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About the product
- Improvise and Innovate: Approach each assassination with your own style of play
- Use shadow and sound to your advantage to make your way silently through levels unseen by foes, or attack enemies head-on as they respond to your aggressiveness.
- Action with Meaning: The world of Dishonored reacts to how you play. Move like a ghost and resist corruption, or show no mercy and leave a path of destruction in your wake. Decide your approach for each mission, and the outcomes will change as a result.
- Supernatural Abilities: Combining your suite of supernatural abilities and weapons opens up even more ways to overcome obstacles and eliminate targets. The game's upgrade system allows for the mastery of deadly new abilities and devious gadgets.
- A City Unlike Any Other: Enter an original world envisioned by Half-Life 2 art director Viktor Antonov. Arkane and Bethesda bring you a world where industry and mysticism collide, creating an atmosphere thick with intrigue. The world is yours to discover.
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Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. Creatively eliminate your targets with the flexible combat system as you combine the numerous supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make. Dishonored is set in Dunwall, an industrial whaling city where strange technology and otherworldly mysticism coexist in the shadows. You are the once-trusted bodyguard of the beloved Empress. Framed for her murder, you become an infamous assassin, known only by the disturbing mask that has become your calling card. In a time of uncertainty, when the city is being besieged by plague and ruled by an oppressive government armed with neo-industrial technologies, dark forces conspire to bestow upon you abilities beyond those of any common man – but at what cost? The truth behind your betrayal is as murky as the waters surrounding the city, and the life you once had is gone forever.
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Graphics: 4.5 stars
First is the graphics. I will be the first to admit that the game is maybe not on the bleeding edge of graphics but there is a reason for that which I will get to. On a technical level the graphics serve their purpose and on the xbox 360 minor to no slow down is observed during the action. There are lots of partials and interactive things on screen at a time and effects look good. The artistic side of the graphics is really were this game shines. As I said earlier the game is not really pushing the ultra realistic look. Textures are soft and the overall look to the game is more "oil painting" like. It serves the setting of the game very will and I don't think this game would be the same with a more realistic approach. Characters have expressive faces and good use of body language that is easy to see with the smooth animation. All in all very good.
Gameplay: 4.5 stars
Gameplay is very smooth and robust. Corvo, the character you play as, is easy to control and actions are logically mapped to buttons on the controller. This is not a FPS and gun play is not a primary focus of the game. Your main weapon is your sword and you use powers or guns/crossbow in your off hand. Sword play in first person is never an easy thing to pull off in games but Dishonored does a good job with it. Blocking is easy and your swings have some weight to them (unlike Oblivion which weapon blows feel like you are swinging a feather). That said once you get more than one or two bad guys around you fighting with your sword gets difficult. The game does this kind of on purpose to encourage a more stealth approach but you are not hindered significantly to the point of making this type of situation hopeless. Were the gameplay really shines is when you use your powers and combat skills in together. There is a lot of experimentation to be had mixing your powers and other skills to either engage in combat or get around the map by avoiding bad guys. An example of this is that you can summon a rat swarm, place a razer trap on a rat, then posses the rat which you move towards a group of bad guys. This springs the trap killing the bad guys while you remain unseen (very cool). Visual cues are clear and really help you know what your actions are going to do. This allows you to really open up your playbook to try several approaches to a situation. Plus with the ability to save anytime you can try out things and always reload your save if the outcome is not what you wanted.
Story: 3 stars
The story is ok. Nothing to write home about. It is the same kind of revenge story told several times in the past with typical twists and turns but it is entertaining and does not hinder the game any. Plus the voice acting is very well done with some high talent actors giving good performances. There are two endings and the one I have seen is ok but does not really satisfy me. I will say that you don't really play this game for the story. It is only there to put reason to your actions.
Replay Values: 5 stars
As I already mentioned I have plans to play through this several more times with different goals in mind. Do to the flexibility of your situations you can really attack your in game goals from several angles and if your like me, you will want to try to do that. There are collectibles in the game but the need to play the game again and again to get them is not there. You want to play this again to see what happens if you do things differently how things will play out.
Overall: 5 stars
I really enjoyed this game. It is not a run and gun type of game which to me is a nice change of pace. This game take patience and planing. It then rewards this by allowing quite a bit of flexibility in the gameplay. I would highly recommend this game. It is really one of the best games of 2012.
The story line is fun, though certain aspects of the technology/magic/culture seem a bit discordant, as if plucked from 3 different genre games and then smashed together with staples.
But I'm still enjoying it. Its unique.
If stealth isn't your thing fear not, you can also just blaze through, weapons at the ready, via the high chaos option. This is the main aspect I really appreciated about this title, having a real choice of how you want to play through the game. There are achievements to be had for both styles, high chaos and low chaos play, and it offers replayability.
The environment is large and engaging, and graphically very well done. Missions have alternate ways of being completed. Weapons and powers are interesting and somewhat unique which all give Dishonored a refreshing feel of being something different. The story is pretty linear and predictable however, which is why I don't give the game a 5 star rating.
Overall I found Dishonored to be well worth playing and I think it should appeal to both stealth and non stealth players a like.
The story isn't exactly mind-blowing, but it doesn't have to be. The characters are well-rounded for a Bethesda game and dynamic, as well. Throw in a plot twist, and you have a solid enough storyline for a good game.
Also, the world intrigued me the most. It's an industrial-based city near the ocean with a plague ravaging its coasts. You get to see the plague worsen overtime and come face to face with the disgusting, painfully-infected inhabitants well past saving. I must have spent hours reading through the lore that you pick up throughout the game, and it is fascinating.
Overall, I suggest playing it to anyone who is considering. Give it a chance!