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Digital Games After Climate Change (Palgrave Studies in Media and Environmental Communication) 1st ed. 2022 Edition
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This book presents the first sustained analysis of the digital game industry’s carbon footprint and its role in exacerbating global climate change. Identifying the ways videogames can actually help combat the climate crisis, it argues for the urgency of transitioning to a fully carbon neutral games industry, exploring the challenges and opportunities inherent in this undertaking. Beginning with an analysis of debates around the persuasive power of games, the book argues that real impact can only be achieved by focusing on the material conditions of game production – by reducing greenhouse gas emissions from making, selling, and playing games, as well as the hardware used to play them. Abraham makes a compelling argument that a sustainable games industry is possible, and outlines the actions that everyone can take to reduce the harms that digital games cause to people and planet.
- ISBN-103030917045
- ISBN-13978-3030917043
- Edition1st ed. 2022
- PublisherPalgrave Macmillan
- Publication dateMarch 8, 2022
- LanguageEnglish
- Dimensions6 x 0.75 x 8.5 inches
- Print length269 pages
Editorial Reviews
Review
"Digital Games After Climate Change confronts the biggest, most urgent existential questions facing videogame makers, players, and researchers: what do we do when the planet is too hot to play digital games? How do digital games themselves contribute to the worsening conditions of our planet? Benjamin Abraham provides answers to these questions that are equal parts startling and instructive, speculative and grounded, critical and hopeful. Moving past too-easy solutions such as designing games that educate about impending ecologic collapse, Abraham provides a sweeping and revealing examination of the material realities underpinning both the production and consumption of digital games. The rare minerals hidden inside the PlayStation 4, the energy usage of both large and small production studios, the logistics of distributing physical games across the world all make themselves known here. Digital Games After Climate Change is important, engaging, and unlike anything else being written about digital games. This is urgently required reading for anyone with an interest in digital games and saving the planet." ―Brendan Keogh, Chief Investigator, Digital Media Research Centre (QUT) & President, Digital Games Research Association of Australia.
From the Back Cover
"Abraham provides a sweeping and revealing examination of the material realities underpinning both the production and consumption of digital games. Digital Games After Climate Change is important, engaging, and unlike anything else being written about digital games. This is urgently required reading for anyone with an interest in digital games and saving the planet."― Brendan Keogh, Chief Investigator, Digital Media Research Centre (QUT) & President, Digital Games Research Association of Australia.
This book presents the first sustained analysis of the digital game industry’s carbon footprint and its role in exacerbating global climate change. Identifying the ways videogames can actually help combat the climate crisis, it argues for the urgency of transitioning to a fully carbon neutral games industry, exploring the challenges and opportunities inherent in this undertaking. Beginning with an analysis of debates around the persuasive power of games, the book argues that real impact can only be achieved by focusing on the material conditions of game production – by reducing greenhouse gas emissions from making, selling, and playing games, as well as the hardware used to play them. Abraham makes a compelling argument that a sustainable games industry is possible, and outlines the actions that everyone can take to reduce the harms that digital games cause to people and planet.
Benjamin J. Abraham has spent the past decade researching digital media and videogames sustainability. He was previously a lecturer in digital and social media at the University of Technology Sydney, an affiliate of the Climate Justice Research Centre, and has recently moved on from academia.
About the Author
Product details
- Publisher : Palgrave Macmillan; 1st ed. 2022 edition (March 8, 2022)
- Language : English
- Hardcover : 269 pages
- ISBN-10 : 3030917045
- ISBN-13 : 978-3030917043
- Item Weight : 1 pounds
- Dimensions : 6 x 0.75 x 8.5 inches
- Best Sellers Rank: #5,497,536 in Books (See Top 100 in Books)
- #2,604 in Communications
- #3,028 in Environmental Studies
- #3,232 in Media Studies (Books)
- Customer Reviews:
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