- Series: MIT Press
- Paperback: 290 pages
- Publisher: The MIT Press; New Ed edition (September 23, 2005)
- Language: English
- ISBN-10: 0262633272
- ISBN-13: 978-0262633277
- Product Dimensions: 8.5 x 0.8 x 9 inches
- Shipping Weight: 14.4 ounces (View shipping rates and policies)
- Average Customer Review: 4 customer reviews
- Amazon Best Sellers Rank: #1,853,259 in Books (See Top 100 in Books)
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Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing (MIT Press) New Ed Edition
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Like it or not, our physical environment is beginning to fill with embedded and ubiquitous computing devices. Are we attending sufficiently to their design and to their effects on our lives? How will they change our traditional notions of architecture? Questions largely ignored because they are too difficult ―or too painful―to answer are confronted head-on in McCullough's thoughtful and provocative essay.(B.J. Novitski, Managing Editor, ArchitectureWeek)
This is one of the most thoughtful books in the emerging field of interaction design. It is well argued and solidly grounded in both the literature and experience of computing. McCullough provides a powerful explanation for why design―and interaction design in particular―is emerging as a liberal art of the twenty-first century. Digital Ground is important for the professional designer, the student of design, and the general public.(Richard Buchanan, Carnegie Mellon University)
...[A] way to think about how we might intelligently respond to the computer kudzu without letting it take over the garden.(Michael J. Crosbie Architectural Record)
In Digital Ground Malcolm McCullough elegantly summarizes the past and present relations between architecture and computing, and constructs a solid foundation for future interaction between the two fields.(Casey Reas, Interaction Design Institute Ivrea)
Malcolm McCullough's book charts a significant, unexplored terrain confronting architects and society at large. Pervasive computing is embedded, networked, ubiquitous, and capable of not only sensing and processing, but acting as well. This new form of computing holds the potential to restructure physical space and our relation to it, and McCullough provides an articulate and readable introduction to this new world, both promising and troubling. Digital Ground is a solid, early contribution to what will quickly become an important field of study for architecture, planning, and urban design.(Dana Cuff, Professor of Architecture, University of California, Los Angeles)
About the Author
Malcolm McCullough is Professor of Architecture at Taubman College, the University of Michigan. He is the author of Abstracting Craft: The Practiced Digital Hand and Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing, both published by the MIT Press.
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My copy is now filled with highlighter marks and it a book I will be returning to for my profession and through time. If you are a fan of well developed end notes to find further information, this book is a charm.
"This is one of the most thoughtful books in the emerging field of interaction design. It is well argued and solidly grounded in both the literature and experience of computing. McCullough provides a powerful explanation for why design--and interaction design in particular--is emerging as a liberal art of the twenty-first century. Digital Ground is important for the professional designer, the student of design, and the general public."
--Richard Buchanan, Carnegie Mellon University
This is a MUST and falls there in the stellar production of William J. Mitchell...Don't Miss this Book!!!