you get to raise your rep have you complete the same missions and IF you're lucky, you can earn 300-400 rep per day from the bounties. To top everything off Bungie keeps implementing updates that furthers extends the grinding process to obtain weapons and armor. I bought the guide book with Destiny and I kid you not, the changes Bungie have made to this game makes most of the guide book irrelevant because several features have been cut. Inwas one of the millions of people who bought into the hype. But if you truly enjoy grinding for several months before you start earning decent gear, this game is for you.