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Deus Ex: Human Revolution
| List Price: | $19.99 Details |
| Price: | $12.64
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About this item
- Blends the best of Action and RPG: the perfect mix of combat, stealth, hacking, and social game-play
- Customize and upgrade your character with more than 50 unique augmentations that support your style of play
- Over 20 available weapons, each with their own customizable elements to fight enemies and engage in epic boss battles
- Play in an open-ended world where there are always multiple solutions to every challenge and your choices will have consequences
- Discover a unique world that blends near future and Renaissance elements while visiting multiple unique locations
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Product information
| ASIN | B002I0JA7E |
|---|---|
| Release date | August 23, 2011 |
| Customer Reviews |
4.5 out of 5 stars |
| Best Sellers Rank | #29,639 in Video Games (See Top 100 in Video Games) #575 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.5 x 5.4 x 0.7 inches; 5.28 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Mature |
| Item model number | 91018 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 5.3 ounces |
| Manufacturer | Square Enix |
| Date First Available | July 15, 2009 |
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Product Description
Product Description
Deus Ex: Human Revolution
From the Manufacturer
Story
You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. Your job is to safeguard company secrets, but when a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes.
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Badly wounded during the attack, you have no choice but to become mechanically augmented and you soon find yourself chasing down leads all over the world, never knowing who you can trust. At a time when scientific advancements are turning athletes, soldiers and spies into super enhanced beings, someone is working very hard to ensure mankind's evolution follows a particular path.
You need to discover where that path lies. Because when all is said and done, the decisions you take, and the choices you make, will be the only things that can change it.
Features
- A divided near-future: discover a time of great technological advancement, but also a time of chaos and conspiracy. Mechanical augmentations of the human body have divided society between those who can afford them, and those who can't. Opposing forces conspire from the shadow to control the destiny of mankind: a human revolution is coming.
- A perfect mix of action and role-play: the game uniquely combines action-packed close-quarter takedowns with intense shooting, offering a vast array of character augmentations and upgrades for the many weapons at your disposal. Unlock new abilities and increase your stealth, social, hacking or combat skills: the game rewards all styles of play and approaches. Determine how you want your character to evolve, based on how you want to play the game.
- Choices and consequences: shoot your way through your enemies, sneak up behind them without being traced, hack systems to retrieve crucial information, or use your social skills to extract information from key characters — there are always choices, multiple approaches, multiple paths and multiple tools at your disposal. Choose your playing style and face the consequences of your actions: you decide how the story unfolds.
Videos
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Deus Ex E3 Trailer
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2:54
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Deus Ex Freedom of Choice Trailer
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2:42
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Deus Ex: Human Revolution - Trailer
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2:27
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Dues Ex Human Revolution - Trailer
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1:59
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Deux Ex Gameplay Trailer 2
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Deus Ex Human Revolution - Purity
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1:50
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Deus Ex: Human Revolution Trailer
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
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Characters/Story/Universe
The story itself is pretty good. It's very creative and makes you think about the future of technology, which is a big plus. From the onset you are wondering what will happen next because conspiracies are all over the place, but some story choices are quite odd, and even stupid. I won't go into detail, but I felt that some things happened to fast and/or needed further development in order to have the lasting effect we all crave from an engaging story. One aspect where this REALLY sticks out is the character development.....there is none. I liked Jensen but it would have been nice to know the supporting characters on a more personal level. The story is NOT driven by the characters at all. I also thought the Hengsha city hub (Not Thai Yung Medical in the upper city, that was awesome) was simply awful. It was the low point of the game story and character wise. Sprawled throughout the game are scientific journals called "e-books" which contain info on where the world will supposedly go (China as the world power) as well as HIGHLY detailed info on the technology used in augmentations. The reading can become tedious after a while if you aren't REALLY interested in the tech and the events between now and 2027 that led the world to where it will be in 2027. There are A GAZILLION computer terminals to hack where email conversations that are meant to suck you into the universe, but ultimately become tiresome to read. I got sick of reading employee protocols and mostly uninteresting conversations. The game makes you wonder who Jensen really is and it has you wondering, but ultimately it didn't satisfy me like I wanted so the buildup seemed dumb. Overall the story is very interesting, but besides Jensen I didn't care for any of the characters. Pritchard and Malik had so much potential as strong characters! The bosses we've seen in all the trailers are not characterized. The Rihanna-looking one only says one sentence!
