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About the product
- IN THE NEAR FUTURE, MANKIND STANDS DIVIDED - Explore diverse locations and discover a near future where humanity's fate, amid the oppression of the mechanically augmented, hangs in the balance
- HUMAN 2.0 - Become the ultimate augmented covert agent as you choose from a vast array of weapons and augmentations, customizing them to your desired specifications
- MEANINGFUL CHOICE AND CONSEQUENCES - Experience the renowned world of Deus Ex, where your decisions and actions play a crucial role in determining the game’s outcome
- BREACH – innovative live game mode included for free; Offers an arcade approach providing a connected puzzle shooter experience; Rewards earned allow you to face the increasing difficulty of the game
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The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society. Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy. Deus Ex: Mankind Divided – Breach is an innovative game mode included in Deus Ex: Mankind Divided. This new take on the game offers, for the very first time, an arcade approach on the gameplay of Deus Ex: Mankind Divided, providing players with a connected puzzle shooter experience. As a Ripper, your objective is to obtain and sell highly classified corporate data by infiltrating some of the world’s most secure servers, using the funds you acquire to upgrade both your skills and arsenal. As you play, the rewards you earn, including XP, credits, and booster packs, will allow you to face the increasing difficulty of the game. Challenge yourself, your friends, and people from around the world in the ultimate Deus Ex arcade twist. Breach is a live game mode, introducing new challenges and features by rolling out updates on a regular basis.
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Don't get me wrong, there's a lot to love about this game. Between the new experimental augs that expand the number of ways to accomplish objectives, the superb soundtrack, the never-ending conspiracies and numerous plot points, and eventually the choices/sacrifices you have to make -- I was genuinely impressed.
But at the same time, once I finished the game, there were definitely some gripes. For instance, although the game gives you a choice of how you wish to play (lethal vs non-lethal), again, just as in the first one, non-lethal is clearly the better way. Can you play lethally? Sure - but you end up having a harder time with various major characters/plot points, and it can be difficult to get some side missions since some characters won't trust you. I also didn't like that the game is basically confined to one city, Prague. I didn't mind being based out of Prague, I just minded the fact that you never get to delve into the life of any other city. Without giving too much away, you do visit other cities on various missions, but you're basically confined to a building/small area. You never really get to explore -- something that I loved about Human Revolution.
And the ending -- just disappointed me. For those of you who played Human Revolution, the ending brought a hard choice: should you tell the truth? Spin the truth to promote a certain idea? Or do nothing, and let society find their own truth? It was a brilliant way to end a game where the question "Do the ends justify the means?" was asked over and over again, and where our need to improve ourselves and expand the human condition railed against resistance to change and fear of the unknown. In Mankind: Divided, I was expecting something similar to this. Something profound, as the game deals with some eerily very real life issues - what is the value of a human being? Is that value less when you're part mechanical? How do you integrate the needs of the augmented human with the needs of the natural human? Is it even possible? Yet, the ending we get is attempting to stop a leader who believes blowing up some buildings is the answer. Wait - what? Where's my difficult choice? Where's the consequences that force me to stop, to think, to ponder, to contemplate how future generations will see this situation? Nope - nothing. If I didn't know any better, I'd say it almost feels like the game is incomplete -- like somehow this entire game is just Act 1.
The game does mean well -- and there are times when I did feel like the game tries to transcend its 3 star rating to something better, but the lack of ability to explore, coupled with an ending that leaves me shaking my head, just puts it squarely with 3 stars. I'd recommend waiting for a sale before picking this one up.
If you like this kind of game, wait to play it till its finished, this is not a game that will leave you satisfied.
This game is quite a bit shorter than Human Revolution. Definitely do the side missions, if you don't you'll zoom through this game really quickly.
There isn't a whole lot of new mechanics introduced from the last game. There are some new enhancements but it plays essentially the same. If you liked the last game, you'll like this one.
The core gameplay is still great, which is why this gets 3 stars. You can play the game via sleath or as an FPS. Lots of different enhancements to go the route you want.
The game overall felt a bit easier than Human Revolution. I think it's mostly because the majority of the boss battles we saw in Human Revolution have been removed.
There's some bugs present throughout the game. Nothing too bad but every so often I'd run into NPCs that were running into place/into walls which would break the immersion. There were also some framerate issues, especially when in certain public areas it can get terrible. I got a couple crashes during my playthrough. But the vast majority of the time it runs fine on the Xbox One though. The graphics however, I was not impressed with on the Xbox One. Didn't look very next gen. I played through Human Revolution on the Wii U, a much weaker system and Mankind Divided on the Xbox One looked about the same. And Human Revolution definitely ran better on the Wii U than Mankind Divided did on the Xbox One.
There isn't as much to explore here as in Human Revolution. Only 1 city instead of 3.
The ending is not that great. Clearly it's setting up for DLC, which is unfortunate. And the alt modes clearly were created to sell DLC. Again, it's sad to see Square Enix nickle and dime-ing its customers.
The introduction of microtransactions is flat out unacceptable and insulting in a $60 AAA game. I had to move my rating down to 3 stars from 4 stars because of them. There's a store in the in game menu that lets you spend real money for extra enhancement points and extra in game money. It's sad to see that dirty part of the games industry make its way into this series. Fortunately this game seems not balanced around forcing you to buy stuff from the store or other pay to win mechanics. The game felt to me like it gave plenty of credits and enhancement points in game. But who knows if the next game will be the same way.
Overall, I'm a bit disappointed considering how amazing Human Revolution was. We're only getting maybe 50-70% of the game we got with Human Revolution. This game feels like they rushed it out, it feels incomplete, it's not finished. And it makes me really sad to see this game franchise beginning to going down the DLC/microtransactions route instead of focusing on providing the consumer with a quality product in the box on day 1. Definitely play Human Revolution 1st if you haven't. My recommendation for Mankind Divided is to wait for them to finish the game. At some point they'll release a game of the year edition/directors cut edition that includes all the DLC on disc. Until then, play something else.