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About the product
- Featuring Dante, Devil May Cry HD Collection is full of the award-winning gameplay and style that the series has become known for, now playable on modern consoles.
- Originally debuting in 2001, Devil May Cry immediately redefined the action genre, with its signature emphasis on slaying demons with style.
- The half-demon Dante uses his innate abilities and the powers of ancient demons to fight a one-man war against the forces of darkness and save humanity from damnation
- Devil May Cry 2 released in 2003 and centers on Dante and his new devilishly agile partner Lucia in their fight to defeat a man hell-bent on achieving supreme power.
- Devil May Cry 3: Dante's Awakening, featured a number of enhancements, including the opportunity to play as Dante's twin brother, Vergil, as well as the addition of Bloody Palace Mode and Turbo Mode.
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Devil May Cry HD Collection brings the first three original Devil May Cry titles; Devil May Cry, Devil May Cry 2, and Devil May Cry 3: Dante's Awakening Special Edition together in one action packed collection.
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Hopefully the sales for this game will be enough for Capcom to want to make a new Devil May Cry that's actually good (shots fired to DMC reboot).
Be mindful of the camera by the way, it can really turn people off from the game for a while, but it's a legacy thing for Capcom like how it was in the first few Resident Evil games. Overall if you've played these in the past, it's a nice trip to go back to, or if you've been curious, there's no better time to pick them up than right now!
If you didn't own the previous version, it's not a good buy unless you're looking for nostalgia trip, a huge fan of the series, or curious about what the hype was about back in the day/see how series progressed as the gameplay aged horribly.
Gamplay remains the same; the animations are really stiff, there's no quick dodge mid air, no double jump into combos, no chain links and combos system, no quick aim/lock on, horrible checkpoint system (exception of maybe DMC3 Gold setting), god awful camera angles, etc.
If you want to play a modernized high score, combo-based hack-and-slash type game I'd pick up the Bayonetta series or the reboot of Devil May Cry (DMC: Devil May Cry)... unless you don't the Dante's hair cut in that game which fans hate for some reason because it looks to emo?
Graphics are really bad as they didn't even upres the cutscenes, or change the aspect ratio of the menus. Instead of a new coat of paint, they just did a minor touch up. There's still pixelation and jagged edges in all 3 games. Wish they did a remodel like the recent Shadow of the Colossus remake.
Now lets go through the individual games and how it evolved:
Started the High Score, Hack-and-slash, high combo based genre of games (which evolved drastically (technically and huge quality of life changes) over the years.
Collect different color orbs along your journey to upgrade weapons, get retries/reivived once defeated, or increase health meter.
Dante, the main character is witty badass and have a huge ego, which was hip and cool back in the day i guess
More open space and more emphasis on weapon upgrades.
Guns are overpowered in this game due to the range since enemies are more spaced out. With additional open space it's also harder string combos as enemies are more spread apart.
Shorter than the first game, but you can play a side story with Lucia which last couple of hours.
Story is also more serious.
Better story and characters have more personality with over-the-top B-movie lines/humor
Overhaul in terms of gameplay compared to the other two games: there are 4 combat styles with more weapon upgrade options to choose from
Back to smaller corridors so easier to pull of combos
Different enemy variety and ways to take them out. For example: one flying enemy turns to stone once you shoot them and you have to follow up with sword to defeat them. In a group of enemies there may be a alpha enemy which you have to take out or it'll keep re-spawning minions. There's also some trap based enemies such as one that holds a bomb and will kamikaze itself.
Better checkpoint system. In the beginning you can choose between Gold or Yellow version. Gold version lets you restart at the nearest checkpoint, and yellow version rely on yellow orbs to continue.
For all 3 games it's easy to get lost at some points in the games due to the random locked doors, broken stairs or bridges you can't jump past, when clearly from the your jump length, it's easy for the character model to grab on the edge...which I guess was too advanced for it's time. There's no hints at times on where to go next, so you have to explore areas again and again, look up online guides, or rely on your memory (if you played it back in the day).
Difficulty is high in all 3. You don't get the Dark Souls type gratification once you defeat and enemy or find out where to go. Rather it feels more luck based due to the bad camera angles, and random wandering from room to room to find out where to go next
Trophy list are separate from the PS3 version so you can trophy stack.
Overall, Okay game if you want the definitive edition of DMC (although no that good) with all 3 games in one location. If you want a better modernized take, I'd go with the reboot game as that game sums up the story of these 3 with better controls and graphics.
I'd say only get this if you're a hardcore fan of the series, and/or a collector. Otherwise there's better games out there in this genre of games