Gameplay
This is a stealth game that tries to accommodate to gunfights and succeeds....mostly. If you play it as a stealth game and have a hiccup every so often and get into a gunfight, then the gameplay will be great to you. You have to appreciate stealth and have fun not setting of alarms and taking all enemies down silently in order to enjoy it. If that doesn't sound like you, I'd suggest skipping this one. The shooting aspect is good, but not strong enough to play the whole game as such. If you're into stealth like me, then you will have tons of fun. Let me first mention the problems: 1) NOT ENOUGH ANIMATIONS. As cool as the KO and death animations are, there just aren't enough of them. I never killed anyone needlessly, so I used KO's mostly and I swear there are 4 animations. 2) WEAPONS The weapons are your standard fare: pistol, machine gun, assault rifle, sniper rifle yawn. I'm not saying they're bad, but I would have expected the variety and creativity of the augments to carry on into the weapons. Only one weapon can be customized into a super cool weapon-the revolver. It can have explosive rounds like the one in Resistance. Speaking of Resistance, I expected some cool futuristic (but not as over the top) weapons or weapon augments that made it more than simply a normal assault rifle in futuristic clothing. I want to vaporize people. I want to have crazy ammo that lets me control their minds to walk to their allies and let me detonate a small bomb. You know, creative stuff. The weapons can be upgraded in terms of damage and reload speed, but never customized, which sucks. 3) CITY HUBS. Some of the side missions offer a nice little side story to investigate, sending you throughout the small city, but sadly the 2 city hubs don't have much purpose beyond that. I already mentioned that I hated Hengsha, so in my opinion, the city hub thing was poorly executed. The side missions actually became worse as the game went on. The game was at its absolute strongest when you were placed in huge mission-specific facilities, shipyards, etc. with tons of multiple floors and paths for you to choose. The cities bored me and I came close to trading this in when I was forced to walk back and forth in the big, boring yellow cities.
Graphics
There's a point in the game where you go to Montreal and there is no yellow. Now before I say what I have to say, I have no beef with the color yellow, but it sure as hell doesn't remind me of the technological future; blue is for that. As I was saying, you get to Montreal and the yellow is gone. I saw how beautiful the game looked with natural colors! Actually each location had a different color that stood out and set the mood, but oddly enough, they decided to make the 2 city hubs VERY yellow. This made the two city hubs extremely boring to look at because the yellow at first may seem kinda cool, but it's overpowering and makes everything look the same. If you're extremely picky about lip sync then prepare to look at some of THE WORST facial animation and lip syncing on a current gen game. The character's bodies are fine, but the heads at times can be downright scary bad. On the bright side, all of the weapons are beautiful (except for the fugly heavy rifle). Jensen's character model and voice could not have been more perfect IMO. Some complain about the gruffness of his voice, but if you were OK with Infamous 1 Cole, then you'll be fine.
Exploration/Variety
There are flashes of greatness in the variety and choice that the game lets you have. A VERY high point is where you must convince someone to give you, tell you, or do something you want. The dialog sequences are excellent but only happen a handful of times. Regarding the exploration, the reading can become extremely tedious. The e-books and or emails should have been voiced like the audio logs in Bioshock. The different pathways during a mission (Thai Young, Montreal, Singapore, derelict row) are amazing and let you choose how and where you want to approach the enemies. You CANNOT max every augment so everyone has a different experience and can even access different areas depending on what augment is chosen. Mission variety is the strong point.
Verdict
Like I said, this is NOT the GOTY in my opinion, even though I thought it would be. The end is very satisfying and although I liked Jensen a lot (SERIOUSLY JENSEN IS AWESOME), I didn't care for any of the other characters, even thought they aren't bad. Deus Ex tells you its version of a futuristic conspiracy where man is trying to fight the forces of nature with augments. Not everyone feels like it should be done and the end of the game, while satisfying, never really brings a solid conclusion to the main anti-augment spokesperson. There are multiple outcomes and endings so I cannot say that firmly. This game is a good combination of a lot of things, but none great on its own besides the cool story and stealth gameplay. I CAN SAY FOR SURE that this is one of those games where a second playthrough makes the experience better. I'll update after I have a crack at it on a no-alarm-no kill-hard difficulty run.
