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From the Manufacturer
Stronghold 3 Gold arrives with the new Blackstaff 5 mission single player campaign and bonus Historical Sieges.
Set during the events of Stronghold 3’s military story, the Blackstaff campaign follows Thomas Blackstaff as he hunts down the three escaped sons of The Rat. Travel across the sea to Greyshore Island to battle the Evil Brotherhood.
Bigger than ever before, the world’s favorite castle sim now contains 3 core campaigns (including the new Blackstaff Campaign), 4 multiplayer modes (including the new Coronation mode), a free build sandbox mode and 12 historical sieges.
Top customer reviews
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Likes: I like that I can rotate buildings at smaller incriments rather than 90 degrees. I like that I can zoom in and see better detail. I like the music a lot. The day changed from night to day and there is rain at times. Graphics are great.
However, theses "likes" are superficial at best, and mean very little compared to bugs that make the game nearly unplayable. The dislikes far outwiegh any likes I have.
Dislikes: I don't like that the help menu isn't helpful and the turorial is basically useless. I sat in one level for the longest time, wondering why my population stats didn't go up to meet the level requirements, even though I had plenty of houses built, only to find out rather by accident that you have to PUT THEM TO WORK for them to count as population. Although, this wasn't always the case in subsequent levels, so added to this list is the fact that some levels inexplicably follow different rules without explination. I read through the help menu, and went back and retook the turorial, but neither told me this.
Also, there are numberous bugs in the game. STILL. I had read the negative reviews, but I had also read that the bugs had been fixed. I only recently bought the game through Steam (thank god at a discount) and thought these would be fixed. Well, there are still annoying bugs that literally mean life and death. Just an example, the war dogs don't attack when they should, bad guys can kill them while they are penned up and once they are realeased, they often stand there without attacking. When they do finally attack (if any are left alive at this point), they attack ANYONE in the area including your own soldiers or peasants, which is unforguvable. So, the war dogs are essentually useless. UPDATE: this seems to have been fixed somewhat in subsequent updates. The war dogs are still too slow to be released but once released they do their thing as they are supposed to.
Enemies detect and automatically avoid traps. Why even have traps if the enemy is just going to go around them! I have yet to have an enemy fall into a trap and die! So, traps are really useless.
Strange graphics glitches like huge arrow heads flying over the landscape during combat. UPDATE: I've seen no more graphics glitches after recent updates.
Soldiers who attack or don't attack all on their own to get slaughtered. Ranged units such as spearthrowers who run into close combat to again be slaughtered. In this regard, ranged units are worse than useless. UODATE: this still happens. Some units don't have aggressive stance and have to be told to attack or they just stand there and die. If I select the units and click to attack, they will attack, but once that wave of enemies is dead they stand around and let the next wave just kill them.
Units that won't respond to repeated mouse clicks. UPDATE: There is still a "click" bug where I often have to select units and click 3-4 times to get them to respond. By that time the enemies are killing them or past them killing villigers.
People start to leave my castle even when my rating is above zero. UPDATE: this still happens and it happens ALL THE TIME, over and over, they leave and come back, leave and come back, with an abive zero approval rating.
Oxen that don't work and have to be deleted and rebuilt sometimes multiple times before they'll start delivering built up cargo. UPDATE: still happens.
Units get stuck, won't move or attack and get killed. In two hours of game play this happened three times: lord got stuck in a wood cutters area and was nearly killed (I had to delete the wood cutter to be able ti move him), archers got stuck in ruins and were torn apart by wolves, armed peasents got stuck in another wood cutters area and were killed. I've seen enemies also get stuck in my wood cutters areas, and they cannit be reached and killed by my guys but they sure can still attack and kill my people! Though my guys cannot attack whwn stuck.
A market place that is still available as a building but since you can now buy/sell from individual stock buildings (such as stockpile) the marketplace is rendered essentually useless.
When I completed the last level in the ecconomic campaign, the last level repeated when I hit the "next" button.
Hmmm, how many "useless" items can you count? And that's just off the top of my head after only 6 hours of gameplay.
Even at a discount, its a waste of money. Shame on you guys for releasing this game like this!! An hour of game play shows so many bugs. It's hard for me to believe the developers had no idea since they are so numberous and frequent, which means they had to know and released this game as is. So very very disappointed. I've gone back to Stronhold 2, and will not be purchasing the next game in the series unless I have proof it's worth it and even then I will wait until it's discounted rather than risk spending full price on another game as bad as stronghold 3.
UPDATE: On some online forums, I found how to move your troops and have them respond to attacks. You hold down the CTRL button when you select and move them. Huge improvement. Still, the turorial and instructions are lousy for not telling you this!
The economics "rules" are also horrible, as if little thought was given to "balancing" them, and just some random values were thrown in. Sometimes lots of food per few farms, other times, lots of farm and little food. Hello maybe a bug in the formula????? The resouces per farm type and output is also out of whack.
The AI is horrible, auto-attack sometimes works and others times your troops just stand there and get butchered!
Lots of terrain issues for dropping walls and buildings
Buildings, walls, stairs, towers are very flaky prone issues with terrain and other buildings - much worse than Stronghold 2 mechanic issues with buildings
Building problems on scaling for peasant "house" sizes
Farm issues for cost and output ratios, just don't make sense
I loved Stronghold, Stronghold Crusader, great games
Stronghold 2 was horrible mechanics and design, but at least it did not have the sheer number of bugs of this game!
So 2 stars for now, if they add the much needed, much bemoaned feature that the entire community wants; I will return and give it its rightful, much deserved 5 star rating. Hope this clears up any confusion about the product, because at the moment, the game is NOT worth anything more then 10 bucks.