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Flash Development for Android Cookbook Paperback – June 16, 2011

4.7 out of 5 stars 12 customer reviews

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Editorial Reviews

About the Author

Joseph Labrecque

Joseph Labrecque is primarily employed by the University of Denver as a senior interactive software developer specializing in the Adobe Flash Platform, where he produces innovative academic toolsets for both traditional desktop environments and emerging mobile spaces. Alongside this principal role; he often serves as adjunct faculty, communicating upon a variety of Flash Platform solutions and general Web design and development subjects.

In addition to his accomplishments in higher education, Joseph is the proprietor of Fractured Vision Media, LLC; a digital media production company, technical consultancy, and distribution vehicle for his creative works. He is founder and sole abiding member of the dark ambient recording project "An Early Morning Letter, Displaced" whose releases have received international award nominations and underground acclaim.

Joseph has contributed to a number of respected community publications as an article writer and video tutorialist. He regularly speaks at user group meetings and industry conferences such as Adobe MAX, FITC, and D2WC. In 2010, he received an Adobe Impact Award in recognition of his outstanding contribution to the education community. He has served as an Adobe Education Leader since 2008 and is also a 2011 Adobe Community Professional.

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Product Details

  • Paperback: 372 pages
  • Publisher: Packt Publishing (June 16, 2011)
  • Language: English
  • ISBN-10: 1849691428
  • ISBN-13: 978-1849691420
  • Product Dimensions: 7.5 x 0.8 x 9.2 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #3,532,480 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

By Jeremiah C. Sandahl on July 21, 2011
Format: Paperback
Flash Development for Android is a book not intended for absolute beginners. If you are new to Flash, ActionScript, or the Flex Framework, you will need to brush up on those skills before starting into the book. This book is also not intended to be a project guide to help you build a practical project. (The "cookbook" part of the title does not mean that you will be able to build a useable Android project by following directions in the book.)

What this book does do is cover in each chapter how to use built-in features of the mobile device using ActionScript. This is best done in Flash Builder 4.5 or Flash Professional CS5.5. It is intended more as a reference guide than other programming books out there, which focus on how to build a project from the ground up. This one shows very thoroughly how each of the features of the mobile platform can be accessed.

For example, you will find in the chapter about the accelerometer, what statements you need to import. You will find which methods are used to access most, if not all of the functions of the accelerometer.

One thing that you will not find in this book is practical examples. In the chapter on the accelerometer, it will not give you ideas of how to use the accelerometer to build a labyrinth game. It will merely show you how to address the accelerometer and explain what it outputs.

I say this all not to deter from buying the book, but to clarify that this book is not intended for people who want a practical guide to build a game. This is designed for people who already have a concept of what they want to do with the mobile platform. It will help those people who already know what they want to do to get a good idea of how to do it. In this sense, it is an extremely helpful reference guide.
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By DannyPG on September 27, 2011
Format: Kindle Edition
So, lately I've found myself trying to better myself in the world of flash programming. And I've come to the realisation that one of the best outlets for my creativity is on the mobile platform. Namely, the diverse Android mobile OS. However upon approaching this hefty task of writing an app for the Android, I found myself way out of my depth.
You see, to program an app for Android you have to think about 101 more factors than you do with a normal PC app. Well only if you want the app to be any good that is...
However fortunately for me, I just so happened to be presented with a marvellous new book specifically catered for my needs. The name of said brilliant book; "Flash Development for Android Cookbook".
This book perfectly covers all the angles that an existing developer needs to progress on to Android development. Well, I say an "existing developer", but in actual fact you can pretty much pick up this book with very little prior knowledge in programming and still get your head around what is going on in a very short space of time.
Right from the word go, the book is teaching you at a very rapid but very structured pace, all the things you should know. It even covers the basics such as setting up your projects to begin with. Which can be useful even for those veteran developers who just need their technique refreshed.
Within days you will find yourself taking advantage of the Android's Multitouch, Gestures and other Inputs, and before you know it you have completed your app. Having utilised things like the systems accelerometer and visual and audio input, you will be shocked at how fast you have learned.
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Format: Paperback
I have been a Flash developer for many years and realized I needed to get on the mobile development bandwagon quickly. I've toyed around with Flash Builder and thought this book could help me get up-to-speed quickly via Flash Builder, Flash CS Pro, and FDT. I was extremely pleased with the author's direct yet simple style of presenting the information and examples.

This book is for a technical person familiar with Flash CS Pro/FDT/Flash Builder who wants a how-to guide that can both help get one started as well as provide insights as one becomes more proficient (and interested in using more Android features). There are no projects developed, but I didn't want a book that I had to read from start-to-finish to understand the examples -- I just wanted the examples.

While I can usually find snippets here and there from blog posts, as well as exhaustive treatments in the usual Adobe places, I prefer to use cookbook-style books, like this one, to help me solve specific issues and crank stuff out rapidly -- then explore a bit around the topic to get new ideas.

The author clearly has a lot of experience that he distills in simple-to-follow examples. In addition to the recipes, I liked that the author added "There's more..." sections to each recipe, to give some of his experience in the recipe's practical use.

You can see from the table of contents that it touches on many of the areas one needs in Android/Flash development -- dev environment setup, touch/gestures, file system, geolocation/accelerometer, layouts, ad integration, and submission to the Android Market.

Regarding deficiencies, the only one I can think of would be the absence of recipes on integration with web services and remote database access.
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