Feel free ask me anything if you're on the fence about Deus Ex or just simply want to know something.
As humans we try to better ourselves. We seek to learn and grow mentally and perhaps spiritually. We diet and exercise to improve our physical prowess. For the most part, we use conventional methods to improve our abilities. However, more and more these days we see performance enhancing drugs being used by those wanting to improve themselves mentally and physically in an efficient manner. To get an edge over the competition. And of course cosmetic surgeries have been around for a long time, providing various benefits or even negative consequences.
Human Revolution delves into this subject. As a prequel to the original two games in the series, we get to see the reasons why humans become so focused on augmentations - the proponents and opponents of these enhancements - and the arguments for both sides. For me, this is where the game shines. The story is engrossing enough to make me think about the parallels to real life. More importantly, this game is fun and quite often feels like a well done throwback to the first/third person shooter, as well as games based on timing your in-game actions.
The player assumes the role of Adam Jensen, the head of security for an augmentation corporation called Sarif Industries. Sarif is attacked by a seemingly anti-augmentation group, leaving Adam in critical (dead) condition. However, he's brought back through augmentation and is now set on a path of retribution for the attack which killed several of his co-workers, including an important person in his life.
Pros for me:
1) Some in-game repercussions are based on an invisible timer. Essentially, if you spend all your time messing around (exploring, finding hidden items, etc.) while there's a mission to complete elsewhere, this could have adverse consequences for your mission (i.e. people could die or certain objectives could be inaccessible).
2) People react to the way your handle a mission. You may get praise for "ghosting" a mission (being undetected the entire mission), or get critisized for going too easy on somebody who people want you to kill.
3) Hacking is fun and done well. Hacking into offices (hacking into and reading peoples' wacky e-mails), hacking turrets, hacking robots - really, what's there not to like. I love that kind of stuff in games.
4) Side missions, for the most part, are congruent with the game and make sense. They're within the scope of the main missions and plotline. For instance, you're not asked to go collect 120 random statues hidden throughout the different cities you'll visit. There are hidden "ebooks", but these are not a side-mission per say. Rather, the incentive to finding them is that they give little bits and pieces of info about the Deus Ex world (and experience towards upgrades).
5) Combat is simple yet highly satisfying. The non-lethal takedowns, for me, never seem to get old. On top of that, combat is not censored! You can attack just about anybody - cops, civilians and what have you, but there are consequences of course.
6) Dialogue choices really make an impact on the immediate and later game situations/interactions. Be careful about what you say, and say what you mean! Speaking of dialogue, I am extremely happy that you can read what you're going to say before you choose it. A lot of games these days leave us guessing when making a dialogue choice and then our character says something stupid. Not so with Deus Ex, unless you choose it.
7) Augmentation upgrades cater to the type of character you wish to be. Are you anti-violence? Make your footsteps silent and use stealth tracking upgrades to know exactly what your enemies are doing at all times. Are you the trigger-happy type? Get those weapon mods, and blast away. There's tons of customization and ways to make your way through missions.
8) Great replay value. Ever play one of those games that you can save and re-load over and over to see all the choices you can make? You can do that in this game too (you can save pretty much anywhere, which is a plus), but I have found that it would be better to go through a completely different playthrough and make different choices. This game merits that in my opinion.
Cons?:
1) My bubble was burst when I realized that there's no possible way to have a completely kill-free game. This wasn't a big letdown, but it's a letdown nonetheless.
2) AI can be very stupid. If you take out all henchmen in a room except for one, the one guy will continue to go through his normal routine. 'Hey! Don't you realize you're the only one left in this small room? I took out six of your buddies! They're not there anymore! So why are you still walking around like nothing's out of the ordinary!'
Other than those few things, I find the game to be amazing. There's a reason why this is getting acclaim from both critics and players alike. Try it out and enjoy!














